Yesterday, I got things set up so the troll in my game can see nearby players. Next, I need it to detect when the player gets too close, and deal some damage to them.
During the stream, I realised I needed to refactor my entity storage thanks to some advice from a viewer.
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https://www.youtube.com/watch?v=-EPgYt2TQjo
I am building a survival crafting MMO in Unity3D and Typescript.
I live stream most weekdays at 10:00am Sydney time (0000 UTC, 0200 CET, 1700 PDT, 2000 EDT). Subscribe for my fortnightly devlog.
Last time, I got server-side "terrain scatter" (trees, stones, etc) showing in the client, and made a start on implementing client-initiated commands.
Today, I will be continuing with that work, aiming to implement server-side inventory and resource harvesting.
* Support me on Patreon: https://www.patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
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https://www.youtube.com/watch?v=ZH6BHWyBGoU
I am building a survival crafting MMO in Unity3D and Typescript.
Yesterday, I got the troll doing damage to the player, and making sounds.
Today, I will be working on getting the troll in my MMO moving a little - just working on rotation for now.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
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...
https://www.youtube.com/watch?v=31ml1xZdJqQ
In this episode, I expand my hexagonal terrain so that it is effectively infinite.
Links:
[1] Amit Patel's Red Blob Games: https://www.redblobgames.com/grids/hexagons/
[2] Sander Evers' Hexagonal Tiling: https://observablehq.com/@sanderevers/hexagon-tiling-of-an-hexagonal-grid?collection=@sanderevers/hex
[3] Sander Evers' Hexmod Representation: https://observablehq.com/@sanderevers/hexmod-representation?collection=@sanderevers/hex
I'm making a crafting survival game. Join me as I learn how to make a game in Unity 3D.
#gamedev #devlog #unity3d
Unity Devlog Playlist: https://youtube.com/playlist?list=PLDoi_MGZ3AYP6SgD7YWWPWCaP08CDzJ1b
Contents:
0:00 - Episode #12
0:38 - Hexagonal Chunk Theory
4:00 - Multiple Chunks
5:43 - Chunk Streaming
9:49 - Demo Time
Follow me on Twitter: https://twitter.com/Island54Games
And Reddit too: https://reddit.com/r/island54
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
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https://www.youtube.com/watch?v=3KCf1QDsSD8
I am building a survival crafting MMO in Unity3D and Typescript.
Yesterday, I started improving my netcode.
Today, I will be continuing with that work. Hoping to have fast-moving and nearby entities prioritised over less-frequently-changing or far away entities.
* Support me on Patreon: https://www.patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
...
https://www.youtube.com/watch?v=5tEFkK87Bqg
In this episode, I implement most of the services I need to make my game support lots of players at once.
I'm making a crafting survival game. Join me as I learn how to make a game in Unity 3D.
#gamedev #devlog
Links:
[1] Island54 Discord Server: https://discord.gg/JKgW9WY9qb
Unity Devlog Playlist: https://youtube.com/playlist?list=PLDoi_MGZ3AYP6SgD7YWWPWCaP08CDzJ1b
Contents:
0:00 - Episode #16
1:06 - Testing the Session Manager
2:17 - Implementing the UDP Receiver
4:10 - Other Services
4:48 - What's Left?
Follow me on Twitter: https://twitter.com/Island54Games
And Reddit too: https://reddit.com/r/island54
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
Credits:
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https://www.youtube.com/watch?v=KIexZFTI1vU
In this week's episode, I add player onboarding and do my first play-test.
Ukraine mega Bundle : https://prf.hn/l/MdEOG5P
I'm making a crafting survival game. Join me as I learn how to make a game in Unity 3D.
#gamedev #devlog #unity3d
Unity Devlog Playlist: https://youtube.com/playlist?list=PLDoi_MGZ3AYP6SgD7YWWPWCaP08CDzJ1b
Contents:
0:00 - Episode #09
0:39 - Onboarding
1:48 - Playtesting
4:28 - Comments
Follow me on Twitter: https://twitter.com/Island54Games
And Reddit too: https://reddit.com/r/island54
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
...
https://www.youtube.com/watch?v=E_xIt81zmbA
I am building a survival crafting MMO in Unity3D and Typescript.
Last time, I finished up my current work on my server-side "Pick-up" and "Drop".
Today, I will be working on testing, fixing and integrating my new netcode that aims to reduce the amount of traffic sent to the client by several orders of magnitude.
* Support me on Patreon: https://www.patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
...
https://www.youtube.com/watch?v=9RW_tk87zdc