Duo's 2 v 2 situation. Pulled a slick move out the window as Mike pushed down from inside. We were able to take out the other team of 2 with ease.
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https://www.youtube.com/watch?v=RLUEkb-O0O0
First playthrough kill of the Headless (spirit of Gokan). These guys are nasty. Their terror build up will one shot, and sekiro has limited movement due to the mist.
Utilizing the phoenix lilac umbrella, pacifying agent, and the divine confetti, I was able to kill one. They are terrifying.
In the attempt before this, after I buffed myself, the Headless 2-shot me.
Live stream timestamp: https://youtu.be/o9NsQ62pIvc?t=1505
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https://www.youtube.com/watch?v=ChhsvuaVtsI
The appropriate way to gather all the loot from the Military Base. We had just come from our bridge blockade.
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https://www.youtube.com/watch?v=R6q2CiAE2nM
A nice way to get the "Ghost in the Night" medal. Just take a jog around the map. A victory jog.
streams are weekdays, M-F after work, at 6pm PST
link to channel: https://www.twitch.tv/realinsan3d
link to clip: https://www.twitch.tv/videos/491751615
info about Destiny 2 and SHADOWKEEP: https://www.reddit.com/r/DestinyTheGame/comments/dc9v8q/destiny_2_shadowkeep_new_light_information_hub/
Destiny 2 is now FREE TO PLAY on STEAM
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https://www.youtube.com/watch?v=4HQE9Cc2OUM
THE HEART OF RAGE (GM1 STRONGHOLD): A full 32 minute no death run. This includes loading screens, final boss, and disenchanting loot at the end. Build is listed below.
NO CONSUMABLES USED (UNBUFFED)
Solo queuing pick up groups with my (494) masterwork ranger. The ranger offers a dynamic tool kit, and is incredibly fun to play.
I still have a few tweaks to the build that I need to make, to further optimize it. Right now it can handle GM2, and I frequently run legendary contracts on GM2 with a friend.
I plan to further push the build into GM3.
Screenshot of build: https://imgur.com/a/AEVdw3r
Build guide: https://youtu.be/MTnit_Z5Zr4
-build requirements-
venom darts, sticky grenade, siege breaker (offhand sniper), tip of the spear, cooldown reduction
-quick overview-
most of the damage comes from combo + blast increase (nade), and cooldown reduction. the constant venom darts will ensure that you take the combo on detonation. you can usually fire one right before the grenade detonates. acid debuff also provides a group damage increase on the targets.
spam nades and darts, pretty simple! use your gun to help with shielded enemies. successful combo heals you for 40% hp (unlimited range) and will heal/rez the group members AOE around your javelin (tip of the spear MW mod). use siege breaker to freeze big elites, save ammo for only 3 shot freezes. main gun can by anything (flex spot). i chose thunderbolt of yvenia for the extra damage to shields (lightning proc).
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https://www.youtube.com/watch?v=S8cpZbB9Vpw