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LBRY Claims • rise-of-the-tomb-raider-w-steam-11

725e716ca3d02097b77c0c694d7f101e17f53c90

Published By
Created On
29 Sep 2020 21:54:17 UTC
Transaction ID
Cost
Safe for Work
Free
Yes
Rise of the Tomb Raider w/ Steam Controller (Ep 10)
Get Rise of the Tomb Raider here: http://store.steampowered.com/app/391220/

Finally getting to play through Rise of the Tomb Raider! After my warm up with 2013’s Tomb Raider running with the Steam Controller, I’m jumping right in to Rise with nearly the same profile, only minor alterations. The Steam Controller is once again proving to be by far my favorite way to play games. -- Watch live at http://www.twitch.tv/8bitcerberus

Note: If you see a “Media Offline” flash on the screen for a frame that’s apparently a somewhat common issue with DaVinci Resolve where if the hard drive can’t quite keep up for whatever reason (probably because it’s simultaneously being read from, and written to), rather than slowing down the render a bit, it will instead just mark the frame as offline and keep going and that has made it into the final export at least once that I’ve noticed. Keeping my fingers crossed that it doesn’t happen too often because that’s kind of infuriating, and re-rendering would not fix it, may just put the “offline” frames in different places or make the problem worse.

PC specs:
Steam Controller
Intel i7 4770 3.4GHz w/ 16GB DDR3
Gigabyte GA-Z87-HD3
Zotac GTX 980 4GB
2x 256GB SSD + lots of spinning platters for storage

Mic:
Audio Technica ATR2500

Video/Audio recording:
Open Broadcaster Software
Nvidia ShadowPlay
Elgato GameCapture HD
DaVinci Resolve
Audacity
Discord
Mumble
TeamSpeak
...
https://www.youtube.com/watch?v=oZwtPfI7WiE
Author
Content Type
Unspecified
video/mp4
Language
English
Open in LBRY

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