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13 Sep 2021 23:55:36 UTC
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How to build a modular engine in Stormworks!
stormworks modular engines are a new addition to the game after 1.0 release, it is currently in the experimental branch as I type this.


Experimental Branch

We are launching the new experimental branch at the same time as Version 1.0. The new experimental branch will be available to all players and have the most up to date, in development features, ready for your feedback. On launch, this will include the new modular engines, where you can build your own custom engines from component blocks.

New LUA Game Modding

The new lua game scripts allow you to write missions, events, actions, game mods, server scripts, and much more using the new scripts and API provided. This is a huge new part of the game and gives players so much control and influence in Stormworks. We can not wait to see the mods players start to create. New API will be developed with the help of experimental branch.



First Person Character

In first person, you will have a body, and view the world through the eyes of your character.

First Person Tools & Equipment

You will pick up inventory items, and use tools and equipment in first person. This includes repair tools, firefighting equipment, rescue equipment, ropes, hoses and cables.

Spreadable Vehicle Fire

Fire will spread across the surfaces of vehicle blocks, slowly spreading and progressing across a vehicle. This can quickly get out of control, so you will be aggressively tackling fires, relying on fire fighting vehicles, hand held hoses, fire extinguishers, and whatever other means of fire fighting you have equipped yourself with.



New Career and Missions

The new career (built with the new LUA API) introduces procedural missions which can occur anywhere across the map. These missions may be at a known location, you may have to search an area, or track an emergency transponder signal, They may involve fire fighting, casualty rescue or other emergencies. Career mode is a fixed set of hardcore rules with a survival focus, but if you prefer different settings, the new "Custom" mode allows you to set your options any way you wish.

New Logistics

The new cargo handling system (also built with the new LUA API) introduces container terminals. These terminals produce cargo, which are individually addressed to other terminals. Delivering cargo pays well but can be expensive with fuel and vehicle costs. Build your own cargo handling business, or just make a little cash on the side to help grow your coastguard fleet.

New Tutorial

The new tutorial introduces the world of Stormworks, and the new missions. Expect a brief and basic, non-intrusive instruction as you complete your first mission. There is also several new video tutorials to help new players get started in the vehicle editor created by MrNJersey. These videos go over the
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https://www.youtube.com/watch?v=sPnuBIXwK6E
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