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Backgrounds (solid, gradient, and bitmap).
Fog, Layered Fog, and Distance Cue.
Ambient light level.
Subtractive transparency is converted to 3ds Max "Filter" transparency and the filter color is set equal to the diffuse color.
Transparency falloff settings.
All map channels that are enabled. Map channels that are turned off in the 3DS file do not import into 3ds Max.
All map parameters, including UV transforms, Negative, Mirror, and Rotation. Some Map parameters such as Blur, Luma, RGB, and Alpha work much differently in 3ds Max. These values are converted to new values that produce a similar affect.
Mask bitmaps are imported as 3ds Max mask textures.
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https://www.youtube.com/watch?v=QAGfbhAIlDQ
Vray 3Ds MAX Tutorial, This video I created for beginners in architectural 3d media or CGI was using vray and 3ds max, this video I use chaos group vray 3.6 and Autodesk 3ds max 2015 and this scene file you can download for free
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https://www.youtube.com/watch?v=dzVDEVT59Pg