From The Depths 1.6 E47- Carrier Pt2, Defence systems and the armour. LetsBuild, Playthrough
From The Depths 1.6 E47- Carrier Pt2, Defence systems and the armour. LetsBuild, Playthrough Plenty of defence required as this ship will be a primary target for the enemy due to it's size. Weapons for close defence and armour to soak up punishment.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below. Basic Defence Idea - 1m59s Place AA Gun Mods - 10m14s Short Range missile Defence - 23m38s Armour and turtlefication - 31m03s Engines - 41m01s ... https://www.youtube.com/watch?v=vASN5u0SjXg
From The Depths 3.4.3.10
A quick example build of the Airships that use Helium pumps rather than rotors to stay aloft.
Using the Bremen Light Cruiser as an example layout tht fits the campaign scenario.
Time Stamps
00:01:25 My Model the SMS Bremen
00:03:41 The Air/Helium bag system
00:13:49 Preparing for the Armour
00:16:48 Heavy Armour is No
00:21:53 Weapon Testing Stage
00:33:24 Making things go Boom Stage
00:39:47 Lift-The Big Issue
00:00:00 The Finished result
Game version 3.4.3.10
From The Depths is a building/strategy game where players can build their ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block-based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
System Spec
Win7-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner.
All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
#From The Depths,#FromTheDepths,LetsPlay,LetsBuild,Playthrough,Minecraft,Strategy,Gaming
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https://www.youtube.com/watch?v=1600rzb_0Qs
From The Depths 2.16 E01-Renervating the starter fort. LetsPlay, Playthrough
Starting a new campaign with version 2.16, First stage is to revamp the starting fort to give it some better defences.
From The Depths is a building/strategy game where players can build their own ships, submarines, aircraft and even spaceships to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
...
https://www.youtube.com/watch?v=MV9qyeVtx3s
From The Depths 1.7 E88-Atlantis Takes out the Lightning Hoods Base.LetsPlay,Playthrough
The Atlantis is finally in the war zone and takes out the LH Quartz base.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below.
Atlantis Changes - 4m23s
Changes to Sub Spawned Vehicles - 4m45s
Sub Spawn Retrofit Resource Issues - 7m30s
Battle start - 12m05s
After Battle Analysis - 22m51s
Which Faction to Attack Next ??? - 23m50s
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https://www.youtube.com/watch?v=rX2kUjiYHJA
From The Depths 2.5.2 Building a Sailing Ship, Continental Navy 13 Frigates,LetsPlay,Playthrough
From The Depths 2.5.2
Some history of sailing ship combat and how their design changed.
Building a frigate sailing ship for the Continental Navy.
Game version 2.5.2.19
From The Depths is a building/strategy game where players can build their ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block-based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
System Spec
Win7-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner.
All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
...
https://www.youtube.com/watch?v=to-70d7Q4LA
From The Depths 1.6 E3- Turtle PT Boat, building and testing.
Playthrough of building a starter PT boat that submerges once close to enemy.
Steam WorkShop file
http://steamcommunity.com/sharedfiles/filedetails/?id=444851137&searchtext=
From The Depths is an early access game where players can build their own ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
...
https://www.youtube.com/watch?v=v_WrWTlFi04
From The Depths HowTo 09-Laser Systems,The Touch of Light.Tutorial,Help,
Creating basic laser systems either static or on a turret.
How to series is aimed at new players to show the basic commands, controls and interfaces needed to play the game.
Time codes below to jump to specific parts of the video.
Missiles location in the build menu - 1m30s
Key Blocks, Multipurpose Laser - 2m18s
Key Blocks, Laser Coupler - 3m15s
Key Blocks, Laser Cavity - 3m50s
...
https://www.youtube.com/watch?v=ekZwvOWFuFs
From The Depths 1.7 E82-Turtle Missiles Bombard Frog Spawn.LetsPlay,Playthrough,Linux
Combining the fleets the Atlantians take on a large 512pt Lightning Hood fleet.
Linux Gaming, playing games on the Linux Mint Platform.
If you wish to skip to the relevant scenes please click or use your players fast forward to the time codes below.
Battle Prep - 4m20s
Battle Start - 6m50s
Teravolt,Marianas - 7m30s
Surge,Caspian - 12m06s
BiFrost - 14m22s
...
https://www.youtube.com/watch?v=fURhVEjTrI4
The basics of building and controlling a submarine.
In this episode what to think on materials, 3 types of dive control, how the AI will control depth.
Game version 3.1.5
TimeStamps:
00:00 Helooo
02:04 Materials and buoyancy
09:26 Balancing a sub hull to be neutral buoyant
14:22 AI Propulsion and type for depth and pitch control
18:06 Forced diving and trim plane control
27:05 Forced propellor dive and pitch control
34:33 Air tank buoyancy and pitch control
41:11 Combining buoyancy with dive and trim plane control
42:20 ACB's to set the depth
49:25 Comparing the different control types
From The Depths is a building/strategy game where players can build their ships, submarines, aircraft and even spaceship to fight in a campaign or other players.
All vehicles are built using a simple block-based system similar to Minecraft but with a full physics model applied to all objects.
Get From The Depths from
http://fromthedepthsgame.com/
http://store.steampowered.com/app/268650/
System Spec
Linux-64,i7-4790k 4GHZ,16GB Ram,GTX1080ti,Kingston SSD,1080p.
All music and images are the property of their respective owner.
All footage used for narrative and comparative purposes.
Music from the Youtube audio library.
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
From The Depths,FromTheDepths,LetsPlay,LetsBuild,Playthrough,Minecraft,Strategy,Gaming
...
https://www.youtube.com/watch?v=8hwb7y4Tbk0
From The Depths 1.6 E44- SwordFish torpedo bomber, Carrier based craft. LetsBuild, Playthrough
From the past comes the new Swordfish torpedo bomber to launch explosives at our enemies below the waterline.
If you want to skip to the different sections see video times below
Design Idea- 1m20s
Building Torpedo system - 6m15s
Building defence missiles - 23m35s
Building Engine - 30m24s
Building Hull & Propulsion - 36m13s
Result Review - 40m29s
...
https://www.youtube.com/watch?v=wqzHfdcRaoM