►► Don't forget to like and subscribe for more ◄◄
Unfortunately, I lost power while recording so it got corrupted and I lost the footage.
...
https://www.youtube.com/watch?v=79n1X3wCeHA
Support This Channel on: Patreon - http://patreon.com/RetronomiconGames
Visit my site for Reviews and Info: Retronomicon - http://retronomicongames.com
Gameplay recorded by Retronomicon (NVSGamer)
"Kaite Tsukutte Asoberu Dezaemon" for the Super Nintendo Entertainment System (SNES) is a unique title that blends game creation with gameplay. Released in 1991 by Athena, it allows players to design and create their own shoot 'em up games. Here's a review of this innovative title:
Gameplay:
At its core, "Kaite Tsukutte Asoberu Dezaemon" offers a versatile game creation toolset coupled with gameplay mechanics. Players have the ability to design and customize every aspect of their shoot 'em up game, including level layouts, enemy placements, graphics, and sound effects. Once the game is created, players can then test and play their creations. The gameplay mechanics are straightforward, allowing players to control their ship and engage in classic shoot 'em up action within the games they create.
Game Creation Tools:
The game creation aspect of "Kaite Tsukutte Asoberu Dezaemon" is where it truly shines. The toolset provided is robust and intuitive, allowing players to unleash their creativity and design unique shoot 'em up experiences. From designing enemy patterns to crafting intricate level layouts, the possibilities are endless. The game also features a variety of pre-made assets and templates to help jumpstart the creation process for those new to game design.
Graphics and Sound:
While the graphics and sound in "Kaite Tsukutte Asoberu Dezaemon" are limited by the capabilities of the SNES hardware, the game provides enough tools and options for players to create visually appealing and immersive experiences. The sprite editor allows for the creation of custom graphics, while the sound editor enables players to compose their own music and sound effects. The game also features a library of pre-existing assets that players can use to enhance their creations.
Replayability:
The replayability of "Kaite Tsukutte Asoberu Dezaemon" is virtually limitless. With the ability to create and play an infinite number of custom shoot 'em up games, players can continuously explore new creations and experiences. Additionally, the game fosters a creative community where players can share their creations and download others' creations, further extending the game's longevity and replay value.
Learning Curve:
While the game creation tools are intuitive and user-friendly, there is still a learning curve involved, especially for those new to game design. However, the game provides tutorials and guides to help players get started, and experimentation is encouraged as part of the creative process.
Community and Sharing:
"Kaite Tsukutte Asoberu Dezaemon" fosters a community-driven experience where players can share their creations with others. This aspect adds an additional layer of enjoyment as players can explore and play games created by fellow enthusiasts, further expanding the game's content and replayability.
In summary, "Kaite Tsukutte Asoberu Dezaemon" is a groundbreaking title that empowers players to unleash their creativity and design their own shoot 'em up games. With its robust game creation tools, intuitive gameplay mechanics, and vibrant community, it remains a beloved title among fans of game design and shoot 'em up enthusiasts on the Super Nintendo platform.
Follow me on:
Twitter - http://www.twitter.com/#!/nvsgamer
This channel features instructional & highly edited video game guides, walkthroughs, speedruns and other uniquely transformative videos. My own personal gameplay, extensive editing & creative input are clearly added into each video, ensuring that all videos adhere to YouTube's partner program guidelines. My walkthoughs take tremendous amounts of work & editing so that all videos are straight to the point & can be used as professional video game guides. I have spent thousands of hours practicing & mastering games before recording to ensure the highest quality gameplay possible. All gameplay is my own & is recorded and edited solely by me. Permission to upload each game was provided by the game publisher.
#shmup #snes #supernintendo
...
https://www.youtube.com/watch?v=0FUng6-ShFM
►► Don't forget to like and subscribe for more ◄◄
#lostark #mmorpg #mmo
The Lost Bleak Edge Cavern Dungeon Hard Mode.
Embark on an odyssey for the Lost Ark in a vast, vibrant world: explore new lands, seek out lost treasures, and test yourself in thrilling action combat in this action-packed free-to-play RPG.
...
https://www.youtube.com/watch?v=1r9KMgi_gig
►► Don't forget to like and subscribe for more ◄◄
Add Me On Twitter: https://twitter.com/nvsgamer
Add Me On Facebook: https://www.facebook.com/nvsgamergames
...
https://www.youtube.com/watch?v=7QM97vs_j8s
#codevein, #longplay, #darksouls
Add me on instagram: can_i_has_games
Code Vein Walkthrough - Part 37 - Mido Boss Fight (Ultra HD)
Code Vein is an action role-playing game co-developed by Shift and Bandai Namco Studios and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Microsoft Windows. It is set in a post-apocalyptic dystopian setting with vampire themes, including "gifts" from the consumption of blood, and other supernatural abilities. It was released on September 26, 2019.
Gameplay
Code Vein is an action role-playing game set in an open world, post-apocalyptic dystopian environment and played from a third-person perspective. Its gameplay is inspired by the Dark Souls series of games, and the animation is inspired by God Eater 3, also developed by Shift and published by Bandai Namco.
Plot
Set in the near future, the world falls to a great cataclysm of uncertain origins or nature. Revenants, vampire-like beings, were created from dead humans to fight against the calamity using a parasite that attaches to the heart. Revenants will resurrect after death, at the cost of losing random memory, and if the heart is destroyed a Revenant will die in truth. If a Revenant does not consume human blood they will frenzy and become lost-- cannibalistic and feral and beyond any hope of saving. In the recent past, the Queen of the Revenants herself frenzied, requiring even more Revenants be produced to put her down in Operation Queenslayer.
The player character awakens in the ruins of a city known only as Vein with a girl in white, who guides them to a Bloodspring, a plant that, when exposed to the player characters blood, produces Blood Beads-- ampules of a fluid identical to human blood. The pair are captured by slavers who use their thralls to collect blood beads for them, and it is revealed that Vein has been enclosed in the Gaol of the Mists: A barrier of impassible red mist. Vein is also filled with Miasma after the death of the Queen, which causes bloodthirst in Revenants and rapidly causes them to Frenzy. Revanants must wear filtration masks to tolerate this, but in areas of dense Miasma this is ineffective, limiting the area sane Revenants can occupy. The situation in Vein has become unstable as the Bloodsprings have begun to fail to produce Blood Beads, a situation impossible to remedy for the springs and the medicine used to treat them were all produced from the Queen's blood. The scarcity of blood beads, and the protection of the very few humans left by the provisional government, is destroying what little civility between groups there is.
The Player and Io meet Louis, who sees the Player successfully make contact with the vestige of a Lost without becoming frenzied, acquiring that Lost's Blood Code (a unique property to
...
https://www.youtube.com/watch?v=sRGXHmB-ry0
#sega, #streetfighter, #longplay
Sega Genesis Longplay - Super Street Fighter 2 (ULTRA HD)
Add me on instagram: canihasgames
Super Street Fighter II: The New Challengers[a] is a head-to-head fighting game produced by Capcom and originally released as an arcade game in 1993. It is the fourth game in the Street Fighter II sub-series of Street Fighter games, following Street Fighter II Turbo: Hyper Fighting. In addition to refining and balancing the existing character roster from the previous versions, Super Street Fighter II introduced four new characters. It was also the first game to be developed on Capcom's CP System II hardware, which permitted more sophisticated graphics and audio over the original CP System hardware used in previous versions of Street Fighter II.
Super Street Fighter II was followed by Super Street Fighter II Turbo, a fifth version of Street Fighter II released the following year, which further refined the balance between characters and introduced additional new features.
...
https://www.youtube.com/watch?v=fefokEQ16w4
►► Don't forget to like and subscribe for more ◄◄
#giganticarmy #longplay #votoms
Full playthrough of Gigantic Army on the PC. Gigantic army is an Assault Suit Valken/Leynos clone. Enjoy!
...
https://www.youtube.com/watch?v=C5Fx9gZWUHs