In this tutorial video, we create the UMG HUD functionality to the Spinning Saw Hazard; including counting the number of hits and setting up health.
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https://www.youtube.com/watch?v=YMb5TuLwtic
In this game progress video, I show off a new obstacle in the Kitten Cannon clone, the balloon with an explosive on it!
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https://www.youtube.com/watch?v=fOgOV3rH-4M
In this episode, we get betrayed by that other woman and must use the aid of another woman to fight back!
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https://www.youtube.com/watch?v=MhIgvjb8Wvw
In this Blueprint Example, I demonstrate my current progress on creating a Point & Click adventure game using Unreal Engine 4!
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https://www.youtube.com/watch?v=GqpfS_0ClnQ
In this live-stream, we continue to setup our P4V/Perforce server and client to hook in with our Unreal Engine 4 project.
Documentation: https://allarsblog.com/2017/04/05/populating-perforce-with-an-unreal-engine-source-build/
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https://www.youtube.com/watch?v=XTPq4_NyNb0
In this tutorial, we begin the set-up of our Blueprint classes to begin the Inventory Item Slot Dragging aspect, including the creation of new variables and macros!
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https://www.youtube.com/watch?v=DSzejlcNC7Q
On this stream, we work on trying to figure out why the game completely breaks when creating a windows build!
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https://www.youtube.com/watch?v=Q5vuMjXPslU