#megaman, #longplay, #nes
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No death run of mega man for the nes.
Mega Man, known as Rockman (ロックマン Rokkuman) in Japan, is a 1987 action-platform video game developed and published by Capcom for the Nintendo Entertainment System (NES). It was directed by Akira Kitamura, with Nobuyuki Matsushima as lead programmer, and is the first game of the Mega Man franchise and the original video game series. Mega Man was produced by a small team specifically for the home console market, a first for Capcom, who previously focused on arcade titles.
The game begins the struggle of the humanoid robot and player-character Mega Man against the mad scientist Dr. Wily and the six Robot Masters under his control. Mega Man's nonlinear gameplay lets the player choose the order in which to complete its initial six stages. Each culminates in a "Robot Master" boss battle that awards the player-character a unique weapon.
Critics praised Mega Man for its overall design, though the game was not a commercial success. Mega Man established many of the gameplay, story, and graphical conventions that define the ensuing sequels, subseries, and spin-offs. The game has since been included in game compilations and rereleased on mobile phones, console emulation services. It received a full 3D remake titled Mega Man Powered Up in 2006.
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https://www.youtube.com/watch?v=ZpIrwKNM43Q
#contra, #nes, #longplay
Nes Longplay - Contra Revenge of the Red Falcon (No Hits, No Deaths, Perfect) (Ultra HD)
Revenge of the Red Falcon is a hack of Contra on the NES. The difficulty level is quite high, a lot more than the original game. So be prepared to test your skills…
All 8 levels were completely modified and extended. The graphics are the same, but some levels have different colors. The Intro Screen was redesigned, and the Ending Credits are different…
Enemy AI was heavily modified through ASM code modification and new code created from scratch. Enemies attack faster and more often, move faster, or behave in more random patterns. Many enemies have higher HP, too. Bosses are very tough…
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https://www.youtube.com/watch?v=9ARs2FLq34g
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Anarchy Reigns - Black Side - Part 3 HD
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https://www.youtube.com/watch?v=DR-qVNcp3LA
#bloodstained, #nier, #pcgames
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Bloodstained Ritual of the Night played with 2B mod from Nier:Automata. Enjoy!
Bloodstained: Ritual of the Night is a Metroidvania video game developed by ArtPlay and published by 505 Games. The game's development was led by former Castlevania series producer Koji Igarashi, and is considered a spiritual successor to the series. Bloodstained was released for Microsoft Windows, Nintendo Switch, PlayStation 4, and Xbox One in June 2019.
Igarashi conceived the game after his departure from Konami in 2014, prompted by numerous fan requests for him to make another Metroidvania-type game. He used the crowdfunding platform Kickstarter to demonstrate to potential funding agencies of the demand for the game in 2015, which successfully raised more than US$5.5 million from backers, making it one of the most funded video game campaigns on the platform. A retro-style companion game, Bloodstained: Curse of the Moon, was developed by Inti Creates and released in May 2018.
Bloodstained takes place in 18th century England during the Industrial Revolution. Fearing the loss of their influence over their wealthy patrons, the Alchemy Guild researched methods to summon demons and created Shardbinders, humans forcibly fused with demonically-charged crystals that attuned them to their powers. These Shardbinders were sacrificed by the Guild to summon demons from Hell in what was meant to be a scare tactic but instead brought uncontrollable destruction that wiped out the Guild and much of England until the Church was able to banish them. Of the sacrificed Shardbinders, only one named Gebel survived. Another Shardbinder, the main protagonist Miriam, is spared due to falling into an unnatural slumber before she can be sacrificed.
Ten years later in the game's present-day, Miriam has awakened from her slumber and has learned that Gebel has summoned the demons to destroy England as he seeks revenge on the surviving alchemists for what they did to him.[2] Accompanied by Johannes, a former member of the Alchemy Guild, they sail across the ocean to Arvantville, a destroyed village on the outskirts of Gebel's castle the Hellhold. They meet with Johannes's friend Dominique, an exorcist who helped Johannes care for Miriam during her slumber and has been sent by the Church to help them stop Gebel.
As Miriam begins her journey into the Hellhold, she confronts Alfred, a surviving member of the Alchemy Guild and the former mentor to Johannes. Alfred seeks to recover an ancient book used in the demon summoning by Gebel, the Liber Logaeth, and threatens to kill Miriam if she does not leave. As his former student, Johannes deeply distrusts Alfred's motives and fears he may be making another mistake, partially feelin
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https://www.youtube.com/watch?v=fKLSVpHWTBE
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#megaman #snes #longplay
Megaman X 2 playthrough where I gather all the items in the game. All Zero Parts are collected and the true ending is unlocked. X Hunters are defeated and I unlock the Shinryuken (God Dragon Fist) from Street Fighter. Enjoyy!
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https://www.youtube.com/watch?v=NX_Exsrt9wQ
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Gameplay recorded by Retronomicon (NVSGamer)
U.F.O. Kamen Yakisoban: Kettler no Kuroi Inbou is a quirky and unique beat 'em up game released exclusively in Japan for the Super Nintendo Entertainment System (SNES). Developed by KID and published by Den'Z, the game is based on a promotional character for Nissin's Yakisoba instant noodles, making it a fascinating blend of marketing and gaming. Here's a review of U.F.O. Kamen Yakisoban: Kettler no Kuroi Inbou:
Gameplay ?
In U.F.O. Kamen Yakisoban, players take control of the titular hero, Yakisoban, who must rescue his girlfriend and defeat the evil Kettler and his minions. The gameplay follows the traditional beat 'em up formula, with Yakisoban punching and kicking his way through waves of bizarre enemies. The controls are straightforward, featuring standard attack, jump, and special move options. Despite its simplistic mechanics, the game manages to be fun due to its wacky premise and colorful characters.
Graphics and Visuals ?
The graphics in U.F.O. Kamen Yakisoban are bright, colorful, and well-detailed, capturing the game's humorous and lighthearted tone. Character sprites are nicely animated, and the enemy designs are creatively odd, fitting the game's unique theme. The backgrounds are varied and interesting, depicting different environments as Yakisoban progresses through his adventure.
Sound and Music ?
The soundtrack of the game is catchy and upbeat, complementing the whimsical nature of the gameplay. Each level features distinct music that enhances the overall experience. Sound effects are adequate, with satisfying hits and character sounds that add to the fun, if not particularly remarkable.
Level Design and Variety ?
The game offers a range of levels, each with its own set of challenges and enemies. The stages are designed with a mix of straightforward brawling sections and occasional platforming elements. The variety in enemy types keeps the combat interesting, though the game can feel a bit repetitive over time. Boss battles at the end of each level provide a change of pace and require different strategies to overcome.
Challenge and Replayability ?
U.F.O. Kamen Yakisoban is not overly difficult, making it accessible to a wide range of players. The game can be completed relatively quickly, but its charm and humor encourage multiple playthroughs. There are no additional difficulty settings or multiplayer modes, which slightly limits replayability.
Overall Impression ?
U.F.O. Kamen Yakisoban: Kettler no Kuroi Inbou is a delightful and quirky beat 'em up that stands out due to its unique theme and playful execution. While it may not offer the depth or longevity of other titles in the genre, it provides a fun and entertaining experience, especially for those intrigued by its bizarre concept.
Summary ?
Gameplay: Classic beat 'em up action with a humorous twist and straightforward controls. ?
Graphics: Bright and colorful visuals with well-animated characters and creative enemy designs. ?
Sound: Catchy and upbeat music that complements the whimsical gameplay. ?
Levels: Varied stages with different challenges and interesting environments. ?
Challenge: Accessible difficulty suitable for a wide range of players, though somewhat limited replayability. ?
Overall, U.F.O. Kamen Yakisoban: Kettler no Kuroi Inbou is a fun and unique beat 'em up on the SNES that offers a refreshing and lighthearted gaming experience. ?
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This channel features instructional & highly edited video game guides, walkthroughs, speedruns and other uniquely transformative videos. My own personal gameplay, extensive editing & creative input are clearly added into each video, ensuring that all videos adhere to YouTube's partner program guidelines. My walkthoughs take tremendous amounts of work & editing so that all videos are straight to the point & can be used as professional video game guides. I have spent thousands of hours practicing & mastering games before recording to ensure the highest quality gameplay possible. All gameplay is my own & is recorded and edited solely by me. Permission to upload each game was provided by the game publisher.
#beatemup #snes #snesclassic
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https://www.youtube.com/watch?v=9uWiNzuGkSk
#plasmasword, #stargladiator, #dreamcast
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Plasma Sword: Nightmare of Bilstein, released in Japan as Star Gladiator 2: Nightmare of Bilstein (Japanese: スターグラディエイター2 Hepburn: Sutāguradieitā Tsū), is a 1998 3D weapon-based fighting video game released by Capcom for the arcades. It is the sequel to Star Gladiator and runs on the ZN-2 hardware, an improved version of the PlayStation-based ZN-1 hardware its predecessor ran on. A Dreamcast port was released in 2000.
Story
In the epic battle of the Final Crusade that had occurred from within last year, Hayato Kanzaki had slayed the evil Dr. Edward Bilstein and brought the end of the Fourth Empire's terror and destruction throughout the entire universe. The fall of the Fourth Empire and the death of its leader were momentous occasions of last year and that it had signaled the restoration of peace and happiness, but all is not well from within the universe.
Rumors have been circulating about the unexpected return of Bilstein in a new cybernetic body, as well as the appearance of a ghost who eerily looks like Bilstein's old cybernetic body. At the same time, the Fourth Empire has taken the opportunity in rebuilding its strong forces and that the loyal members of the organization are quite determined to carry out Bilstein's evil will of eliminating those who stand in the way of their emperor's universal conquest.
Hayato, June, Saturn, and Gamof soon realize that the malevolent threat of Bilstein is far from over and that the four of them must head back into the relentless fight in order to defeat Bilstein and the Fourth Empire once and for all. However, the quartet is not alone from within their second battle as they have new friends to assist them from within the inevitable conflict, such as their former enemy turned ally Zelkin, an extremely strong Japanese military war soldier named Gantetsu, a noble and aspiring young American modern-day superhero with a bird motif named Eagle, and a mysterious yet cheerful young Japanese rhythmic gymnast named Ele. Hayato and his friends will find themselves heading back into the hard ordeal as Star Gladiators, Fourth Empire members, and neutral parties will be thrust into a war that will determine the fate of not only the Earth, but the entire universe.
The Nightmare of Bilstein has now begun.
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https://www.youtube.com/watch?v=bkr5815KPC0
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#helltaker #secondcircle #waifu
Second date with Azazel in the Helltaker Fan Game Second Circle. The game is currently a demo and is a work in progress. This is the version 0.30 update.
You can support the developers here and download the game here.
►https://helldev103120.itch.io/the-second-circle
*Changelog*
v0.30
-Second Dates Implemented
-Slight Soundtrack Update
-10 new CGs to unlock
-Revamped CG Gallery
-More responsive and quicker load times (I hope)
-Many backgrounds of unknown origin replaced
-Intro scene altered to remove unnecessary confusion.
-Slight improvements and enhancements to the original first dates.
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https://www.youtube.com/watch?v=Nnq7uMou4-A