Aside from the multitude of things to attend and experience as part of PAX itself, members of our dedicated community also take it upon themselves to organize meetups and mini events to further personalize their fun inside and outside the expo walls.
Get the inside look of XCOM: Enemy Unknown with stories of death, addiction, and saving the world with the Firaxis development team. Ever wonder what developers are thinking when making games? The dev team behind XCOM: Enemy Unknown will give insight into design and gameplay decisions, their inspirations and what worked and what didn’t work as they take you behind the scenes of the development of XCOM: Enemy Unknown.
Special thanks to XCOM for recording this back in the day.
From Final Fantasy to Chrono Trigger, Japanese role-playing games have played an integral role in many of our lives. But some say they’re obsolete. Stagnant. Even dead. It’s 2013: do JRPGs really still matter, or are fans just clinging to a stale genre that reminds them of their childhood? Join Kotaku’s Jason Schreier, Destructoid’s Dale North, and Polygon’s Alexa Corriea and Phil Kollar for a conversation about the past, present, and future of Japanese RPGs.
Special thanks to mmoreportnetwork for recording this back in the day.
Easter weekend signified the end of Lent. If you gave up Mega64 video for the past 40 days, then what better way to fall off the horse than coming to their panel to see new videos and celebrate their almost-10 year anniversary?
Editor's note: The beginning of the panel includes videos that are not shown on the stream but to the audience. The Q&A starts at 22:20.
Panelists: Rocco Botte [Mega64, Creator], Derrick Acosta [Mega64, Singer-Songwriter], Shawn Chatfield [Mega64, Director], Garrett Hunter [Mega64, Special effects/Makeup artist]
Let’s Players Chuggaaconroy, NintendoCapriSun and Proton Jon (The Runaway Guys) invite you to try your luck at “Thrown Controllers”, a game show panel featuring video game challenges and trivia questions. Audience members will test their knowledge of video game music and various video game facts, their gaming skills against other members of the audience and attempt to survive our brutal challenges for prizes. Do you have what it takes to be the best?
Special thanks to Sandrock0325 for recording this back in the day.
Learn how the award-winning worldbuilders and designers create new worlds, new card sets, and new play experiences.
Doug Beyer [Principal Game Designer MTG, Twitter (https://twitter.com/omnidoug)], Richard Whitters [Senior Art Director for Dungeons & Dragons, Twitter (https://twitter.com/whittersrichard), Jeremy Jarvis [Creative Director, Wiki (https://mtg.gamepedia.com/Jeremy_Jarvis)], Jennifer Meyen [Founder, Lady Planeswalker Society (http://ladyplaneswalkers.weebly.com/)] , Jenna Helland [Writer and Editor WotC, GoodReads (https://www.goodreads.com/author/show/1243729.Jenna_Helland)]
PAX again heralds the coming of its official late-night talk show with hosts Scott Kurtz and Kris Straub, the talent behind PATV's Blamimation series. After Hours with Kris and Scott promises an hour of laughs, celebrity interviews and probably even a musical guest -- it's a show so spontaneous, we won't know what's planned until the show's over!
Special thanks to Steve Carlson for recording this back in the day
MMORPG.com brings together some of the top games and developers in the industry to discuss the next decade of online games and their growing mass market appeal. Game Developers from EverQuest Next, WildStar, Pathfinder Online, Trove, and The Repopulation will be on hand to answer fan questions and talk about the new games coming out for 2014 and beyond.