Hey I Have This Link Here. https://lorespade-store.creator-spring.com
Fallout 76 Griefer News Special Report SM KushKloudZ Strikes Lorespade's Last Griefer News Report! LMAO What a way to Bring in The Griefer News With Some Good Ole Fashion Drama.
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https://www.youtube.com/watch?v=p2pXa5hQrGc
So While doing the Group Event for Fasnacht I See a Camp in the Distance and I noticed it right off the bat. it was the same camp i destroyed yesterday. Well I Had a huge bounty and thought it would be nice to give it to the owner of the camp. Also to Let you guys know that he repaired his camp for really cheap.
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https://www.youtube.com/watch?v=oVVqKlu6iQY
Hide-and-seek is a popular children's game in which at least two players (Usually at least three) conceal themselves in a set environment, to be found by one or more seekers. The game is played by one player chosen (designated as being "it") closing their eyes and counting to a predetermined number while the other players hide. After reaching this number, the player who is "it" calls "Ready or not, here I come!" or "Coming, ready or not!" and then attempts to locate all concealed players.
The game can end in one of several ways. the most common way of ending is the player chosen as "it" locates all players; the player found first is the loser and is chosen to be "it" in the next game. The player found last is the winner. Another common variation has the seeker counting at "home base"; the hiders can either remain hidden or they can come out of hiding to race to home base; once they touch it, they are "safe" and cannot be tagged. In Ohio, a hider must yell "free" when he touches base or he can still be tagged out. But if the seeker tags another player before reaching home base, that person becomes "it", or "the seeker".
Different versions of the game are played around the world, under a variety of names.
One variant is called "Sardines", in which only one person hides and the others must find them, hiding with them when they do so. The hiding places become progressively more cramped, like sardines in a tin. The last person to find the hiding group is the loser, and becomes the hider for the next round. A. M. Burrage calls this version of the game "Smee" in his 1931 ghost story of the same name.
Hide and Seek (painting 1881)
In some versions of the game, after the first hider is caught or if no other players can be found over a period of time, the seeker calls out a previously-agreed phrase (such as "Olly olly oxen free", or "All in, All in, Everybody out there all in free") to signal the other hiders to return to base for the next round. In another version, when hiders are caught they help the seeker locate the remaining hiders.
In one variant, once all hiders have been located, the game then becomes a game of tag where the seeker chases after all the other players and the first person tagged becomes the seeker for the next round.
In another, the hiders who are found help the seeker track down the remaining hiders, but the first person to be found becomes the next seeker.
In another variant the game is called "Chase". It is team-based and plays only after dusk. Two teams—the hiders and the seekers—are each composed of two or more players. There is a central home base (a.k.a safe) from which the seekers count and hiders must return to without being tagged by a seeker in order to be considered "free" to hide again. All players dress in black
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https://www.youtube.com/watch?v=C1OOHXcwvb8
I Like the Like Button But I Also Like these Camps in this video. except those few camps that was really bad.
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https://www.youtube.com/watch?v=B-hb96sbEQw