Musya (Japanese: 豪槍神雷伝説 MUSYA 武者, Hepburn: Gōsō Jinrai Densetsu Musha, lit. "Musha: Legend of the Brave Spearman Jinrai") is a 1992 action platformer video game developed by Jorudan and published by Datam Polystar for the Super Nintendo Entertainment System. The game was translated into English by Seta U.S.A.. Musya was released in Japan on April 21, 1992 and in North America in December 1992. The title, which translates to "Warrior", is romanized in the Kunrei-shiki style (Musya) instead of the Hepburn romanization style (Musha), likely to avoid confusion with the unrelated Sega Genesis game MUSHA.
Tomb Raider III: Adventures of Lara Croft is an action-adventure video game developed by Core Design and published by Eidos Interactive. It was released for the PlayStation and Microsoft Windows platforms in 1998. Tomb Raider III is the third title in the Tomb Raider series and a sequel to Tomb Raider II. The story of the game follows archaeologist-adventurer Lara Croft as she embarks upon a quest to recover four pieces of a meteorite that are scattered across the world. To progress through the game, the player must complete a series of levels that involve solving puzzles, traversing dangerous locations, and defeating enemies.
Rail Chase (レールチェイス) is a Sega Y Board arcade light gun game developed by Sega AM3 and published by Sega. Released in Japan in September 1991, and in the United States later that year, the game came in both standard and DX cabinets (the latter seats players in the pneumatic "Magical Bench Seat", which tilts and rocks with the in-game action), and uses sprite scaling to simulate three-dimensional scenery.
RoboCop is a beat 'em up/run and gun arcade game developed and published by Data East in 1988 based on the 1987 film of the same name.[6] It was sub-licensed to Data East by Ocean Software, who obtained the rights from Orion Pictures at the script stage.[1][7]
Ninja Gaiden Trilogy was a game released on August 10, 1995 for the Super Nintendo Entertainment System that included all three of the original NES games with remastered graphics and music and tweaks in the gameplay, notably, the third game now has unlimited continues like the other games.
Mighty Morphin Power Rangers: The Movie is the title of four different video game adaptations of the film of the same name which were released for the Super NES, Genesis, Game Boy and Game Gear. While the games were ostensibly based on the film, they also featured characters and plot elements from the second season of the original TV series. Like the previous game versions of the original Mighty Morphin Power Rangers, none of the four versions of the movie game were ports of each other.
Castlevania: Symphony of the Night[a][2] is an action role-playing game developed and published by Konami for the PlayStation.[3] It was directed and produced by Toru Hagihara, with Koji Igarashi acting as assistant director. It is a direct sequel to Castlevania: Rondo of Blood, taking place four years later. It features Dracula's dhampir son Alucard (returning from Castlevania III: Dracula's Curse) as the protagonist, rising from his slumber to explore Dracula's castle which resurfaced after Richter Belmont vanished.[4] Its design marks a break from previous entries in the series, re-introducing the exploration, nonlinear level design, and role-playing elements first experimented with in Castlevania II: Simon's Quest.[5]