Tiny Metal: Full Metal Rumble - Mission 52 Shogun DLC Finale
I was not aware at the start of the video that this was the finale, but it became increasingly clearer as more and more Mega Mechas burst through the fog. This time we do not have the whole crew to help us smack down those advanced units, but we can set all sorts of indirect fire traps to thin them out while we make our advance. The challenges mean that we have to take territory without losing it while not suiciding into the enemy. With a nice skilled indirect fire wall, it is a lot simpler than it may sound. The hard part is actually destroying enough in one turn to get that perfect power score.
So with this, the latest DLC is complete. Due to the missing heroes, I am assuming another one is still in the works, but nothing has been revealed as of this video. Overall, I am pretty satisfied with how things went. There wasn't really anything ground breaking here, and I wish that there are more enemy COs in future games for more variety and to force different tactics on various missions, but this could be the start of a really good strategy franchise. I am looking forward to whatever the devs do next, so now we just need to wait and see. ... https://www.youtube.com/watch?v=ZS7IHEs7FYA
We need to go over to Jona's new hideout to find some monsters standing outside in need of whacking. They don't really pose much threat, so dealing with them is simple enough. Afterward, we cash in the quests and get ready to return to the storyline.
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https://www.youtube.com/watch?v=csg3ovb9v3Y
Here is the second Watanabe scene of the game, which is one of the easier ones to get, especially on a pacifist run. To prevent getting this, you need to deal with the samurai who will stab him, which in turn will lead to him and his son taking items. Otherwise, just get into the attic and enjoy.
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https://www.youtube.com/watch?v=Z4ZzpRhqtD8
Chapter 1 flew by without anything being done on screen. Here, we get a new patient and a lot here still happens off screen. I am a little concerned with the extremely fast pace the game has, but we'll see if everything comes tumbling down. It could make for a good twist that we have to revisit these people as their condition changes.
Anyway, the first scene I think some people are waiting for happens at the end of the video. A bit earlier than I expected, but it is brief just like everything else we've seen so far.
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https://www.youtube.com/watch?v=picp5cmbCsc
You cannot tell immediately, but this is a mirror match of sorts where there are no production facilities of any kind and the enemy has essentially an identical force to yours. Any property you seize, you do so for repair capabilities, which Kohaku excels at. The drawback is that there is no way to heal your air units.
I am not sure if Fortresses have been nerfed since I last played, because I remember them doing numbers on Fighters, but that doesn't seem to be the case here. As such, I was extremely hesitant in how to shoot down the enemy one, since it being a single unit will be able to do a full power counter-attack. However, once you manage to seize the skies, the mission becomes significantly easier. You still need to worry about the AI suiciding before completing the objective though.
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https://www.youtube.com/watch?v=filpVwNciCM
We are unable to do this sooner on account of not being able to access this place until Hikari's story is complete. There is some loot to be had, but the single most important thing you can get here will be popping up in the next video, which is one of the secret jobs.
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https://www.youtube.com/watch?v=aBia4r6AYyw
We were subtly given the reboot code earlier and I told you to make a note of it. It is time to put it into use, and then we will need to make a decision...
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https://www.youtube.com/watch?v=8VsiP589ZJU
And this is where everything ends. Having to hop back to chapter 6, we must win over Sakamoto, who will help us with the final exorcism. The Departed realizes that its course of action makes it the same as those who killed them and shows mercy to prevent history from repeating itself and a new Departed from being created. We try to leave the restored girls alone, but with some effort, they are able to recall everything that happened and escape the curse.
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https://www.youtube.com/watch?v=xe_Kmys_FHk
The last post-game event for you to do that unlocks further content is the tournament organized by Nemona. At this stage of the game, only raids pose any challenge to me anymore, so we are able to do in there and crush the opposition. I'm not sure if the opponents for this are random or fixed, but I believe the final opponent will be Geeta regardless.
As for the end of the video, that phone call from Jacq is what triggers the first 6 star raid to appear. It will go away if not done, and you will need to do more raids to unlock it again. Once you beat it, there will be a single 6 star raid available daily for you to undertake. Of course, once 6 star is regularly unlocked, you will be able to take part in the event 7 star quests that will pop up periodically.
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https://www.youtube.com/watch?v=AEBUajKdnYM
As of recording this, I was not aware of how important Anjanath's coil (belt) is in terms of offensive set pieces. Now that I am aware, I strongly recommend getting that if you intend to fight offensively, as it is superior even to the Rathalos parts. Sadly, it can lead to a bit of grinding, but it can definitely be worth it.
As for Anjanath himself, you will want to cut the tail off to maximize rare drops. From there, piercing rounds down the body rack up damage numbers, especially if you shoot down the head after sidestepping the fire breath. Sadly, Pierce loses potency up close, and you might tell from how close I stand next to it, that I am calling upon my lance training when fighting this thing. If not for my fire weakness, this video would have been a complete stomp.
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https://www.youtube.com/watch?v=el2zHyB_oXk