This does not reflect the best dynamics because it's midi. Please refer to the original composition when you play this. Feel free to change the chords/arpeggios in the outro and see what sounds the best.
Thought process: sorc lowers armor for teslas and reinforcements to hit
You can probably use the same strat in vanilla KR. Wave 6 riders are so annoying I have to spam instakills
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https://www.youtube.com/watch?v=dEwMvh0ceGQ
Before you ask, yes, all cards in use have not been leveled up. Rare cards are labeled as level 2 and epic as level 3 when they're first obtained.
Music used: untitled track by Wiwi Kuan. Listen to it here: https://youtu.be/magqqOWy0nI
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https://www.youtube.com/watch?v=unGmyNClNOE
Early game not as hard as Sarelgaz but there's a dangerous siege at about wave 7 or wave 8 where you desperately need meteor. Anything past that is a piece of cake as long as you're building and upgrading towers. First forest troll is doable without death ray (teleport OP)
Boss will reach somewhere close to exit but stall it where the most towers hit it and you should be fine.
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https://www.youtube.com/watch?v=1B3zlAnf8cw
With the expansion Hexbound Invasion, Skyweaver released a new soundtrack that will play when you're in a match.
Audio recorded from my gameplay. Image from Skyweaver website.
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https://www.youtube.com/watch?v=u5ENsa8-VrY