don't-eat-my-tiddelywinks!!-(hampertime
DON'T EAT MY TIDDELYWINKS!! (Hampertime: A strange minecraft #4)
Minecraft is a sandbox video game developed by Mojang Studios. Created by Markus "Notch" Persson in the Java programming language and released as a public alpha for personal computers in 2009, the game was officially released in November 2011, with Jens Bergensten taking over development around then. Minecraft has since been ported to various platforms and become the best-selling video game of all time, with 200 million copies sold across all platforms and 126 million monthly active users as of 2020.
In Minecraft, players explore a blocky, procedurally-generated 3D world with infinite terrain, and may discover and extract raw materials, craft tools and items, and build structures or earthworks. Depending on game mode, players can fight computer-controlled "mobs", as well as cooperate with or compete against other players in the same world. Game modes include a survival mode, in which players must acquire resources to build the world and maintain health, and a creative mode, where players have unlimited resources. Players can modify the game to create new gameplay mechanics, items, and assets.
Minecraft has been critically acclaimed, winning several awards and being cited as one of the greatest and most influential video games of all time. Social media, parodies, adaptations, merchandise, and the annual MineCon conventions played large roles in popularizing the game. It has also been used in educational environments, especially in the realm of computing systems, as virtual computers and hardware devices have been built in it. In 2014, Mojang and the Minecraft intellectual property were purchased by Microsoft for US$2.5 billion. A number of spin-off games have also been produced, such as Minecraft: Story Mode, Minecraft Dungeons, and Minecraft Earth.
In survival mode, players have to gather natural resources such as wood and stone found in the environment in order to craft certain blocks and items.[27] Depending on the difficulty, monsters spawn in darker areas outside a certain radius of the character, requiring players to build a shelter at night.[27] The mode also has a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in peaceful difficulty. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete.[31] Health replenishes when players have a nearly full hunger bar or continuously on peaceful difficulty.
Players can craft a wide variety of items in Minecraft.[43] Craftable items include armor, which mitigates damage from attacks; weapons (such as swords), which allows monsters and animals to be killed more easily; and tools, which break certain types of blocks more quickly. Some items have multiple tiers depending on the material used to craft them, with higher-tier items being more effective and durable. Players can construct furnaces, which can cook food, process ores, and convert materials into other materials.[44] Players may also exchange goods with villager Non-player characters through a trading system, which involves trading emeralds for different goods and vice versa.[45][34]
The game has an inventory system, allowing players to carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at their spawn point, which by default is where players first spawn in the game, and can be reset by sleeping in a bed[46] or using a respawn anchor.[47][better source needed] Dropped items can be recovered if players can reach them before they disappear, or despawn, after 5 minutes. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons.[30] Enchanted items are generally more powerful, last longer, or have other special effects.(Wiki)
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