Beginner focused tutorial for downloading tools, setting up, extracting game files, and running those files using dolphin for future modding. Mostly focused on Metal Arms Glitch in the System but should apply to many other Gamecube games aswell.
--- Time Stamps ---
0:00 > 1:40 - Downloading necessary programs
1:40 > 3:12 - Setting up Dolphin folder structure
3:12 > 4:05 - Configuring Dolphin for modding
4:05 > 6:05 - Extracting and running game files
6:05 > 6:30 - Outro
--- Metal Arms Discords ---
Metal Arms Modding Discord
https://discord.gg/3Dztwe6Wcy
Metal Arms General Discord
https://discord.gg/UCvJmc9
Metal Arms Speedrun Discord
https://discord.gg/qgY5pur
--- Programs Used ---
Dolphin - https://dolphin-emu.org/
7zip - https://www.7-zip.org/
--- Credits ---
Vissova for the awesome modded Glitch model used in the intro and outro
+ The entire Metal Arms Community just for existing
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Super sloppy but broke the tie
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6a Xbox with a NTSC-J copy of the game
New route, much safer
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Finally got Easy down to a 1:06 to match the NOS time and broke the 3 way tie.
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6a Xbox with a NTSC-J copy of the game
Can skip the first bridge with a good slide off the zipline now!
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Combined Dj0wns new Any% tech with some new routing to nab the chips. Then worked out a new route for pickups to try and survive it all on NOS. Run had great RNG but sup par execution, esp on the first clip and loader climbs. So based off that thinking 7:30 or less is achievable.
PS. 91 magic btw
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Slight route improvements over Robbs previous route. This version of the climb to the last chip is much easier aswell imho.
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Fresh re-route takes some notes from the any% route. The end room could be cleaned up a bit but this was more of a proof of concept than anything.
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels