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LBRY Claims • mechwarrior-online-v1-2-255-nvidia

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28 Apr 2020 00:49:31 UTC
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MechWarrior Online v1.2.255 -- nVidia GeForce GT130M
FRAPS doesn't seem to like this patch very much, nor do the players like the new spawn points.

Patch Notes December 3rd, 2013

PATCH #6

Upcoming Patch - Tuesday December 03rd @ 10AM -- 1PM PDT

Patch Number: 1.2.255

Change Log

UPDATE

[...]

Gameplay

- New spawn point layouts in each map. Spawns are further separated by lance in all game modes. Most maps will have different spawn layouts per game mode.
- Hitbox adjustments:

- Dragon
- Side Torsos climb the side of the Center Torso by approximately 5%. This slight change is meant to mitigate some of the damage that the huge Center Torso takes from both direct and splash damage types.
- Pelvis has been adjusted so that a much smaller section of it applies damage to Center Torso with the rest of it going to Left and Right Leg.
- Centurion
- There were 2 sections on the side of the Centurion's head that were applying damage to the Left and Right Arm. These have been corrected and now apply damage to Center Torso.
- The Front Center Torso of the Centurion was very narrow. The upper section of the Front Center Torso (hips and above), has been widened by approximately 10%.
- Pelvis has been adjusted so that a much smaller section of it applies damage to Center Torso with the rest of it going to Left and Right Leg.
- Cicada
- Rear Center Torso was too narrow on this BattleMech. It has been widened by approximately 5%.
- Pelvis has been adjusted so that a much smaller section of it applies damage to Center Torso with the rest of it going to Left and Right Leg.
- Trebuchet
- There were two components at the hip of the Trebuchet that were applying damage to the Left and Right Leg. This has been corrected to apply damage to the Left and Right Torso.
- The head hitbox of the Trebuchet was slightly too large. It has been reduced by approximately 5%.
- Pelvis has been adjusted so that a much smaller section of it applies damage to Center Torso with the rest of it going to Left and Right Leg.
- Atlas
- There was a mislabled hitbox on the Atlas' right hip that was applying damage to the Left Torso. This has been fixed.

Bug Fixes

- Fixed a bug where "Fire Selected Weapon Group" was not working when set in the Alternate key map column.
- Fixed a number of locations where players would get stuck on geometry in Frozen City, Crimson Strait, and Forest Colony maps.

General

- Greater visual weapon customization for the Jenner variants. Their appearance will better reflect the weapons that have been equipped on them.
- New MechLab icons for all Jenner variants.
- Reduced the size of the AC/20, AC/5, LB 10-X AC
...
https://www.youtube.com/watch?v=NS45NLYh_JY
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