Here it is, folks! Be sure to watch in HD to get 60 frames per second.
I apologize for the anticlimatic final boss fight, but I hope that the Full HD-ness and true 60fps makes up for it. There's also a special surprise in the last level, so be sure to watch 'til the very end :)
• Video by Verneri Kontto
• TAS by BobWhoops
• Maps by me & mechaskrom
• RAM dump Lua script by Xkeeper
• A big thank you for MacroMates for the amazing TextMate
• Massive thanks to Andy Dick for inspiration, video/audio encodes and additional support
In retrospect, if I were to do it again, I'd put more effort into the offscreen sprite placement, keying in AE, boss fights and FG conveyor animations. Maybe for my next Atlas vid, heh.
also yeah thanks Adobe, After Effects is great. And the SNES9X team. Damn – thank you EVERYBODY.
Footnote: Looks like I fucked up the ending jingle. Oh well. NOT gonna re-render :D
...
https://www.youtube.com/watch?v=3Z9QRSCrj0I