Metal Arms Aug 7 2003 prototype can automatically load each level and tracks the stats in the bottom right corner of the main level select menu. Framerate dips can be seen in the top left. All around a great tool and cant wait to compare the results to other og Xbox and 360 setups.
Xbox Setup:
Samsung 870 Evo 2.5" SSD
Startech IDE2SAT2 Adapter
Startech 80 Wire IDE Cable
1.6a Revision Xbox
Open Xenium (Firmware 2.3.2)
Cerbios Ver 2.1.0 Beta (udma5)
Load times on this version of cerbios in udma5 seem to vary a bit. I would get a occasional variation of .02 in the shortest and avg load times. While the longest load could vary by up to .04 between test passes.
Times on Cerbios Ver 2.1.0 Beta (udma5)
.73
2.63 (2.62 Best)
1.67
Times on same hardware using Xecutor 2 5035 1.6
1.11
3.06
2.07
Link to Xecutor 2 5035 1.6 test
https://odysee.com/@Friendo:c/55:bc4
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Just switched up the route a bit nothing crazy
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a OG Xbox with a Ntsc-J copy of the game.
Knocked 2 seconds off the 44 tie using DJ0wns flame nade strat. Rivet gun is a bit faster than the scatter blaster imho. Past that a screen dot helps alot in aiming the long range slingshot hits. Can still come to around a 40 ide guess w/ current strats
Leaderboards:
https://www.speedrun.com/metalarmsglitchinthe_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Found a new clip in the first room of YKTD, brings you directly to what is normally the furthest away chip. The entire drill climbing section post loader can be heavily optimised. This run, while it is a recky; Is more a proof of concept than anything.
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a OG Xbox with a Ntsc-J copy of the game.
New clip and old clip combined makes for a fast and safe route. Can avoid the titan spawn in the alley all together by going around his spawn trigger.
Leaderboards:
https://www.speedrun.com/metalarmsglitchinthe_system/levels
Metal Arms Aug 7 2003 prototype can automatically load each level and tracks the stats in the bottom right corner of the main level select menu. Framerate dips can be seen in the top left. All around a great tool and cant wait to compare the results to other og xbox and 360 setups.
Xbox Setup:
WD 1600 - 7200Rpm 3.5" IDE HDD (2mb cache)
Startech 80 Wire IDE Cable
1.2 Revision Xbox
TSOP
Ind 5003
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels
Played on a modded Original 1.6 Xbox with a NTSC-J copy of the game
Leaderboards: Come run with us!
https://www.speedrun.com/metal_arms_glitch_in_the_system/levels