Let's Play NEStalgia with Potamus 28: Cave Fighting or "Many Faces"
"I have many faces, perhaps this one suits you best." Seriously, waited too long, I can't remember whats going on in any of these videos, haha. Mostly grinding though, who doesn't love grinding? ... https://www.youtube.com/watch?v=U32G7nQmiR0
Rage Crackrock finds that floor nineteen will be a teleporter floor. Yay! I can feel the backtracking coming on already.
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https://www.youtube.com/watch?v=gbgcjd-596Q
Commander Keen discovers the teleporter that one psychic statue guy in the shrine was talking about. It leads to a hidden city.
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https://www.youtube.com/watch?v=MSVPGTktnz4
I kinda hate em. I mean, the sprinting makes you so slippery on the platforms. Sheesh.
"Jazz Jackrabbit 2: The Christmas Chronicles was an add-on for Jazz Jackrabbit 2, version number 1.24x. It was essentially a rerelease of Holiday Hare ’98 using the engine of The Secret Files. It had the levels, music, and tileset of HH ’98, but also had Lori as a playable character, and JCS.
The Christmas Chronicles was originally intended to be released in a “Christmas card”-format by Project2 Interactive, for all those who had registered their copy of The Secret Files. This was soon scrapped in favor of a regular release, which those who had registered were able to preorder.
Preorders however were cancelled and it was feared that The Christmas Chronicles would not see a release after all. Not until the Polish publisher LK Avalon released a localized version of The Christmas Chronicles in Poland. A limited European release, seemingly by Project2 Interactive though most likely by the follow-up company NCI Dotcom, followed shortly thereafter. Nowadays it’s hard to find any copies of the game."
https://www.jazz2online.com/wiki/Jazz_Jackrabbit_2%3A_The_Christmas_Chronicles
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https://www.youtube.com/watch?v=nPnmWhZvQnA
Our first cross-pathing with a boss monster... or wait, I guess that skarrj guy was a boss way back in mission 1, but nah fuck that they are just hard soldiers. Boss monster. BOSS.
From Steam:
"You are John Dalton, an ex-Marine assigned to patrol the edge of human space as a Marshal for the Terran Colonial Authority. Unexpectedly, your monotonous life is shattered by a chilling distress signal, plunging you into an adventure beyond belief. Violent turmoil among the races has erupted on your watch."
http://store.steampowered.com/app/13200/
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https://www.youtube.com/watch?v=HmnvWiHudkI
You all saw it this time. It definitely went over 15k population. Is there no pomp and circumstance for going from "5 Stars to Tower"?
About SimTower (from Wikipedia):
SimTower: The Vertical Empire (known as The Tower (ザ・タワー Za Tawā?) in Japan) is a construction and management simulation video game developed by OpenBook Co., Ltd. and published by Maxis for the Microsoft Windows and Macintosh System 7 operating systems in November 1994. In Japan, it was published by OpenBook that same year and was later released for the Sega Saturn[1] and Sony PlayStation[2] in 1996. The game allows players to build and manage a tower and decide what facilities to place in it, in order to ultimately build a five-star tower. Random events take place during play, such as terrorist acts that the player must respond to immediately.
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https://www.youtube.com/watch?v=NJXE4u8ETt4
Behold the boss battle. Bilsy Beezlebubb. Spelling?. I think that will do it on this one.
"Jazz Jackrabbit 2: Holiday Hare ’98 was the first add-on for the game Jazz Jackrabbit 2, denoted by its version number, 1.23x. The game, unlike previous Holiday Hare installments, had to be purchased. This is also the only ‘add-on’ to not include a JCS. HH ’98 included three new single player levels created by Jon MacLellan, a new tileset (with a day, an evening version, and a night version), and three reskinned bad guys. The enemies are: Xmas Float Lizard, Xmas Lizard, and Xmas Turtle. The ‘add-on’ also includes a new piece of music composed by Alexander Brandon.
Jazz Jackrabbit 2: Holiday Hare ’98 was only released in the United States, but also formed the basis for the European add-on The Christmas Chronicles, which was basically Holiday Hare ’98 released with the 1.24 engine."
https://www.jazz2online.com/wiki/Jazz_Jackrabbit_2%3A_The_Christmas_Chronicles
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https://www.youtube.com/watch?v=ZTuwg9wTwEE
Rage Crackrock finds exploring the last remaining chambers of level fourteen to be a little more complicated than expected. The freshly identified Amulet of Imminent Return is of great assistance.
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https://www.youtube.com/watch?v=h2iu1yLmuVw
A new map and an exercise in piloting. I consider myself rated GOOD/AVERAGE now.
Quite a bit smoother. Good patch.
Open Beta Update #22
Upcoming Patch - Tuesday July 30th @ 10AM -- 1PM PDT
Patch Number: 1.2.233
Change Log
UPDATE
[...]
Performance
- Optimization to the client code.
- Math functions.
- Gameplay code.
- Rendering code.
- HUD draw calls.
Bug Fixes
- Missiles were sometimes doing more damage than their listed amount. This has been fixed.
- SRM max range had an issue of being innacurate in the simulation. This is now significantly improved and any variation should be negligible.
- Heat penalties now properly reflected on the HUD when spectating other players.
- Heat Containment Pilot Talent is now affecting the start-up sequence. Players will return from overheat status faster if they have this upgrade.
- Fixed many collision issues in River City (stuck against structures, walk-through buildings, etc...).
- Fixed many "stuck on small rocks" bugs in Canyon Network.
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https://www.youtube.com/watch?v=VlkU69Dp2rA