S.T.A.L.K.E.R. Anomaly #88: Destroying My Hard Earned Reputation With The Mercenaries Right Away
Stalker: Anomaly is a first person shooter mod combination, based mainly on Stalker: Call of Pripyat and the Misery mod. You can download and play it for free from: https://www.moddb.com/mods/stalker-anomaly
Finishing touch: Agressor Reshade https://www.moddb.com/mods/stalker-anomaly/addons/agressor-reshade I only use LumaSharpen, #AMBIENTLIGHT, #LUT, ReinhardLinear, #Clarity, and #Vibrance. I will use #SSR when it's raining. Gamma: 0.9, Contrast: 1.1, Brightness: 1. I don't use the Custom Weather or any of the Optionals.
Az oltások állítólag akár 97%-os hatásfokkal is csökkenthetik a COVID-dal kapcsolatos elhalálozás esélyét. Lássuk akkor a számokat, országokra lebontva, ABC-sorrendben!
Credit @britishbennyboy on Twitter for the animation.
https://covid19.healthdata.org/hungary?view=cumulative-deaths&tab=trend
You can support the channel at: https://paypal.me/tomigun76
Stalker: Anomaly is a first person shooter mod combination, based mainly on Stalker: Call of Pripyat and the Misery mod.
You can download and play it for free from: https://www.moddb.com/mods/stalker-anomaly
If you want to make thumbnails, go to: https://www.canva.com/join/xqr-ngw-dsl
Detector_Binoculars.1.2: https://www.moddb.com/mods/stalker-anomaly/addons/detector-binoculars
Muh Mags Pack 1.5.3-9: https://www.moddb.com/mods/stalker-anomaly/addons/muh-mags-pack
Medkit drop rate increase 1.5.0 B3: https://www.moddb.com/mods/stalker-anomaly/addons/medkit-drop-rate-increase-150-b3
OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL: https://www.moddb.com/mods/stalker-anomaly/addons/onegriots-muh-immersion-addon-pack
(although I removed a few mods that made the progression too easy)
Project Reality Player Footsteps: https://www.moddb.com/mods/stalker-anomaly/addons/project-reality-player-footsteps
- modded Walkthrough Gameplay Playthrough
#Shorts
#stalker #stalkeranomaly #Сталкер
Finishing touch: Agressor Reshade https://www.moddb.com/mods/stalker-an...
I only use LumaSharpen, #AMBIENTLIGHT, #LUT, ReinhardLinear, #Clarity, and #Vibrance. I will use #SSR when it's raining. Gamma: 0.9, Contrast: 1.1, Brightness: 1. I don't use the Custom Weather or any of the Optionals.
Thanks for watching! Like, share, comment and subscribe.
Stalker: Anomaly is a first person shooter mod combination, based mainly on Stalker: Call of Pripyat and the Misery mod.
You can download and play it for free from: https://www.moddb.com/mods/stalker-anomaly
You can support the channel at: https://paypal.me/tomigun76
Odysee invite/meghívó: https://odysee.com/$/invite/@TomiGun:5
Rumble invite/meghívó: https://rumble.com/register/TomiGun76/
If you want to make thumbnails, go to: https://www.canva.com/join/xqr-ngw-dsl
Detector_Binoculars.1.2: https://www.moddb.com/mods/stalker-anomaly/addons/detector-binoculars
Muh Mags Pack 1.5.3-9: https://www.moddb.com/mods/stalker-anomaly/addons/muh-mags-pack
Medkit drop rate increase 1.5.0 B3: https://www.moddb.com/mods/stalker-anomaly/addons/medkit-drop-rate-increase-150-b3
OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL: https://www.moddb.com/mods/stalker-anomaly/addons/onegriots-muh-immersion-addon-pack
(although I removed a few mods that made the progression too easy)
Project Reality Player Footsteps: https://www.moddb.com/mods/stalker-anomaly/addons/project-reality-player-footsteps
Dangerous Mutants v3: https://www.moddb.com/mods/stalker-anomaly/addons/151dltx-dangerous-mutants
- modded Walkthrough Gameplay Playthrough
stalker stalkeranomaly Сталкер anomaly stalker mod сталкер gaming gamer
СталкерАномали fps horrorgames survivalgame
Finishing touch: Agressor Reshade https://www.moddb.com/mods/stalker-anomaly/addons/agressor-reshade
I only use LumaSharpen, AMBIENTLIGHT, LUT, ReinhardLinear, Clarity, and Vibrance. I will use SSR when it's raining. Gamma: 0.9, Contrast: 1.1, Brightness: 1. I don't use the Custom Weather or any of the Optionals.
#stalkeranomaly #survival #gaming
Thanks for watching. Like, subscribe, comment and share.
No commentary.
You can support the channel at: https://paypal.me/tomigun76
Odysee invite/meghívó: https://odysee.com/$/invite/@TomiGun:5
Rumble invite/meghívó: https://rumble.com/register/TomiGun76/
Follow me on the free speech platform Gab: https://gab.com/TomiGun
If you want to make thumbnails, go to: https://www.canva.com/join/xqr-ngw-dsl
Used mods:
- Not a RESHADE (NAR) (UE4 tweaks performance visuals and stutter fix): https://www.nexusmods.com/daysgone/mods/84
- Realistic Darkness: https://www.nexusmods.com/daysgone/mods/124
- Let There Be Bright: https://www.nexusmods.com/daysgone/mods/147
- A Quiet Place: https://www.nexusmods.com/daysgone/mods/206?tab=files
(Swarmers and Bleachers can see you normally, only their hearing is stronger x50. From the optional files: Suppressors_Noise_x0.02, to keep suppressors useful against them.)
- Lootable Freakers: https://www.nexusmods.com/daysgone/mods/138
- No bullet sponges at high difficulties: https://www.nexusmods.com/daysgone/mods/72 (Increases the base damage dealt by the player by x1.21 on hard, and by x1.5 on survival difficulties.)
A blind modded playthrough (sample gameplay for some) of the game. I wouldn't say walkthrough, because I don't know the game very well yet. But, it's the Tomb Raider/Thief etc. engine, so, if you played one of these, the gameplay will be familiar anyway. The Realistic Darkness mod makes lighting strange here and there, but it's a compromise for dark nights, and well worth it for me. It's not the modder's fault, but of the engine's. All the modders did a great job.
A Realistic Darkness mod néhol furcsán változóvá teszi a megvilágítást (ez nem a moddoló, hanem a motor hibája), de ez, számomra legalábbis, elfogadható kompromisszum a sötét éjszakákért cserébe. Mikor szoknak le végre a játékfejlesztők a nappali világosságú "éjszakákról"? Sam Witwer viszont jó választás volt, hiteles vámpír volt a Being Humanben.
#gaming #daysgone #végigjátszás
Thank you for watching! Like, subscribe, comment, and share!
You can support the channel at: https://paypal.me/tomigun76
Stalker: Anomaly is a first person shooter mod combination, based mainly on Stalker: Call of Pripyat and the Misery mod.
You can download and play it for free from: https://www.moddb.com/mods/stalker-anomaly
Odysee invite/meghívó: https://odysee.com/$/invite/@TomiGun:5
Rumble invite/meghívó: https://rumble.com/register/TomiGun76/
If you want to make thumbnails, go to: https://www.canva.com/join/xqr-ngw-dsl
Detector_Binoculars.1.2: https://www.moddb.com/mods/stalker-anomaly/addons/detector-binoculars
Muh Mags Pack 1.5.3-9: https://www.moddb.com/mods/stalker-anomaly/addons/muh-mags-pack
Medkit drop rate increase 1.5.0 B3: https://www.moddb.com/mods/stalker-anomaly/addons/medkit-drop-rate-increase-150-b3
OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL: https://www.moddb.com/mods/stalker-anomaly/addons/onegriots-muh-immersion-addon-pack
(although I removed a few mods that made the progression too easy)
Project Reality Player Footsteps: https://www.moddb.com/mods/stalker-anomaly/addons/project-reality-player-footsteps
- modded Walkthrough Gameplay Playthrough
#stalker #stalkeranomaly
Finishing touch: Agressor Reshade https://www.moddb.com/mods/stalker-an...
I only use LumaSharpen, AMBIENTLIGHT, LUT, ReinhardLinear, Clarity, and Vibrance. I will use SSR when it's raining. Gamma: 0.9, Contrast: 1.1, Brightness: 1. I don't use the Custom Weather or any of the Optionals.
You can support the channel at: https://paypal.me/tomigun76
Odysee invite/meghívó: https://odysee.com/$/invite/@TomiGun:5
Rumble invite/meghívó: https://rumble.com/register/TomiGun76/
Follow me on the free speech platform Gab: https://gab.com/TomiGun
Used mods:
- Not a RESHADE (NAR) (UE4 tweaks performance visuals and stutter fix): https://www.nexusmods.com/daysgone/mods/84
- Realistic Darkness: https://www.nexusmods.com/daysgone/mods/124
- Let There Be Bright: https://www.nexusmods.com/daysgone/mods/147
- A Quiet Place: https://www.nexusmods.com/daysgone/mods/206?tab=files
(Swarmers and Bleachers can see you normally, only their hearing is stronger x50. From the optional files: Suppressors_Noise_x0.02, to keep suppressors useful against them.)
- Lootable Freakers: https://www.nexusmods.com/daysgone/mods/138
- No bullet sponges at high difficulties: https://www.nexusmods.com/daysgone/mods/72 (Increases the base damage dealt by the player by x1.21 on hard, and by x1.5 on survival difficulties.)
A blind modded playthrough (sample gameplay for some) of the game. I wouldn't say walkthrough, because I don't know the game very well yet. But, it's the Tomb Raider/Thief etc. engine, so, if you played one of these, the gameplay will be familiar anyway. The Realistic Darkness mod makes lighting strange here and there, but it's a compromise for dark nights, and well worth it for me. It's not the modder's fault, but of the engine's. All the modders did a great job.
A Realistic Darkness mod néhol furcsán változóvá teszi a megvilágítást (ez nem a moddoló, hanem a motor hibája), de ez, számomra legalábbis, elfogadható kompromisszum a sötét éjszakákért cserébe. Mikor szoknak le végre a játékfejlesztők a nappali világosságú "éjszakákról"? Sam Witwer viszont jó választás volt, hiteles vámpír volt a Being Humanben.
#daysgone
Stalker: Anomaly is a first person shooter mod combination, based mainly on Stalker: Call of Pripyat and the Misery mod.
You can download and play it for free from: https://www.moddb.com/mods/stalker-anomaly
https://paypal.me/tomigun76
Detector_Binoculars.1.2: https://www.moddb.com/mods/stalker-anomaly/addons/detector-binoculars
Muh Mags Pack 1.5.3-9: https://www.moddb.com/mods/stalker-anomaly/addons/muh-mags-pack
Medkit drop rate increase 1.5.0 B3: https://www.moddb.com/mods/stalker-anomaly/addons/medkit-drop-rate-increase-150-b3
OnegRiot's Muh Immersion Addon Pack 1.5.3 FULL: https://www.moddb.com/mods/stalker-anomaly/addons/onegriots-muh-immersion-addon-pack
(although I removed a few mods that made the progression too easy)
Project Reality Player Footsteps: https://www.moddb.com/mods/stalker-anomaly/addons/project-reality-player-footsteps
- modded Walkthrough Gameplay Playthrough
#stalker #stalkeranomaly #Сталкер
Thanks for watching. Like, subscribe, comment and share.
No commentary.
You can support the channel at: https://paypal.me/tomigun76
Odysee invite/meghívó: https://odysee.com/$/invite/@TomiGun:5
Rumble invite/meghívó: https://rumble.com/register/TomiGun76/
Follow me on the free speech platform Gab: https://gab.com/TomiGun
If you want to make thumbnails, go to: https://www.canva.com/join/xqr-ngw-dsl
Used mods:
- Not a RESHADE (NAR) (UE4 tweaks performance visuals and stutter fix): https://www.nexusmods.com/daysgone/mods/84
- Realistic Darkness: https://www.nexusmods.com/daysgone/mods/124
- Let There Be Bright: https://www.nexusmods.com/daysgone/mods/147
- A Quiet Place: https://www.nexusmods.com/daysgone/mods/206?tab=files
(Swarmers and Bleachers can see you normally, only their hearing is stronger x50. From the optional files: Suppressors_Noise_x0.02, to keep suppressors useful against them.)
- Lootable Freakers: https://www.nexusmods.com/daysgone/mods/138
- No bullet sponges at high difficulties: https://www.nexusmods.com/daysgone/mods/72 (Increases the base damage dealt by the player by x1.21 on hard, and by x1.5 on survival difficulties.)
A blind modded playthrough (sample gameplay for some) of the game. I wouldn't say walkthrough, because I don't know the game very well yet. But, it's the Tomb Raider/Thief etc. engine, so, if you played one of these, the gameplay will be familiar anyway. The Realistic Darkness mod makes lighting strange here and there, but it's a compromise for dark nights, and well worth it for me. It's not the modder's fault, but of the engine's. All the modders did a great job.
A Realistic Darkness mod néhol furcsán változóvá teszi a megvilágítást (ez nem a moddoló, hanem a motor hibája), de ez, számomra legalábbis, elfogadható kompromisszum a sötét éjszakákért cserébe. Mikor szoknak le végre a játékfejlesztők a nappali világosságú "éjszakákról"? Sam Witwer viszont jó választás volt, hiteles vámpír volt a Being Humanben.
#gaming #daysgone #végigjátszás
Thanks for watching! Like, share, comment and subscribe.
You can support the channel at: https://paypal.me/tomigun76
Odysee invite/meghívó: https://odysee.com/$/invite/@TomiGun:5
Rumble invite/meghívó: https://rumble.com/register/TomiGun76/
Follow me on the free speech platform Gab: https://gab.com/TomiGun
Used mods:
- Not a RESHADE (NAR) (UE4 tweaks performance visuals and stutter fix): https://www.nexusmods.com/daysgone/mods/84
- Realistic Darkness: https://www.nexusmods.com/daysgone/mods/124
- Let There Be Bright: https://www.nexusmods.com/daysgone/mods/147
- A Quiet Place: https://www.nexusmods.com/daysgone/mods/206?tab=files
(Swarmers and Bleachers can see you normally, only their hearing is stronger x50. From the optional files: Suppressors_Noise_x0.02, to keep suppressors useful against them.)
- Lootable Freakers: https://www.nexusmods.com/daysgone/mods/138
- No bullet sponges at high difficulties: https://www.nexusmods.com/daysgone/mods/72 (Increases the base damage dealt by the player by x1.21 on hard, and by x1.5 on survival difficulties.)
A blind modded playthrough (sample gameplay for some) of the game. I wouldn't say walkthrough, because I don't know the game very well yet. But, it's the Tomb Raider/Thief etc. engine, so, if you played one of these, the gameplay will be familiar anyway. The Realistic Darkness mod makes lighting strange here and there, but it's a compromise for dark nights, and well worth it for me. It's not the modder's fault, but of the engine's. All the modders did a great job.
A Realistic Darkness mod néhol furcsán változóvá teszi a megvilágítást (ez nem a moddoló, hanem a motor hibája), de ez, számomra legalábbis, elfogadható kompromisszum a sötét éjszakákért cserébe. Mikor szoknak le végre a játékfejlesztők a nappali világosságú "éjszakákról"? Sam Witwer viszont jó választás volt, hiteles vámpír volt a Being Humanben.
#daysgone