call-of-duty-is-the-sweatiest-jungle
It's not what you think; it's not necessarily SBMM or insane movement or anything like that, albeit those do contribute to it, but what 'sweatiness' in COD really boils down to is reaction time and TTK. I just played Half-Life 2: Deathmatch, a game with insanely fast movement speeds (probably around 2-3x faster than COD or even Apex Legends) and crazy strafing movements, and it did not feel sweaty at all. Getting strafed or outmaneuvered by some player in that game didn't feel sweaty at all. Why? Because the game had upwards of 1-2 SECONDS (yes, SECONDS, not milliseconds) TTK. MW2's TTK is around 160-200ms, while HL2:DM's average TTK was over 8-10x that, ranging in at around 1000-2000ms. The reason we perceive people as so sweaty is not because of their crazy movement, it's because of their cracked-out adderall reaction times. When some dude slide cancels around the corner and kills us, we don't get mad because of that necessarily, we get mad because he did that and just melted us in the process with no way for us to react; he just pops us in an instant, like someone juking someone in basketball. It's impossible to react to, and it feels completely unfair.
Additionally, camping is not a product of the maps, but rather reaction time as well. The maps might contribute to camping as it gives players easier places for cover, but if you have a slow TTK, camping is impossible, because it gives people time to react to the camping, whether it's behind you or miles away from you in the back of the map. After playing Half-Life 2: Deathmatch, campers were perhaps the easiest thing to kill, because it was so damn easy to react to them due to the TTK, despite the fact that in COD standards, it was a 'campy' map with lots of corners to hide in. It didn't matter; campers were so unbelievably easy to kill, I don't think a single one ever killed me. Same thing with arena shooters like Quake or UT; try camping in those games and you will be absolutely annihilated.
So with that in mind, something I've done is realize that COD is a game about reaction time, and every single thing in the game is done to get a boost up on that. Knowledge of the minimap allows you to react faster to enemies than they can react to you; advanced movement like exojumping, dropshotting, slide cancelling, etc. is used for juking people out so they can't react to you rather than engaging in interesting gunfights; quickdraw attachments are for getting an even bigger reaction advantage on your opponent; stock attachments are great for juking people; camping and holding angles allows you to get the jump on the opponent before they can even react; aim centering isn't good for getting your aim better, but rather being prepared to react to your opponent faster; etc.
When playing COD, you must realize one thing: you must react faster than the other person. That's it. Your aim doesn't really matter, the only thing you must do is shoot the other guy before he shoots you. Whether it is preaiming corners, camping, or playing super mega G-Fuel aggressive, that is all you need to know. (note: you ever wonder why we call the sweats 'G-Fuel' nerds? It's because the caffeine in G-Fuel boosts your alertness and energy, all things that are crucial for reaction time; these 'G-Fuel' drinks have no effect on actual decision-making or aim, it's just all about being alert and reacting faster to things)
This is the case for ALL COD games ever released, not just MW2. Realize that your movement, positioning, awareness, centering, etc. is all simply done to react to enemies quicker. That's it. That is literally all. It's not to aim better, it's to react quicker. Know that much and you will become a god at the game. If you want to boost your reaction time even more, get a better diet, exercise more, sleep better, and do eye training exercises and reaction time exercises, rather than aim training exercises. And yes, drink some G-Fuel. We don't just associate G-Fuel with sweats for no good reason. #cod #sbmm #sweatiestsurvivors
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https://www.youtube.com/watch?v=39xI9T9C4VA
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Created
3 months ago
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video/mp4
English