On this episode, we didn't start the fire; it was always burning since the world's been turning. Alright, we accidentally stabbed Billy Joel.
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https://www.youtube.com/watch?v=AdSRJ30mz3o
Check out the new cinematic for the Dwarvish Tavern!
Animations by Estevan Lopez ►http://tinyurl.com/nq4tkv4
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https://www.youtube.com/watch?v=bCmx7n8ZJlU
In this Blueprint Example, I demonstrate simple enemy AI using Paper 2D with basic movement and a death condition.
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https://www.youtube.com/watch?v=r4oMdESQ5Wg
In this video, I show off more progress of Radial Impact with the introduction of Game Over screens after losing the game mode!
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https://www.youtube.com/watch?v=2lC2WMnxKKk
In this tutorial, we use animations from the Axe and Shild Animation Set from the Unreal Engine Marketplace to create custom key-framed animation poses when blocking to create an Animation Offset for the character while using the shield to block.
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https://www.youtube.com/watch?v=K3-vZvO0dw4
In this live-stream, we are finally successful in downloading, installing, and compiling Unreal Engine 4 source code via Github! Included in this description is documentation and links to sources that I used to address the compile errors that I received during the process. We also install the Gameplay Ability System Plugin for use in our game project!
Unreal Engine 4 documentation of the process: https://docs.unrealengine.com/en-US/GettingStarted/DownloadingUnrealEngine/index.html
Metahost.h error solution: https://blogs.msdn.microsoft.com/calvin_hsia/2017/02/13/cannot-open-include-file-metahost-h-no-such-file-or-directory/
Typeinfo.h error solution: https://forums.unrealengine.com/development-discussion/c-gameplay-programming/1668311-vs-2019-16-3-1-version
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https://www.youtube.com/watch?v=oSM-DX1pcgo
In this tutorial, I show you how to create a health widget, and affect the players' health through fall damage and other influences!
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PERSONAL WORK
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https://www.youtube.com/watch?v=QeST1op0cWM
In this live-stream, we finally begin work on the character creator by first updating the camera position to show the player character in view of the camera. We also fix additional issues with the Hero Project.
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https://www.youtube.com/watch?v=8AWpL3D23NU
In this live stream, we do a little preliminary research about Google Drive File Stream and whether its feasible in our project (spoilers, its not). We then take an introductory look into how Data and Curve Tables function in Unreal Engine 4.
Google Drive File Stream: https://support.google.com/a/answer/7491144?hl=en
Data-Driven Game-play Elements: https://docs.unrealengine.com/en-US/Gameplay/DataDriven/index.html
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https://www.youtube.com/watch?v=NkJU7BzJW_U