Gaia III Ep. 24 Season 2 Session 5 "The Secret of the Cloned Jenova"
Last Time: You went into the science wing in the sealed shinra science department were you found someone talking to you over the pa system. Disguised as Reno and Rude this voice seemed really happy to see Reno. While exploring the place you found lots of materia and a large materia that was 989 times more potent then a normal piece of materia and seemed to be producing materia as well.
You were able to track the voice to a chambe that was labelled Jenova 1A and 1B. Inside a cybernetic woman laid to the left motionless and a bound women the right seeming speaking through her mind. During this you found out that she is a full clone of Jenova. You also found out that the mako reactor inside of Fort Condor is about to go Critical and it seemed like the only important thing that the shinra army wanted was the large materia and not the jenova clone now named Nova.
Face was headed back to tell the people of fort Condor the issue of the reactor and about 10 minutes later Nova's stomach began to churn and Francis's companion Wilson came out changed looking like a demon and not looking friendly at the rest of the party.
Today: You face off against Hell Wilson. Will you put him down or knock him out? The choice is yours.
Note: All of my sessions are off by 1. I think I got confused when I started running 7 campaigns every two weeks.
Last Time:
Jihen was gathering men together to storm a police building where they were holding some higher up of AVALANCE. When he saw face he immediately went to him and asked for his services and offered 10,000 gil to him and his team to help out. Mostly because he knows his team is effiecent during these times. The team that was captured raided a high secure caravaan and instead of letting the lower ranked people get caught stayed behind as bait.
When you arrived to the station Face immediately gave everyone invisibility on everyone. Face blew Rude up again and Reno barely alive was walking out of the building after composing himself better told the other Turks that the place was comprimised and to vacate the area. And you let Reno stumble by politely.
Today:
All that is left is to find Ameera that is somewhere in the science wing getting who knows what done to her.
Last Time:
You were trying to find out about the hit list as well as the 4 flans that you had to kill but you went ahead and did a monster clean up gig instead with a wanted poster of a rabbit that needed to be killed. The rabbit had some unique abilities of its own but was eventually subdued. You got to the end of the construction site and found an underground basement. There you unfortunatily found the 4 flans that you were seeking. And they were nothing to laugh at.
You were able to widdle them all down until they turned into one super king flan. Hopefully there will be no more surprises in store for you.
Today:
The combination of 4 super powered flans combined into one super powered flan. How will the party handle such a foe?
Last Time:
You charged right into enemy front lines trying to take as many out as possible to get to Oosawesk. His head will be yours with SOLDIER on your side you said. All was going well until your top SOLDIER fell in combat. It seemed like she was killed but mere moments later she got back up with a new found power and a wing and started slicing through the 4th Rank WARRIORS. Finally things seemed to be going in your favor.
Today:
Things are looking well today with new awakened power on your side of the field but why does Oosawesk look unfazed by this? What is he hiding?
Last Time:
The battle rages on in the streets of Manaland, you have fought long and hard against the Bevelle infiltrators and now there is a massive vehicle up ahead. Just when will it end.
Today:
Is that a familiar face? And what does Maya mean that this is the only way?
Last Time:
The party completed their baby hero arc and started to get organized to head to the next town to become fully fledged adventurers. By getting a cart and a flightless dragon, now named "Honeydew", everyone followed the caravaan from Midpoint to Sange Contele, Became fully fledge "Coal" level adventurers and even added their thoughts to the community.
Today:
Some of the Coal Level tasks seem rather ordinary such as find my cat or help with delivering goods but sometimes that wording cat be decieving.
Last Time:
After the battle at Ogligosh you waited the few days to see what exactly happened and it turned out whoever was behind the attack took or destroyed the notes of your investigation of the Council Members. Another post was put up for putting the Council Members under investigation but this time they required documented proof. Which you decided to tell you side, give them all the information that you could and part ways with this quest.
You left Ogligosh and headed to Selby where the undead were overwhelming the elf side of the city as well. With your new Iron Rank Certificates it was easier to enter the Elven side of the city now. Already you could see that there was some technology buzzing around here. But that's not why you were here. You heard from the Necromancer Saigh that General Deckton was training troops on the island just north of Selby. And that just coincided with a quest that you needed to take care of as well as the rescuing of the 8-year-old girl who had been forced aged to an adult to join his army. General Deckton was becoming a problem that needed to be dealt with for him and Andrea, so he brought you this deal.
Today:
It's now up to you to defeat Deckton and bring some balance to the area for once.
Last Time:
You gained information on each of the following locations: Aelburg, Lagdush and Regency of Sparrow. Though your scouts couldn't penetrate Regency of Sparrows defenses you did gain some knowledge on the other two locations.
As you departed you were going to check the scribbled out mark on the map. When you arrived it turned out to be a large stone structure in the shape of a Fort. After some examining of the structure, you came upon the conclusion that this was Fort Sparrow. So you decided to rebuild it and make it a base of your operations. While you were rebuilding it, you sent some scouts back to Spade in hopes that you would be able to gain reinforcements. The number you requested was 2,000 but it would take nearly 14 weeks until you see how many were sent to you. During the waiting time you kept building up Fort Sparrow, including getting rid of a spider infestation that would have killed many of your troops.
Today:
Troops from Spade kingdom arrive, but just how many did they send?
Last Time:
The teams that were chosen as well as you had successfully cleared the fiends and monsters from the mining island. Now that the obstacles are clear the mining operation can start up after a 1,000 year break.
Today:
Three missions, three different tasks. All involving something with the water. What will the group take first?