Forum Discussion:
https://forum.escapefromtarkov.com/to...
The "pill" first, then animations:
Overgrowth:
https://www.youtube.com/watch?v=LNids...
Receiver - for weapon related animations (from above):
https://youtu.be/LNidsMesxSE?t=1052Star Citizen:
https://youtu.be/PryJ3CpHcXQAnimation mechanics as a means to move the "pill":
Rainworld:
https://www.youtube.com/watch?v=sVntw...
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Subscribe:
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Start: (0:00)
Footwork montage: (0:27)
It's coordinate geometry all the way down: (3:39)
The pill: (4:11)
Animations "attach" to the pill: (4:53)
The illusion in action: (5:22)
But is a single point what drives human movement?: (6:23)
Star Citizen: (6:54)
Grand Theft Auto 4: (10:33)
Control: (16:20)
What drives human movement?: (18:10)
The subconscious nature of body motion: (22:38)
Body positions dictate ease of motion: (26:16)
The logic of human locomotion: (28:08)
So what? What if body position derived from feet positions?: (31:20)
Rainworld's procedural animation system: (34:35)
Sliding puck (the pill) vs detailed locomotion mechanics: (36:08)
Control and player feedback considerations: (41:13)
Stopping the pitch: (42:19)
Stopping the step: (44:25)
Outro-ish: (49:14)