--------------------------------------------------------- About This Video --------------------------------------------------------- 60FPS 21:9 ZELDA BREATH OF THE WILD!!
Using Frame Interpolation ▶ this is what Zelda would look like if it were presented on consoles in native 60FPS at 21:9.
I'm using a 4K, no anti-aliasing, and high quality shadow packs in Cemu 1.8.0b with GITech's ZBOTW ReShade.
If you have any comments or Questions, please feel free to ask! Cheers! :-)
--------------------------------------------------------- About THE REGNR8 CHANNEL --------------------------------------------------------- We create content that covers:
--------------------------------------------------------- Other Credits --------------------------------------------------------- Thanks to Slashiee and Flocker at the Cemu Discord for help on this! ... https://www.youtube.com/watch?v=cF5ot72LyxU
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Cemu 1.5.3 VS 1.5.2 Super Mario 3D World Comparison on iGPU Intro#3/4
Intro #3/4 of a series comparing the advancements between the Patreon builds of Cemu 1.5.3 and Cemu 1.5.2.
With each new build we continue to see advancement. Here, most notably is the work done on true RGB.
If you have any comments or Questions, please feel free to ask! Cheers! :-)
Please feel free to share!
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My Specs:
Processor: Intel G3258 Overclocked @4.5GHz
Motherboard: ASUS z97-A/3.1
RAM: 16GB Kingston HyperX Fury
Wii U Pro Controller
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Emu•Nation! #EmuNation
CEMU 1.5.2 Integrated Intel GPU Test - Zelda Twilight Princess HD Title Screen
Test of CEMU 1.5.2 using Intel's Integrated GPU.
This is going to be an ongoing series using Zelda TP HD to document the progression of this already amazing emulator.
This is using the integrated intel graphics chip on the G3258 processor. There is no discrete graphics card!
1.5.2 brings new improvements but also new instability issues (which can be expected). There have been new graphical glitches as well as issues with sound cutting out leaving the testing environment completely silent.
If you'd like to support the project, check out the link below!
Also, if you have any questions, feel free to ask!
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My Specs:
Processor: Intel G3258 Overclocked @4.4GHz
Motherboard: ASUS z97-A/3.1
RAM: 16GB Kingston HyperX Fury
Steam Controller (wired)
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Help support development of CEMU and download it to try for yourself at: http://cemu.info/
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Emu•Nation! #EmuNation
PART 5
Test of CEMU 1.5.1 using Intel's Integrated GPU.
This is going to be an ongoing series using Zelda WW HD to document the progression of this already amazing emulator.
Improvement is considerable since 1.4.2 and I have to give serious kudos to the CEMU team. If you'd like to support the project, check out the link below!
Also, if you have any questions, feel free to ask!
My Specs:
Processor: Intel G3258 Overclocked @4.5GHz
Motherboard: ASUS z97-A/3.1
RAM: 16GB Kingston HyperX Fury
PS3 Controller (wired)
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Help support development of CEMU and download it to try for yourself at: http://cemu.info/
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?? ???????: https://www.patreon.com/join/JeremyKingTech ?
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??? ???????: http://www.JeremyKing.tech/
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Emu•Nation! #EmuNation
CEMU 1.5.2 Integrated Intel GPU Test - Zelda Wind Waker HD Game Play #8
Test of CEMU 1.5.2 using Intel's Integrated GPU.
This is going to be an ongoing series using Zelda WW HD to document the progression of this already amazing emulator.
This is using the integrated intel graphics chip on the G3258 processor. There is no discrete graphics card!
1.5.2 brings new improvements but also new instability issues (which can be expected).
If you'd like to support the project, check out the link below!
Also, if you have any questions, feel free to ask!
---------------------------------------------------------
My Specs:
Processor: Intel G3258 Overclocked @4.4GHz
Motherboard: ASUS z97-A/3.1
RAM: 16GB Kingston HyperX Fury
Steam Controller (wired)
---------------------------------------------------------
Help support development of CEMU and download it to try for yourself at: http://cemu.info/
---------------------------------------------------------
Subscribe: https://goo.gl/3A0k58
Facebook: https://www.facebook.com/REGNR8/
Twitter: http://goo.gl/MKVsVe
Google+: https://goo.gl/RQTqgu
Website: REGNR8.com
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#ZELDA #BOTW #GLITCH
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About This Video
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The Master Sword Has Returned To The Forest Glitch | Zelda Breath of the Wild Tutorial
This is a video tutorial based upon the original Video by Versat13: https://www.youtube.com/watch?v=E54vafqL6Pw
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Tutorial
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What can you do?
1. You can duplicate items like weapons or shields
2. You can trigger an unused/hidden animation where the Master Sword flies off into the sky having the game notify you that the Master Sword has returned to the forest from where it came.
Glitch Steps:
1) Steal all enemy weapons and drop your multi-shot bow for them to pick up
2) Drop your 10 multi shot bows so enemies pick them up and start shooting at you!
3) Run beyond the entrance of the cave. For the most part the archers will all stand together and shoot at you from a distance which should give you the opportunity to avoid the arrows as best you can. The archers may move over time as you attempt the glitch, just keep a good distance and try to avoid the arrows!
4) This is where the memory glitch occurs. Wait until there are a lot of arrows flying and hit start to enter your inventory screen. You'll know that the memory glitch is optimal when Link starts to loose clothing, his hair, weapons or even entire parts of his body as seen here.
5) Equip the master sword and then exit out of the inventory back into game play!
6) With the master sword equipped, next time there is another volley of arrows, pause the game to enter your inventory again.
If you have the Master sword equipped and Link is missing equipment objects or parts of his body, now is the best time to equip a different weapon. It doesn't matter what you choose but I suggest you select one of the bokoblin weapons that you recently just picked up instead of a weapon you'd like to keep.
Another indicator to tell you that this glitch will probably work is that you will not hear the regular sound effect that plays when you equip a weapon.
7) Unpause the game and return to the gameplay with the new weapon. Do not use the weapon. Next time there are a lot of arrows again, hit start to return back to the inventory.
- If you see Link holding the master sword instead of the new weapon that you just equipped - while at the same time your inventory screen is telling you that this new weapon is actually equipped instead of the master sword, then you're *almost there*!
8) Drop that equipped weapon. Now prepare yourself! THIS IS THE MOMENT YOU'VE WORKED FOR!
The moment you unpause and leave your inventory, the master sword will FLY UP INTO THE SKY AND RETURN TO THE FOREST!
9) PROFIT!!
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About THE REGNR8 CHANNEL
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We create content that covers:
Tech Reviews √
Gaming √
Geek Culture √
Tutorials √
This channel covers PC tech, gaming and post production related content. Reviews, tutorials/guides will also be found here.
It is also the home of the Cemu Wii U Emulator show "Cemulated!".
Hosted by J.King (@JeremyRJKing)
SUBSCRIBE: https://goo.gl/3A0k58
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Socials
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SUBSCRIBE: https://goo.gl/3A0k58
DISCORD: https://discord.me/REGNR8
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WEBSITE: REGNR8.com
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System Specs
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CPU: Intel i7 5820K Overclocked @4.4GHz w/XMP
GPU: ASUS GTX 1060 STRIX OC 6GB
MOBO: ASUS SABERTOOTH X99
RAM: 32GB Kingston HyperX Fury
CASE: Phanteks Enthoo EVOLV ATX
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Gear
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Controller: Wii U Pro Controller w/ MayFlash Adapter
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Music
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ReMix: The Legend of Zelda: Skyward Sword "Fi, Emissary of the Goddess"
http://ocremix.org/remix/OCR03482
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Other Credits
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...
https://www.youtube.com/watch?v=4i0RjpDIp_o