Having summoned the great Cetacea, Tran and his friends take to the skies in search of a means to defeat the Lord of Shadows. They find the floating island Benedictus told them of, and enter the temple they find there, where they meet a child… but not a human child.
He tells them that he is one of the Watchers, a people who have stood guard over Erdrea since time itself began. But alas, he is the last of his kind. Mordegon's forces assaulted the village en masse, and it was only thanks to the protection of the Temple of Dawn, and the Guiding Light within it, that he was spared.
The little Watcher wonders if it might be the Guiding Light that Tran and his companions are in need of, so they decide to investigate the Temple of Dawn further.
You successfully signed a treaty with the five tribes, but the Ifrit Void Master broke his word and trapped Ilayda in the Ilyas Mountains! The Ifrit are invading Salzaar, and the treaty you spent so much time getting signed is now nothing more than a worthless piece of parchment. Interrogate the Ifrit and find out Ilayda's exact location.
Class: Spiritmancer
Level: 20
Prestige: 101 → 105
Day: 166 → 178
Recording: 10-21-20
Edited: 11-16-20
Render Time: 28m 47s
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https://www.youtube.com/watch?v=yUuM1gLasF4
Alpha 20 should be right around the corner! This will be the last co-op episode, as well as the last episode on this map.
Recording: 12-04-21
Edited: 12-05-21
Render Time: 01h 24m 32s
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https://www.youtube.com/watch?v=uvI2Sm0G_a0
#SiralimUltimate
A viewer by the name of dancingwholeness asked if I could take a look at the Rune Knight, Demonologist, and Brewmaster. Out of those, the Rune Knight is the only one I've unlocked as I played twenty months ago during Early Access prior to the other specializations being added. But I'd never given any thought to the Rune Knight's perks before. With all this, how good could my team possibly be?
Update: ? The perk, Discharge, fell off the video! It is a twenty-rank perk which costs five points each, and the description reads: "Your creatures’ Rune spells have a 20% (+1% per rank) chance to target all enemies for each time your creatures ✨Cast a Rune spell in the current battle."
Steam Store Page: https://store.steampowered.com/app/1289810/Siralim_Ultimate/
00:00 ➠ Introduction
01:01 ➠ Perks (See Video Description)
05:45 ➠ 1st Generation (Planning)
09:12 ➠ 1st Generation (Review)
11:01 ➠ 2nd Generation (Planning)
12:52 ➠ 2nd Generation (Review)
14:55 ➠ 3rd Generation (Planning)
17:27 ➠ 3rd Generation (Demonstration)
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https://www.youtube.com/watch?v=Tv4qBEwwg0U
The enemy has taken great measures to prevent access to the path to Mount Ptolomea. We must shatter their magical barrier, allowing Diana free passage to her destiny.
00:00 ➠ Chapter Opening
00:52 ➠ Supports
02:53 ➠ Tech Tree
07:23 ➠ Chapter 17: Coaxing the Divine
34:24 ➠ Chapter Closing
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https://www.youtube.com/watch?v=GoeYzmr_IRs