Ace Combat Zero: The Belkan War (PS2 - Cutscene #16b: Mission 16K - After Action Report) [Knight Ace Specific - NA Version]
The Cutscene Project Ace Combat Zero: The Belkan War Cutscene #16b: Mission 16K - After Action Report PlayStation 2
Ace Combat Zero: The Belkan War is a 2006 combat flight simulation video game developed and published by Namco for the PlayStation 2. Part of the Ace Combat series, the game was first released outside of Japan by the newly formed Namco Bandai Games. Set in the Ace Combat series' fictional universe of Strangereal, the game's story takes place before the events of most other entries in the series, and follows the actions of "Galm Team", a mercenary fighter squadron led by the player character "Cipher", as they fight to repel an enemy invasion during the titular Belkan War, a World War II-esque conflict that was mentioned but not elaborated upon in previous entries.
Ace Combat Zero, like the rest of the Ace Combat series, has a more arcade-like format compared to other flight simulation games. Its mechanics are a mixture of features from its predecessors, Ace Combat 04: Shattered Skies and Ace Combat 5: The Unsung War, with the addition of a unique reputation system that affects the player's progression and how the story is told.
The game received mixed but generally positive reception on release, with praise toward its plot, graphics, and refined game mechanics compared to its predecessors, but criticism toward its lack of innovation and melodramatic storytelling.
The S2 Intel Hub
Ace Combat 4: Shattered Skies (NA Version)
Mission 2: Imminent Threat
PlayStation 2
Ace Combat 04: Shattered Skies (released as Ace Combat: Distant Thunder in Europe) is a 2001 combat flight simulation video game developed and published by Namco for the PlayStation 2. It is the fourth entry in the Ace Combat series and the first in the series to be released for the PlayStation 2. The game's plot, set in a fictional alternate universe where Earth has been ravaged by asteroid impacts, follows the player character "Mobius 1", a fighter pilot in a multinational military coalition who spearheads the liberation of the fictional continent of Usea from the expansionist country of Erusea.
Ace Combat 04 features arcade-style gameplay with elements of both realism and fantasy; for example, while the game has realistic flight controls and is set in the modern day, the player's aircraft can carry dozens of missiles in hammerspace and conduct difficult flight maneuvers such as flying through tunnels, and superweapons such as massive railguns appear in certain missions. The game features an 18-mission campaign and a multiplayer battle mode. A total of 21 aircraft, including both real and fictional aircraft, can be unlocked and equipped with a variety of special weaponry.
Ace Combat 04 began development as a reboot of the franchise, following the lukewarm reception of Ace Combat 3: Electrosphere. The game was developed by "AC04 Project", a team of developers who previously worked on Ace Combat 3. Ace Combat 04 was critically acclaimed at launch, with critics praising its gameplay, controls, plot, graphics, and music. The game was the highest-selling entry in the series until it was succeeded by Ace Combat 7: Skies Unknown in 2019.
(Source - Wikipedia)
Ace Combat 5: The Unsung War is a 2004 combat flight simulation video game by Namco for the PlayStation 2. The game was developed by Project Aces, an internal Namco studio credited with the development of the Ace Combat series. A limited number of the games were bundled with the Hori Flightstick 2 accessory.
Ace Combat 5 features more than fifty licensed real-world jet aircraft. Nonetheless, the game's events and locations are set in a fictional world. The game's main campaign is set during a war between the fictional nations of Osea and Yuktobania. The storyline revolves around the player character "Blaze", an Osean fighter pilot who leads a four-plane unit known as Wardog Squadron as they attempt to ward off the Yuktobanian invasion of their homeland and uncover the truth about the war. Unlike its predecessors, Ace Combat 5 does not include a multiplayer mode, as developers did not have enough extended time to implement one.
Although a majority of the gameplay in Ace Combat 5 remains similar to that of its predecessor, Ace Combat 04: Shattered Skies, several notable additions were made. Among these additions are an arcade mode and the ability for the player to interact with wingmen. The multiplayer mode present in previous titles, however, was scrapped during development. The game received generally favorable reviews, although critics noted that the game was not the "revolutionary step forward for the series" that Shattered Skies was.
The game was rereleased on the PlayStation 4 in 2019, as part of a pre-order bonus for Ace Combat 7: Skies Unknown. Bandai Namco has since clarified that it is not a remaster, but instead a port of the PlayStation 2 original, running natively on the PlayStation 4 at higher resolutions.
(Source - Wikipedia)
4 Wheel Thunder is a racing game developed by Kalisto Entertainment and published by Midway Home Entertainment. While the game had been in development for some time prior as a separate title, it was eventually decided to rebrand the game into Midway's Thunder series.
(Source - Wikipedia)
The Attract Mode Project
BloodRayne [ブラッドレイン]
PlayStation 2
2002
Terminal Reality, Inc./Majesco Sales, Inc.
NA Version of "ブラッドレイン"
Normal Difficulty Mode
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RELATED VIDEO PLAYLISTS:
-The Attract Mode Project: https://odysee.com/$/playlist/3a1fe162a24569612ee5bfaece6d99838792df40
-Old-School Console Theater: https://odysee.com/$/playlist/995715316e6651f63d315ebf689897ac84a2528b
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GAME INFORMATION:
BloodRayne is an action-adventure hack and slash video game developed by Terminal Reality and released on October 31, 2002. The game has since spawned a franchise with the addition of sequels, films, and self-contained comic books.
A remastered version was released on November 20, 2020 as BloodRayne: Terminal Cut by Terminal Reality and Ziggurat Interactive, and later on PlayStation 4, PlayStation 5, Xbox One, Xbox Series and Nintendo Switch as BloodRayne: ReVamped on November 18, 2021.
(Source - Wikipedia)
In the Hunt is a 1993 scrolling shooter arcade game developed and published by Irem. Versions for the PlayStation, Sega Saturn and PC were also released. The player assumes control of the Granvia, a submarine tasked with overthrowing the Dark Anarchy Society before they activate their doomsday device. Gameplay involves shooting enemies, collecting power-up items, and avoiding collision with projectiles. It ran on the Irem M-92 hardware.
The game was conceived by Kazuma Kujo, and designed by the same group of people that later went on to found Nazca Corporation, the creators of the Metal Slug series. Kujo was inspired to create a water-based shooter, with player-dependent scrolling and simultaneous multiplayer being its main focus. The overall concept of submarine warfare was inspired by Kujo's leisure with a water fountain. In the Hunt was met with mixed reception from critics since its initial release, specifically the home conversions; common complaints were towards the lack of innovation and slowdown, although it was praised for its detailed graphics and gameplay. Nevertheless, it has since gained a cult following in Japan.
(Source - Wikipedia)
New Adventure Island (高橋名人の新冒険島, Takahashi Meijin no Shin Bōken Jima, "Master Takahashi's New Adventure Island") is a side-scrolling platform game by Hudson Soft originally released for the PC Engine/TurboGrafx-16 in 1992 and later re-released for the Virtual Console service in 2007 and the PlayStation Network in 2011. It is the fourth game in the Adventure Island series, released shortly after Super Adventure Island for the SNES, but before Adventure Island 3 for the NES.
(Source - Wikipedia)
Castlevania: Rondo of Blood, originally released in Japan as Akumajō Dracula X: Chi no Rondo, is a platform-adventure video game developed by Konami for the PC Engine's Super CD-ROM² System directed by Toru Hagihara. Part of the Castlevania series, protagonist Richter Belmont goes to save his lover Annette, who was abducted by Dracula. It was first released exclusively in Japan on October 29, 1993. A direct sequel, Castlevania: Symphony of the Night, was released worldwide in 1997.
The game was remade for the Super Nintendo Entertainment System as Castlevania: Dracula X in 1995, and the PlayStation Portable as Castlevania: The Dracula X Chronicles in 2007. In 2008, the original game was released for the Wii's Virtual Console service in Japan and for the North American and PAL regions in 2010. In 2018, the game was included along with Symphony of the Night within the Castlevania Requiem collection for the PlayStation 4. The title is also playable on the TurboGrafx-16 Mini. In 2021, Limited Run Games announced an English release for the TurboDuo.
(Source - Wikipedia)
Standard Console Theater
Ace Combat Zero: The Belkan War [Part 2]
PlayStation 2
NA Version
Normal Difficulty Mode
[Mercenary Ace Style]
PART 2 FEATURES:
-Mission 04C: Juggernaut [Normal Mode]
-Mission 05: Flicker of Hope [Normal Mode]
-Mission 06: Diapason [Normal Mode]
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GAME INFORMATION:
Ace Combat Zero: The Belkan War is a 2006 combat flight simulation video game developed and published by Namco for the PlayStation 2. Part of the Ace Combat series, the game was first released outside of Japan by the newly formed Namco Bandai Games. Set in the Ace Combat series' fictional universe of Strangereal, the game's story takes place before the events of most other entries in the series, and follows the actions of "Galm Team", a mercenary fighter squadron led by the player character "Cipher", as they fight to repel an enemy invasion during the titular Belkan War, a World War II-esque conflict that was mentioned but not elaborated upon in previous entries.
Ace Combat Zero, like the rest of the Ace Combat series, has a more arcade-like format compared to other flight simulation games. Its mechanics are a mixture of features from its predecessors, Ace Combat 04: Shattered Skies and Ace Combat 5: The Unsung War, with the addition of a unique reputation system that affects the player's progression and how the story is told.
The game received mixed but generally positive reception on release, with praise toward its plot, graphics, and refined game mechanics compared to its predecessors, but criticism toward its lack of innovation and melodramatic storytelling.
(Source - Wikipedia)