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LBRY Claims • realtime-raytracing-simple-day-and-night

83370e0d92517bf98b23aa8ca6b70ae9b8d3a942

Published By
Created On
5 Jul 2020 10:54:25 UTC
Transaction ID
Cost
Safe for Work
Free
Yes
Realtime Raytracing | Simple Day and Night Cycle | Demo and Source Code in Description
My progress from the last video is that i could improve the noise and its running now also on Nvidia cards without artifacts. But its still only working on chrome based browsers due to lack of SharedArrayBuffers and/or WebGL 2 support. Only time can fix this for other browsers :)

My next steps are:
* using a octree structure on GPU too to improve the performance
* working on ai denoising in webgl

source code: https://github.com/FoxelFox/voxel-octree
demo: https://64f.de/voxel-octree-rt-v7/
...
https://www.youtube.com/watch?v=1Sfj7V59kPY
Author
Content Type
Unspecified
video/mp4
Language
English
Open in LBRY

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