This is a first dive into Neural Network.
Github https://github.com/johnBuffer/AutoFlappy
The use of genetic algorithm makes it quite easy since the universe takes care of most of the work for you :)
Musics: Dusk to Dawn and Natural Cause from Emancipator
Will try to train other AIs on little games.
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https://www.youtube.com/watch?v=I_p-yfdyP1A
This demo has been made in C++ and SFML.
Github https://github.com/johnBuffer/Smoke
00:00 Intro
00:16 Particles Motion
00:53 Particles Transformations
02:15 Explosions
02:40 Examples
03:36 Ending
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https://www.youtube.com/watch?v=n-tLlBNgS3g
In this video I present the process of creating a little physics based brick breaker.
Executable demo soon.
00:00 Intro
01:25 Base version
01:37 Add Physics
02:26 Add Sounds
02:56 Add Special Blocks
04:28 A First Level
05:12 Removing Gravity
06:05 Add Upward Gravity
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https://www.youtube.com/watch?v=2dbLKTpRu0w
00:00 Introduction
07:20 Training
12:45 Other solutions
16:02 Race
Neural Networks learn to control a simple body to walk to targets.
The project has been made using C++ and SFML.
I will post the Github later
This is a reupload to fix sound issues
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https://www.youtube.com/watch?v=puMvaNfukjE
Neural Networks learn to control a simple body to walk to targets.
The project has been made using C++ and SFML.
I will post the Github later
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https://www.youtube.com/watch?v=q_PtNIEDVnE
Improved objects destruction system and performances. Next step would be to add different materials.
Written from scratch in C++, using SFML for rendering.
Music https://freepd.com/music/Advertime.mp3
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https://www.youtube.com/watch?v=hyOqE5cSxXA