Spira Season 3 Session 2 A 2nd Encounter with Bevelle 1,029 Years Later_Trim
Last Time: After completing your upgrades to Home for the Al Bhed you went and started to head to Luca to try to open trade with them. But before you could do so you had an encounter with sin. You and Manaland seemed to have done some signifigant damage to it and it fled, or so you though but it rose out of the water and attacked a nearby island.
After getting to the island you wanted to help with the wounded as fast as possible and met a blue mage ronso. The villagers appears to dislike you the entire time but let you help as much as you could before telling you that the use of machina is forbidden. Also Ahtmhas and Elanna temporarilly left your group. Wonder where they have gone? Find out next tuesday in the adventures of Elanna and Ahtmhas.
Several days had passed and though many villager still resent you helping them the buildings you are building them are by far more sturdier than anything they could have every made. They are both angry and happy. Just then you saw the Bevelle flags on boats headed towards you. Not just any boats but warships. Whatever could they want.
Today: Whatever Bevelle wants can't be good. Even in the past they tried to force their beliefs on others. Did anything change in 1,029 years?
Last Time:
You charged right into enemy front lines trying to take as many out as possible to get to Oosawesk. His head will be yours with SOLDIER on your side you said. All was going well until your top SOLDIER fell in combat. It seemed like she was killed but mere moments later she got back up with a new found power and a wing and started slicing through the 4th Rank WARRIORS. Finally things seemed to be going in your favor.
Today:
Things are looking well today with new awakened power on your side of the field but why does Oosawesk look unfazed by this? What is he hiding?
Last Time:
You were trying to find out about the hit list as well as the 4 flans that you had to kill but you went ahead and did a monster clean up gig instead with a wanted poster of a rabbit that needed to be killed. The rabbit had some unique abilities of its own but was eventually subdued. You got to the end of the construction site and found an underground basement. There you unfortunatily found the 4 flans that you were seeking. And they were nothing to laugh at.
You were able to widdle them all down until they turned into one super king flan. Hopefully there will be no more surprises in store for you.
Today:
The combination of 4 super powered flans combined into one super powered flan. How will the party handle such a foe?
Last Time:
The battle rages on in the streets of Manaland, you have fought long and hard against the Bevelle infiltrators and now there is a massive vehicle up ahead. Just when will it end.
Today:
Is that a familiar face? And what does Maya mean that this is the only way?
Note: All of my sessions are off by 1. I think I got confused when I started running 7 campaigns every two weeks.
Last Time:
Jihen was gathering men together to storm a police building where they were holding some higher up of AVALANCE. When he saw face he immediately went to him and asked for his services and offered 10,000 gil to him and his team to help out. Mostly because he knows his team is effiecent during these times. The team that was captured raided a high secure caravaan and instead of letting the lower ranked people get caught stayed behind as bait.
When you arrived to the station Face immediately gave everyone invisibility on everyone. Face blew Rude up again and Reno barely alive was walking out of the building after composing himself better told the other Turks that the place was comprimised and to vacate the area. And you let Reno stumble by politely.
Today:
All that is left is to find Ameera that is somewhere in the science wing getting who knows what done to her.
Last Time:
Mochi successfully subdued Alexander with the tremendous help of his party. The fight was dangerous but now the team has a mobile fortress and a massive Eikon to add to the team.
Not long afterwards Fadil, Wild Canyon and Nei-ruh 'kah began craving raw meats of the sorts. First they went after deer and then Wild Canyon got a cut on himself in a battle and Fadil and Nei-ruh 'kah turned towards him with hunger in their eyes. But that will have to wait til next time.
Today:
Just what is up with this Aegyl and why does an extraplantory people want her dead?
Last Time:
After the attack on the Manaland Council Members after the meeting in Bevelle, it seemed that all negotiations were put off completely. While everyone was trying to regroup to Manaland a Judge found your group and started attacking. This guy meant business and he was very strong. At nearly the cost of one of your own you were able to free yourselves from him but the fact remains that these "judges" are foes to be dealt with and nothing like from 1,000 years ago.
You were given a breakdown of what to do for you party for the next several months. You were to explore the world as a summoner on a pilgrimage and guardians protecting him on the front but secretly gathering information on Bevelle and the Judge and delivering this information back to Manaland when you could. This would eliminate the judge problem or at least give Manaland enough time to develop a way to deal with the problem.
You were given a wooden vessel that appeared to be chocobo powered, but in reality had a way to get you out of sticky situations with a materia engine. It also had a full not state of the art kitchen that ran on nothing apparently and the below decks were all climate controlled to a certain extent.
While posing as people on a pilgrimage you were to explore much of the world as possible seeking out what you could and possibly discovering old ruins that may still hold significant value after 1,000 years. Remember you are not bound to this "Yevon" law. You are to learn about it so you know what you are trying to portray and act like good little pawns of Bevelle though.
Today:
Do you need anything before setting off? New clothes perhaps?
Last Time:
You were tasked with cutting the supply chain from the Wutai by any means neccessary i.e. blow it up. The information you were given by Captain Liam Frosch that he got from his intel seemed to be off about how the facility was wired up. Victor was able to raise a Manticore after defeating it, Menma became a disney princess with cactuar and everyone was able to surprisingly sneak past a sleeping chimera.
After some quick work of some C4 distractions and power cut to the main facility everyone was able to make a run to the main warehouse. Upon entering the warehouse it appeared that the Wutai engineers were able to get power back online and you were discovered shortly after but only by the single guard (that you can see) inside.
Today:
How will our heroes take care of the warehouse and what will they do once inside?
Last Time:
You ran into Nogoe a spitting Image of Noguo. Ahtmhas tried to say something about Noguo being her daughter or something and was flicked through several houses. Nogoe took a keg and flew out of the town destroying several buildings in her wake.
Today:
Onto the fiend infested Mihen Highroad. What sort of threats will they run into?
Last Time:
After leaving the Manticore Inn you headed west towards to mountain range. A massive 50 foot wide tree stood in your way and what's more it spoke to Mochi. I sought aide for the small monsters eating its roots which Mochi sad they would gladly take care of.
After being minimized the party was fighting ant after ant the party was fighting for a long while. These ants seemed endless until eventually they stopped coming to the entrance after what seemed hours. Now is the time to venture further in.
Today:
How many ants are there are just what kinds are there hiding inside of this tree?