This video was made to communicate and demonstrate the difference between a game engine and game framework with examples.
Henry Emphrey
Support:
https://www.paypal.com/paypalme/HenryLeeEmphreyIV
(Video Game Programming)
In this tutorial, I put together an animation framestrip intended to work in the Godot 3D Game Engine. I take a character that I created and rigged in AutoDesk's Character Generator/Mixamo. Next, I import the character into a program called Fragmotion and the program, I merged the INDIVIDUAL animations into ONE framestrip.
In the end, when I import my character into Godot 3D, it will have functioning walk and attack animation.
Some related links include:
PlayCanvas Animation Tutorial Part 1 Creating your Character in AutoDesk Online Character Generator - This shows how I created
my character beforehand:
https://www.youtube.com/watch?v=RUXpN...
PlayCanvas Animation Tutorial Part 2 Animating your character in Mixamo - This shows how I put the animations into my character and how I got my character to move:
https://www.youtube.com/edit?o=U&vide...
AutoDesk FBX Converter 2013:
http://usa.autodesk.com/adsk/servlet/...
Fragmotion:
http://www.fragmosoft.com/
(Henry Emphrey)
--------------------------------------------------------------
Support:
https://www.paypal.com/paypalme/HenryLeeEmphreyIV
This video talks about some of my favorite game development tools.
Henry Emphrey
Support:
https://www.paypal.com/paypalme/HenryLeeEmphreyIV
Godot, G-Develop 5, Beginner's All-Purpose Symbolic Instruction Code (Blitz BASIC, Liberty BASIC, Just BASIC, Free BASIC, Monkey-X, AppGameKit, Cerberus-X)