In this video I show you one way to make your own "Project Template" to speed up the development workflow by having a project with all the extra modules you need.
Serie Detail:
This series will be a collection of tutorials to recreate Final Fantasy XIII Lightning Returns, using Unity and the ORK Framework, this series is intended to intermediate users, I will be using custom coding to extend the Framework.
In this video we add the Load Game Logic with Icon for the areas we were in.
Consider supporting the channel on Patreon:
https://www.patreon.com/indietutorials
Unity: 2020.2.1f1
ORK Framework: 2.30.2
My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ
Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb
Try it for free: https://bit.ly/3mY1utu
Discord:https://discord.gg/cPFZsJm643
Disclaimer:
Copyright Assets used in this series are for fan art and educational purpose only, there will be no distribution.
Music by: Sirius Beat`s "As You Were":
https://soundcloud.com/sirius-beat/asyouwere
In this video we start importing and setting up resources to build the combo attack system.
We also make some improvements with Combatant handling to avoid duplicated settings.
Consider supporting the channel on Patreon: https://www.patreon.com/indietutorials
Unity: 2019.4.8f1
ORK Framework: 2.29.3
My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ
Assets used:
Dynamic Sword & Shield Animset:https://bit.ly/3kX6Xzg
Melee Weapon Trail:https://bit.ly/3lU8Ei9
Audio clips from 3D GameKit:https://bit.ly/2IPGXsU
Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb 40% discount
Try it for free: https://bit.ly/3mY1utu
Discord:https://discord.gg/773tA7Kk
Disclaimer:
Copyright Assets used in this series are for fan art and educational purpose only, there will be no distribution.
In this video we learn one way to make a custom Loading Screen using ORK Framework's Unity Wrapper API
Consider supporting the channel on Patreon:
https://www.patreon.com/indietutorials
Unity: 2019.4.8f1
ORK Framework: 2.30.2
My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ
Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb
Try it for free: https://bit.ly/3mY1utu
Discord:https://discord.gg/cPFZsJm643
Music by: Sirius Beat`s "As You Were":
https://soundcloud.com/sirius-beat/asyouwere
Serie Detail:
This series will be a collection of tutorials to recreate Final Fantasy XIII Lightning Returns, using Unity and the ORK Framework, this series is intended to intermediate users, I will be using custom coding to extend the Framework.
In this video we start adding Minimap mechanic to the game
Consider supporting the channel on Patreon:
https://www.patreon.com/indietutorials
Unity: 2020.2.1f1
ORK Framework: 2.30.2
My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ
Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb
Try it for free: https://bit.ly/3mY1utu
ShaderForge: https://github.com/FreyaHolmer/ShaderForge.git
DMMap: https://github.com/DMeville/DMMap.git
DMMap Shader: https://www.patreon.com/posts/49016015
Discord:https://discord.gg/cPFZsJm643
Disclaimer:
Copyright Assets used in this series are for fan art and educational purpose only, there will be no distribution.
Music by: Sirius Beat`s "As You Were":
https://soundcloud.com/sirius-beat/asyouwere
Serie Detail:
This series will be a collection of tutorials to recreate Final Fantasy XIII Lightning Returns, using Unity and the ORK Framework, this series is intended to intermediate users, I will be using custom coding to extend the Framework.
In this video we finalize some of the Ligthning Returns minimap mechanics.
Consider supporting the channel on Patreon:
https://www.patreon.com/indietutorials
Unity: 2020.2.1f1
ORK Framework: 2.30.2
My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ
Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb
Try it for free: https://bit.ly/3mY1utu
ShaderForge: https://github.com/FreyaHolmer/ShaderForge.git
DMMap: https://github.com/DMeville/DMMap.git
DMMap Shader: https://www.patreon.com/posts/49016015
Map Images: https://www.patreon.com/posts/49320622
Scripts: https://www.patreon.com/posts/49625704
Discord:https://discord.gg/cPFZsJm643
Disclaimer:
Copyright Assets used in this series are for fan art and educational purpose only, there will be no distribution.
Music by: Sirius Beat`s "As You Were":
https://soundcloud.com/sirius-beat/asyouwere
In this video you will learn how to make your own main menu using native's unity UI, call
ORK Game Events from the UI and implement your own Observer Patterns to listen to callbacks
from Events Steps.
Consider supporting the channel on Patreon: https://www.patreon.com/user?u=40221934
My Assets:
Low Poly Hunter: https://bit.ly/37CTcCQ
Links:
Get Unity: https://store.unity.com/download-nuo
Get ORK Framework: https://bit.ly/2FVwivb
Unite 2017 Talk: https://youtu.be/raQ3iHhE_Kk
Disclaimer:
Copyright Assets used in this series are for fan art and educational purpose only, there will be no distribution.