Casually derping about in Secret World Legends.
Mission Guide
Zone: Kingsmouth
Mission: We Didn't Stop the Fire (Bounty)
This bounty is done in/around the Kingsmouth Volunteer Fire Department. Kill 6x Zombie Firefighters in/around the Fire Department.
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You can view a list of Secret World Legends mission guides here:
https://goo.gl/ErQCWz
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https://www.youtube.com/watch?v=nDePgWkJIf8
Completing the "Rarest of the Rare Beasts" quest.
Scour the jungle island for the Congalala - capture or kill it as you desire.
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https://www.youtube.com/watch?v=RjCeWtxnrr0
This video is one of many in my Castlevania: Order of Ecclesia series, highlighting various secret/hidden goodies in the game.
In the upper-left corner of the very first large room of the "kitchen/grand dining hall" section of Dracula's Castle (technically still part of the Library sub-region), there is a breakable wall leading to a room with a statue holding the Refectio glyph (provides slow passive health regeneration) and a chest with the Hanged Man Ring.
Item: Hanged Man Ring
Slot: Accessory (Ring)
Stats: +2 DEF
This boosts Shanoa'a defense against physical damage. In addition to this, the ring also provides a bonus effect which allows Shanoa to recover from jumps more quickly.
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https://www.youtube.com/watch?v=gQAjFWNb7bA
Completing the "Attack of the Blue Kut-Ku" quest.
Search the murky swamp for the Blue Yian Kut-Ku. Kill or capture it as you desire.
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https://www.youtube.com/watch?v=SKSGTbN2q9E
Completing the "Hunt the Rare Forest Congas!" HR1 guild quest.
Search the jungle island for Congas - slay 15.
Be aware there is a Velocidrome stalking about. Kill, capture or avoid it, as you desire.
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Note: I didn't begin doing guild quests until having completed Village Elder Quests, up until (and including) part 94 in that series (Absolute Power - Capture).
My equipment is a tad overkill for the earlier HR missions, but you should be able to do just fine with most early gear.
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https://www.youtube.com/watch?v=L1Nw4gwXMsA
Part 49 of a playthrough of Parasite Eve for the PlayStation.
Taking on the Chrysler Building, a pseudo procedurally generated extra "dungeon" available only in EX Mode games.
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https://www.youtube.com/watch?v=s3oB0nrj8PU
Part 72 of a Light-Side playthrough for Star Wars Knights of the Old Republic II: The Sith Lords.
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As I am making my way through the Steam version of the game, I figured I'd indulge in a few of the mods available via the Workshop. This playthrough makes use of the following mods:
• Ebon Hawk Re-Texture INTERIOR ONLY (https://steamcommunity.com/sharedfiles/filedetails/?id=583882397)
• Visas HD Re-Skin (https://steamcommunity.com/sharedfiles/filedetails/?id=575948452)
• Fixed Lightsaber Colors (#2) (https://steamcommunity.com/sharedfiles/filedetails/?id=513456222)
• Effixian's Bastila's Legacy Robes (https://steamcommunity.com/sharedfiles/filedetails/?id=872328284)
Mostly cosmetic/visual-enhancing mods. Nothing terribly game breaking.
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Additionally, this playthrough makes use of The Sith Lords Restored Content Mod (TSLRCM), which you can grab here: (http://www.moddb.com/mods/the-sith-lords-restored-content-mod-tslrcm).
TSLRCM does a considerable amount of bug fixing (including bugs with quests), dialogue fixing, and more. I incorporated TSLRCM between parts 24 & 25 of this playthrough. If you notice any significant changes or differences between those two videos, and onward, well...this would be the reason why.
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https://www.youtube.com/watch?v=u_ONdWotvUY