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LBRY Claims • test-of-gopro-360-vr-camera-on-a-bike-in

882bf294dd50790f3c3bc6922e813c0b2b08bddd

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Created On
28 Mar 2021 09:15:19 UTC
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Test of GoPro 360 VR camera on a bike in NYC while Louis Rossmann rants & raves into the abyss.
GoPro 360 camera: http://bit.ly/gopro360max

IMO, isn't even ready for primetime Feel free to call me an idiot if I am missing something shockingly simple.. but honestly, even if I am missing something it, begs the question as to whether this *should* be this hard to get right out of the box as a basic consumer product.

This video was helpful https://youtu.be/xlOhluai5mk as well as this tool: https://github.com/google/spatial-media/releases

1) The gopro player software has edit features. However, you cannot drag & drop, or append via menu, additional files to a session. So it won't let me combine multiple files. Other people have asked, you literally have to upload the files to the cloud for it to combine it into one video it can then re-download.. which is subscription based. This means you need to run the video through a video editor, which will require you to re-render the video(as opposed to a tool like avidemux, where you just add the files one after the other into one file without re-rendering which is a gigantic waste of CPU)

2) sony vegas can import files directly from the camera, but it cannot import files after they go through the gopro player export feature which I think you're supposed to do so you can work with them(the files straight from the camera show up on youtube like this https://www.youtube.com/watch?v=lR1foUl3Emc - totally unusable)

3) If you import the files into vegas directly from the camera, you can edit, and even look around in the preview window. However, every single render option it gives you produces a video file that VLC, MPC-HC, and youtube itself cannot process or use. See here: this has been processing for almost a day... dead. https://youtu.be/ENbSZHTwnvo The file doesn't play in anything here either. To be clear, 360 was selected in the session properties prior to beginning.

4) Vegas cannot open HEVC or cineform files that are shot out of the gopro player software, which is what you use to turn the files from the camera into something youtube can understand as 360 video(see here - this is what the files look like coming out of the gopro player tool https://youtu.be/17DSGd1Xuio )

5) resolve studio can see the files after the gopro player app has decoded them, but they look like what you see above when you render unless you run it through some other tool to inject 360 metadeta for youtube here https://github.com/google/spatial-media/releases

6) davinci resolve studio cannot import the files directly as they are from the camera. Vegas CAN import directly from the camera, but what it renders out using ANY SETTING THAT IS COMPATIBLE WITH A 360 SESSION is blackscreen video.

7) avidemux sees the 360 files as a warped mess with behind you on the left, behind you on the right, and in front of you in the ce
...
https://www.youtube.com/watch?v=2IKBfvtWXMw
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video/mp4
Language
English
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