The Legend of Zelda: Ocarina of Time Master Quest Playthrough (Progressive Scan Mode) - Part 21
This is part 21 of my capture of me playing through The Legend of Zelda: Ocarina of Time Master Quest for the GameCube. This is being played through the bonus disc that was given away as a preorder bonus for the Legend of Zelda: The Wind Waker back in 2003. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii).
In this twenty-first part I rescued the imprisoned carpenters from the Gerudo Fortress, then I earned a Heart Piece and the Biggest Quiver upgrade from the Gerudo Horseback Archery Range. After that I headed to the Desert Colossus where I obtained Nayru's Love and learned the Requiem of Spirit.
This is part 3 of my capture of me playing through the Championship mode in Top Gear Rally for the Nintendo 64. This is not an emulator. This footage was captured directly from my Nintendo 64 using an actual Top Gear Rally cartridge. I'm using a manual transmission, like always.
In this third part I completed the third season (Fall) in the first year of the Championship mode.
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
Here are some decent matches that occurred in between a ton of shitty, laggy ones.
The second match in particular was the comeback of the century.
Keet's channel: https://www.youtube.com/user/KeetAndBait
Battle list:
Match 1: Humpback Pump Track (Rainmaker) - 0:00
Match 2: Humpback Pump Track (Rainmaker) - 1:40
Match 3: Humpback Pump Track (Rainmaker) - 5:02
Match 4: Inkblot Art Academy (Splat Zones) - 8:47
Recorded with the Elgato Game Capture HD60 and the Switch's HDMI cable at native 1080p resolution and 60 frames per second. I'm using detached Joy-Cons with motion controls.
This is part 14 of my capture of me playing through my gold cartridge copy (Version 1.0) of The Legend of Zelda: Ocarina of Time on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was captured directly from my Nintendo 64 using an actual Ocarina of Time cartridge.
In this fourteenth part I completed the Ice Cavern and learned the Serenade of Water. I then thawed out King Zora and earned the Zora Tunic.
Heart Pieces collected in this video:
Heart Piece # 21 - Zora's Fountain floating ice - 3:43
Heart Piece # 22 - Ice Cavern - 9:25
Heart Piece # 23 - Bottom of Zora's Fountain - 18:44
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
This is a capture of me playing the 2 Ducks mode (Game B) in Duck Hunt for the NES. This is not an emulator. This footage was captured directly from my front-loading NES using a real Super Mario Bros./Duck Hunt cartridge and the NES Zapper.
My mother bought our family an NES Action Set (gray Zapper version) back around 1988 or 1989, so the NES was my first console and the Super Mario Bros./Duck Hunt cartridge was probably the first game I played.
I remember playing this game in between bouts of Super Mario Bros. and a bunch of other games that we later purchased. Duck Hunt was a fun little game to play in between the larger games like Mario or Zelda. At the very least, if you had an NES Action Set but no additional games, you could play two different titles right out of the box (Nintendo gave you a lot of bang for your buck during the NES era).
I find the 2 Ducks mode to be much better than the 1 Duck mode. It's more challenging and the rounds go by faster. Once again, I made it to Round 21 then intentionally got a game over to show the Game Over screen. The rounds just keep repeating after level 20, so I didn't feel like playing past that point. I've heard that the game glitches after Round 99, but I've never made it that far.
The Zapper won't work with an HDTV, so I used my old Philips Magnavox CRT TV to play the game. Since the Hauppauge only outputs through component cables (a format not supported by my old TV), I used a distribution amplifier to split the NES's audio/video signal and send one set of cables to the CRT TV while sending another set of cables to a DVD Recorder, which was then connected to the Hauppauge.
Recorded with the Hauppauge HD PVR and a composite connection at 60 frames per second. I used a Toshiba model D-R550 DVD Recorder to upconvert the NES's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
This is part 31 of my capture of me playing through The Legend of Zelda: Majora's Mask on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was recorded directly from my Nintendo 64 using an actual Collector's Edition (gold cartridge) copy of Majora's Mask.
In this thirty-first part I completed Stone Tower Temple and collected the stray fairies inside the dungeon.
Unfortunately, during the Twinmold fight I somehow managed to fall off the edge of the boss arena and had to run from the dungeon entrance back to the boss room. I don't know if this is a glitch or a feature, but either way it's absolute bullshit.
Stone Tower Temple stray fairies:
Stray fairy # 1 - Shoot the eye - 0:26
Stray fairy # 2 - Hookshot to the hidden ledge - 4:02
Stray fairy # 3 - Sun switch - 9:39
Stray fairy # 4 - Use the mirrors on the sun block - 10:00
Stray fairy # 5 - Fly to the hidden ledge - 11:30
Stray fairy # 6 - Roll to the lava switch - 12:50
Stray fairy # 7 - Bomb the hidden switch - 16:51
Stray fairy # 8 - Defeat the Eyegore - 18:04
Stray fairy # 9 - Hit the switch and remove the sun block - 6:28 & 21:18
Stray fairy # 10 - Shoot sun switch near entrance - 18:50 & 23:46
Stray fairy # 11 - Step on the switch and reach the chest - 8:08 & 25:21
Stray fairy # 12 - Place a statue on the switch - 26:39
Stray fairy # 13 - Defeat the Wizrobe - 32:47
Stray fairy # 14 - Step on the switch - 7:10 & 43:06
Stray fairy # 15 - Shoot the sun switch - 28:02 & 43:39
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.
This is part 17 of my 100% playthrough of Metroid Prime 2: Echoes for the GameCube. I'm playing the game in progressive scan mode using an actual GameCube (not the Wii). I'm also playing on Hard Mode.
In this seventeenth part I headed into Sanctuary Fortress.
Items collected:
None
Scans acquired:
Luminoth Turret - 2:02
The Sky Temple - 2:33
"Serenity" Class Drone - 4:48
Octopede - 7:16
Rezbit - 8:34
Quad MB - 9:25
Quad CM - 9:39
Ingworm Cache - 14:26
"Diligence" Class Drone - 17:00
Mechlops - 17:19
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second.
This is part 9 of my capture of me playing through The Legend of Zelda: The Minish Cap for the Game Boy Advance. This is not an emulator and was not played on the Wii U Virtual Console. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well).
In this ninth part I obtained the first large quiver upgrade, the second big bomb bag upgrade, the Power Bracelets and the flippers.
Heart Pieces collected in this video:
Heart Piece # 20 - Hyrule Town fountain - 35:11
Heart Piece # 21 - Western Wood - 37:30
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller via a GameCube/Game Boy Advance Link Cable.
This is part 10 of my capture of me playing through The Legend of Zelda: Majora's Mask on the Nintendo 64. This is not an emulator and was not played on the Wii Virtual Console. This footage was recorded directly from my Nintendo 64 using an actual Collector's Edition (gold cartridge) copy of Majora's Mask.
In this tenth part I completed Snowhead Temple and collected the stray fairies inside the dungeon.
Snowhead Temple stray fairies:
Stray fairy # 1 - Under the platform - 5:29
Stray fairy # 2 - Under the bridge - 5:46
Stray fairy # 3 - In the corner - 6:05
Stray fairy # 4 - Basement lava switch - 7:16
Stray fairy # 5 - Bomb the crate on the pillar - 10:28
Stray fairy # 6 - Hidden cave - 11:33
Stray fairy # 7 - Hidden in the ceiling - 12:40
Stray fairy # 8 - Invisible platforms - 16:46
Stray fairy # 9 - Hit the switch, move the block - 19:17
Stray fairy # 10 - Jump across the blocks - 20:47
Stray fairy # 11 - Shoot the three Freezards - 21:47
Stray fairy # 12 - Hidden cave - 25:56
Stray fairies # 13 & 14 - Defeat the Dinofols - 26:28
Stray fairy # 15 - Hidden cave - 31:37
Recorded with the Hauppauge HD PVR and the official N64 S-video cable. I used a Toshiba model D-R550 DVD Recorder to upconvert the N64's native 240p signal to 480i so that the Hauppauge could capture the console's audio/video signal.
I'm using a standard N64 controller.