Continuing on with some more Combat Mission: Shock Force gameplay on our Task Force Thunder Campaign. This time I am taking on some SERIOUS armoured tank engagements with nothing more than some TOW ATGM's and infantry support. Things get...hectic.
Combat Mission: Shock Force is a computer video game in the Combat Mission series of games that covers a fictional United States invasion of Syria, focusing on US Stryker brigades. It was released on July 27, 2007, marking the debut of the CMX2 game engine, the second generation of Combat Mission games.
hock Force depicts fictional battles in the year 2008 between the Syrian Army and US Stryker Brigades. This is the original incarnation of Battlefront.com's Combat Mission series using the new CMX2 game engine. Shock Force features improved graphics and 3D modelling. Modelling of infantry features a 1:1 representation, where every single soldier is depicted in the 3D world by its own animated graphic. The new engine also features real world lighting conditions, and models sun and star positions in the sky. The engine allows the game to be played in real time in addition to the established 60-second incremental format.
Each scenario in the game contains forces drawn from either the US or Syrian Regular Army units utilizing Soviet-bloc equipment such as AK-47 assault rifles and T-72 tanks, with "blue vs. blue" and "red vs. red" scenarios also possible. "Insurgent" units are available as a sub-selection, representing guerrilla forces drawn from the Syrian population.
All credit for sound mod goes to: HQS CMBS 2.3 by Waclaw
Sound Mod Link:
http://cmmodsiii.greenasjade.net/?p=2659...
https://www.youtube.com/watch?v=nR2j7JN4_qI