The finale of the Forbidden Pyramid 3-episode reload arc.
"Keen 4: Secret of the Oracle is the first episode in the Goodbye, Galaxy! series. Keen must explore the Shadowlands to find and rescue members of the High Council of Gnosticus IV who have been kidnapped by the Shikadi."
from http://www.shikadi.net/keenwiki/Keen_4:_Secret_of_the_Oracle
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https://www.youtube.com/watch?v=kzxGgpoPcHk
The quick grabs are mostly grabbed, time to get some more breathing and depth ability using some iron extraction. Also: learning about bases!
Have a Summah!
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https://www.youtube.com/watch?v=5Oyqf5qTn70
Commander Keen uses the wetsuit to rescue the last missing council member and consults the oracle.
"Keen 4: Secret of the Oracle is the first episode in the Goodbye, Galaxy! series. Keen must explore the Shadowlands to find and rescue members of the High Council of Gnosticus IV who have been kidnapped by the Shikadi."
from http://www.shikadi.net/keenwiki/Keen_4:_Secret_of_the_Oracle
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https://www.youtube.com/watch?v=AjGh4QKvDKI
I would do anything for the benefit of The Tower. The Tower is Love, The Tower is Life.
About SimTower (from Wikipedia):
SimTower: The Vertical Empire (known as The Tower (ザ・タワー Za Tawā?) in Japan) is a construction and management simulation video game developed by OpenBook Co., Ltd. and published by Maxis for the Microsoft Windows and Macintosh System 7 operating systems in November 1994. In Japan, it was published by OpenBook that same year and was later released for the Sega Saturn[1] and Sony PlayStation[2] in 1996. The game allows players to build and manage a tower and decide what facilities to place in it, in order to ultimately build a five-star tower. Random events take place during play, such as terrorist acts that the player must respond to immediately.
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https://www.youtube.com/watch?v=PelNIBdad8M
Commander Keen redoubles his efforts as he makes some progress through the Caverns of Despair.
I had f.lux on by accident while recording this one, you can see the sunset making the screen redder toward the end of the video.
More on the mod can be found
http://www.shikadi.net/keenwiki/Commander_Keen%27s_Valentine_Bash
and
http://www.pckf.com/viewtopic.php?t=2616
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https://www.youtube.com/watch?v=LFx8gVMt7bE
Once I can find my way past this rampart type thing I can enter the throne room and then-- and THEN...
"Keen Dreams, or Commander Keen in Keen Dreams, is a Commander Keen game created after the Keen 3 and before Keen 4, and is often considered "Keen 3.5" or otherwise as coming in between the two main series of Keen games. It is notable for its lack of a pogo stick, Neural Stunner or raygun, with Keen using Flower Power to temporarily incapacitate foes. It also lacks SGA lettering, presumably because the game doesn't take place in space. The game centers around a general theme of vegetables.
The episode was not widely released until some time after the Goodbye, Galaxy! series, often earning it the title of the "Lost episode."
Keen Dreams was ported to the Android platform by the Super Fighter Team and released in June 2013. It can be downloaded from Google Play.
In September 2014, a community funded effort purchased the rights to Keen Dreams and released the source code under the GPL. It is available on GitHub."
http://www.shikadi.net/keenwiki/Keen_Dreams
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https://www.youtube.com/watch?v=6ZZq3KYS0nA
Rage Crackrock has to jump up and down the stairs a couple times because of that bug that makes those annoying, high-pitched beeps; and because I pushed the wrong button.
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https://www.youtube.com/watch?v=ef85RkqQK44
Shit balls. A nice bit of crashing as I get into the action in round 1, followed by a nice bit of failing to pilot and gun a trial Cataphract.
patch notes:
Gameplay
Weapons
- Flamer damage increased to 0.7 (up from 0.4).
- Machine Gun damage increased to 0.1 (up from 0.08).
- Pulse Laser Normalization (See Command Chair post on this).
- Small Pulse Laser damage up to 3.4 (up from 3.0) and heat lowered to 2.4 (down from 3.0).
- Large Pulse Laser damage up to 10.6 (up from 10.0) and heat increased to 8.5 (up from 7.3).
Bug Fixes
- Extended view distance on many buildings on River City to solve problem where low spec machines were seeing through buildings or buildings were disappearing completely potentially revealing hidden 'Mechs.
- Fixed various level stuck bugs.
- Fixed some issues that were occurring in the Front End.
- Made more improvements to the bandwidth costs.
- Fixed a few crash issues some users were having.
General
- Improved Lance and Team order icons for better visibility on the compass, mini-map and battlegrid.
- The F9 button displaying FPS and location has been removed and is being reworked.
We thank you for your patience and we look forward to seeing you on the battlefield!
The MechWarrior® Online™ Team
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https://www.youtube.com/watch?v=xwTGPr-6fxY