In The Keep Podcast - #31 Makaveli (Quake 2/3 Pro)
If there were a Mt. Rushmore of Quake, Victor “Makaveli” Cuadra’s face would be on it. Coming of age in the Silicon Valley area at the height of Quake 2’s popularity, he established himself as a force to be reckoned with in the arena. His career began just in time to witness a revolution in the legitimization of eSports with Makaveli pioneering many of the things now taken for granted by modern professional gamers. He now lends his legend status to commentary, expert analysis and mentorship to the pro Quake players of today.
Timestamps: 0:00 Welcome to The Keep 0:52 ML's intro on Makaveli/ Happy Cthalhamas! 3:09 West Coast Hip Hop 5:12 Quake 2 competitiveness 9:32 Regional rivalries and clans 14:04 Early ESports/ Viewing streamers as entertainers 17:00 Breaking stereotypes/ Marketing 20:51 Quake 2 26:36 Balance of mind body and spirit 31:13 Young and Firey 34:46 Organizational growth in early ESports 38:18 Losing that edge after taking breaks 43:54 Being apart of the beginnings of ESports 46:53 Everyone is able to partake in ESports/ Enjoy and excel in your passions! 51:10 How you can support The Keep
no_il is a top Israeli Quake Live player. BigEyeGuy is a mobile game designer and community organizer for Arena Israel. We’re all In The Keep to talk about the Israeli and middle-eastern arena shooter community, our thoughts on Diabotical, why slot machines are so much fun and way more than you asked for.
Arena Israel:
https://discord.gg/bDRCgSU
BigEyeGuy
https://twitter.com/wilsonyotam
https://apps.apple.com/us/app/yaniv/id397614908
Music by igracsimon:
https://www.youtube.com/channel/UCQ-0cSKe6RqiLeKqODlaAiw/featured https://igracsimon.newgrounds.com/
The Keep:
http://inthekeep.com/
Timestamps:
0:00 Welcome to The Keep
0:45 How you can support In The Keep Podcast
2:57 ML's introduction to this podcast
7:27 Guest introductions
8:50 Mobile games
13:43 AAA companies making mobile games
16:35 Gateway to PC gaming
18:08 Digital vs Mechanical slot machines
25:09 Diabotical- Opinions from Quake players
42:37 Arena Israel- Quake community histories
56:41 Plugs
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https://www.youtube.com/watch?v=ONZ6utzp70s
We're joined by Doom mapping virtuoso UberGewei who takes us on a tour of ZDaemon City, one of the most ambitious projects in ZDaemon history. This is the Grand Theft Auto of Doom.
ZDaemon:
https://www.zdaemon.org/
The Keep:
http://inthekeep.com/
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https://www.youtube.com/watch?v=z4-f0WWq4Pk
For the Grand Finale of this series with JCR, we play through some of his Truine Discovery map pack which is built specifically for his very own Jump Mod. Discovering the Trinity with jump boots on was my personal favorite part of the day. This mod and pack gives Quake a whole new style of gameplay, focusing less on combat and turning it into a more puzzle-platformer-like experience as you explore these beautifully designed Aztec ruins.
This Map:
https://www.youtube.com/watch?v=d-oDa_pAuSk
http://celephais.net/board/view_thread.php?id=61791
JCR:
https://www.youtube.com/channel/UCde9oz9XpDCTa8EfM2wI4bw
https://www.twitch.tv/jcr9001
https://www.quaddicted.com/reviews/?filtered=jcr
Quake Resources:
https://www.youtube.com/watch?v=wDIPZVpWIVM
https://sourceforge.net/projects/simplequakelauncher/
http://quakespasm.sourceforge.net/download.htm
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https://www.youtube.com/watch?v=LtuFeACFrF0
Zan is the creator of Hedon, an adventure FPS game built on the GZDoom engine. It’d be easy to lump Hedon in with other Doom WADs, but here we discuss what sets it apart, Zan’s journey into game development and plenty more. The complete first episode of Hedon is now available on Steam, GOG and Itch.io.
Artwork by Haducant/Spaced
Zan:
https://twitter.com/hedondev
https://www.patreon.com/hedon
Hedon:
https://store.steampowered.com/app/1072150/Hedon/
https://www.gog.com/game/hedon
https://zanthebonebreaker.itch.io/
https://hedon.fandom.com/wiki/Hedon_Wiki
Music:
Methadone Skies – Exit the Void
https://www.youtube.com/channel/UCDeclcZ5r_Ou4odFaP7tJMg
Alexander Brandon - One Calm Day
https://alexanderbrandon.bandcamp.com/
The Keep:
http://inthekeep.com/
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https://www.youtube.com/watch?v=tKVK6Ot9ZX4
Trailer? I barely even know 'er!
Wishlist now on Steam:
https://store.steampowered.com/app/1693350/Stellar_Valkyrie/
Space bounty hunter Falco Crimson must explore the solar system in search of his ex-girlfriend and destroy the Black Star cult. Make hits, upgrade your equipment, explore planets, crack wise, and fight aliens in this GZDoom powered Retro-FPS adventure!
Links:
https://inthekeep.com/games/#sv
https://birdgame.space/
https://twitter.com/SpaceBirdGame
https://in-the-keep.itch.io/stellar-valkyrie
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https://www.youtube.com/watch?v=2ztXym3x4nw
On 16 May 2020, The Keep organized a Warfork duel event and giveaway which helped to raise $438 for the Florence Nightingale Foundation. We're joined by Apostles Donkey, Zeb, Spaced, GelmoSan and Haducant to talk about the challenges of putting on such an event, the past present and future of Warfork eSports and how much we all love Cthalha.
Artwork by Haducant/Spaced
The Keep:
https://inthekeep.com/
...
https://www.youtube.com/watch?v=VIbpZ6vjOrA
Server-earthquake during Quakecon At Home: Take The Crown Doom 2 FFA Group Stage B
Multiplayer Doom Federation:
https://doomfederation.com/
The Keep:
https://inthekeep.com/
...
https://www.youtube.com/watch?v=2UZITx7abhM
Hakita is the man behind ULTRAKILL, a unique FPS game that combines the fast-paced decision making of Doom with rhythmic combat, PS1-era graphics and a face melting original soundtrack that is wowing the indie scene. We discuss the labor of love that is game-making, the art of storytelling, how to get noticed in the modern gaming market and a whole lot more.
Artwork by Haducant/Spaced
ULTRAKILL:
https://hakita.itch.io/ultrakill-prelude
https://store.steampowered.com/app/1229490/ULTRAKILL/
https://twitter.com/ULTRAKILLGame
The Keep:
http://inthekeep.com/
Timestamps:
0:00 Welcome to The Keep
0:50 Thank you to our supporters!
2:10 ML's introduction to this podcast
3:33 Inspiration behind ULTRAKILL
9:00 Interest in game-making
12:07 Combat mechanics in ULTRAKILL
13:28 Setting of ULTRAKILL
17:17 A developer's intentions for a playthrough
19:59 New Blood and Andrew Hulshult
25:47 ULTRAKILL's soundtrack
27:24 Niche community
33:49 Speedrunning ULTRAKILL
37:09 Game tutorials
39:52 The issue with the retro fps formula
46:45 Plugs
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https://www.youtube.com/watch?v=AQ1HvMqhOyw
Ch4mp is the founder and proprietor of Rocket Jump Zone, an organization putting on weekly arena FPS tournaments. From Xonotic to Quake Champions and now Diabotical, RJZ is always at the cutting edge of AFPS competition. This episode also contains some of Motherload’s thoughts on how best to support your favorite independent content and its creators.
Artwork by Haducant/Spaced
Rocket Jump Zone
https://rocketjump.zone/
https://www.patreon.com/rocketjumpzone
https://www.youtube.com/channel/UCYZbIYOuM8S1wq85GoWE4qA
https://discordapp.com/invite/H3MxKRu
https://twitter.com/rocketjumpzone
Music by igracsimon:
https://www.youtube.com/channel/UCQ-0cSKe6RqiLeKqODlaAiw/featured
https://igracsimon.newgrounds.com/
The Keep:
http://inthekeep.com/
Timestamps:
0:00 Welcome to The Keep
0:44 ML's intro to this podcast
1:53 Thank you to our supporters!
4:06 In The Keep T-Shirts
4:39 Supporting independent content creators
14:40 Ch4mp's intro
16:59 Origin in FPS
21:24 Rocket Jump Zone tournaments
24:36 RJZ website
26:58 Fit gamers
27:57 Possible LAN in the future
31:34 Merch store
33:41 Plugs
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https://www.youtube.com/watch?v=NGv-lQXfB1A