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7 Apr 2022 08:51:07 UTC
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RISE OF ISENGARD! Third Age Total War: Divide & Conquer: Isengard Campaign Gameplay #1
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The fires of war ignite. In the south, the proud men of Gondor and her fiefs stand, a great bastion of hope and salvation against the darkness in the east. The evil men of Harad and Khand stir, their hearts filled with fear and hatred from ages past. The great enemy lingers, resurgant in his power the dark lord Sauron gathers all to his cause as the dreaded Witch King makes his presence in Minas Morgal known once more. Greater threats may lurk in the south as news spreads of black ships sailing up the coast on a dread tide, what purpose they may have remains to be seen. To the north of Gondor are the lands of the horse lords, the Rohirrim. Whilst a large and prosperous kingdom, they have in recent years become stagnant, blissfully unawares of the true evils that walk their lands. To their west the clans rise. Chief among them, the Dunlendings, simple in mind but brutal in heart, lust for revenge upon horsemen for past slights. So to do the fisher folk of Enedwiath gather, pondering what it is they shall pursue with their new found unification. However, perhaps the greatest enemy of Rohan could come from within, as the true intent of the white wizard Saruman remains to be seen. In the north are the sleepy lands of Eriador. A land once witness to many great battles and the glorious kingdom of Arnor, now lies all but abandoned. Few towns remain, dotting the Breeland where all travellers are welcome, assuming they have the coin. Unbeknown to the Breelanders and shireings however,
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https://www.youtube.com/watch?v=GH0B4QtCzVw
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English
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