RED DEAD REDEMPTION 2 - Americans at Rest | Gold Medal Mission #9
The Americans at Rest mission is an easy one to gold medal. I did it first time without knowing any of the requirements, which are:
- Save Javier within 15 seconds - Defeat Tommy within 1 minute 30 seconds
I got the crap beat out of me by Tommy and it didn't matter, so I think the real key to getting this is to save Javier within 15 seconds, which is as easy as walking over to him and hitting the guy in the back that is in front of him. So yeah, a very easy gold medal compared to some of the missions prior to this. ... https://www.youtube.com/watch?v=BTDIPTUowVk
A faster run is here: https://youtu.be/saL28gJKEDA
Here's a speedrun of Nioh's NG+ main mission "Memories of Death Lilies". Boss took a little longer than I wanted. It would be easier to take the Ogress down fast on a speedrun using a Sloth Talisman, but since I haven't used sloth in any of my speedruns I didn't want to start now.
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https://www.youtube.com/watch?v=pcr0xfhzfoM
Ruin is a rifle in Remnant: From the Ashes that has a 3 round burst of radiation bullets, has a 10% critical hit chance, and has a 3 x magnification scope. It also has the "Undying" mod which revives you upon death with 50% health and immune to status effects for 10 seconds, while taking 10% less damage. Makes you immortal almost. This is one of the most fun guns I've ever played with in a game, I personally love it.
To get it you need 650 scrap, 7 lumenite crystals, and the "Undying Heart". The Undying Heart drops from the Undying King on Rhom. To get to him you need the "Harrow's Key" which unlocks the "Altar of the Sun" gate, behind which is the Undying King's chamber. Harrow's Key drops from the boss "The Harrow" or from the boss "Claviger", both found in dungeons somewhere in Rhom (world rolls are unique - you'll have to search dungeons to find them in your unique world). Once you have the key and have opened the gate, you then need to "REFUSE" to give the Undying King the Champion's Heart (Beast's Heart). However, you should "ACCEPT" his request to give it to him at first, as this causes the Undying King to open a portal to Corsus. If you don't accept his request, you'll fight him immediately and get what you need for Ruin, but you won't get to go to Corsus - and that means you'll miss out on a bunch of extra stuff. After accepting and going to Corsus you can come back and then refuse him, thus fighting him and getting Ruin then.
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https://www.youtube.com/watch?v=O1llE6p0IEw
I wanted to see how far I could solo horde mode in Zombie Army 4: Dead War. I got to WAVE 22. I might have been able to make it further, but I have a sneaky suspicion the waves are endless, so after about an hour and a half when I was almost dead I was like, nope, that'll do.
Get Zombie Army 4: Dead War:
https://store.epicgames.com/solovg/zombie-army-4-dead-war
Recorded with Mirillis Action:
https://checkout.mirillis.com/affiliate.php?ACCOUNT=MIRILLIS&AFFILIATE=124672&PATH=https%3A%2F%2Fmirillis.com%2Fen%2Fproducts%2Faction.html%3FAFFILIATE%3D124672&AFFSRC=https%3A%2F%2Fmirillis.com%2Fen%2Fproducts%2Faction.html
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https://www.youtube.com/watch?v=Hj5GW2kfOMI
To get the Golden Dillon Hat you must play Episode 1 of The Good, the Bad and the Augmented with the Leech modifier and another modifier at the same time. In this video, I'm using the Leech and the Polterguys modifiers.
Leech Modifier means no injectibles can be used but you steal health from hitting and killing enemies, as they do to you. This modifier is used to get the Dillon Head Gear (Sherrif's Hat).
The Polterguys modifier makes all enemies invisible (but not their weapons). It rewards the Duke Head Gear (leather hat).
Combining these two modifiers gets an extra secret hat called the Golden Dillon hat, as well as the main two rewards for those modifiers.
I also got the Grim Ravager during this run, which is a really cool looking Scythe.
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https://www.youtube.com/watch?v=HiWIb2Z5ZI4
Petra Venj has a new mission available this week: Dark Monastery. Activate it first by visiting Petra and picking up the bounty and then heading the mission icon. I completed the mission very easily, and can't help but think I might have missed something in it. I popped a Tincture of Queensfoil during it just in case, but maybe I popped it too late. I don't know. It just felt....incomplete. Or, maybe I'm tripping and I did everything that could be done. Let me know if you find anything I missed!
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https://www.youtube.com/watch?v=hRz73-JD_rE
There are 45 Latent Memories scattered across Mars in Destiny 2. They look like blue, orange, red/energy, white, or purple discs.
You can see how many you have found by looking at the bottom right corner of your MAP. It will read X/45 Data Recovered.
Latent Memories are elemental color coded. When you shoot a Latent Memory with its corresponding color/element, you will destroy it and get rewarded with a Lost Memory Fragment. Blue = Arc, Orange = Solar, Purple = Void, Red/Energy=Valkyrie, White=Kinetic.
There are 45 Latent Memories and each one rewards a Lost Memory Fragment. So, there are also 45 Lost Memory Fragments to collect.
Destroying 35 Latent Memories (and thereby getting 35 Lost Memory Fragments) allows you to open a secret cache located in the Core Terminus that rewards you the Worldline Zero exotic sword. The location of the exotic sword cache is here:
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https://www.youtube.com/watch?v=9TH6FPuoWHs
Defeating Lone Shadow Masanaga the Spear-Bearer who appears at the Great Serpent Shrine if you go there before completing the Shura Ending of the game. No damage as usual.
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https://www.youtube.com/watch?v=VGCKUEYFd7c