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LBRY Claims • working-inventory-1-(hopefully)

58180c2fecc2f61516f3c6559c275f86a2d2b298

Published By
Created On
6 Apr 2022 03:44:28 UTC
Transaction ID
Cost
Safe for Work
Free
Yes
Working Inventory #1 (Hopefully)
after a bit of trial / error I found out that my modified Inventory menu blueprint's update bug was because ue4 compiles widgets to a name with "_C" at the end so my widgets weren't being accessed properly. . . That being updated at the beginning of the game fixed this problem (hopefully xD)
...
https://www.youtube.com/watch?v=4ZsOgNdClHA
Author
Content Type
Unspecified
video/mp4
Language
English
Open in LBRY

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