I had puppeteer equipped from earlier, because it sounded cool. I thought the move itself was used during combat, to gain an advantage. This was the first realization I had that it could be used for progressing quests.
GM2. THE TEMPLE OF SCAR (FIRST TWO CHESTS NO DEATH): A full 29 minute two chest run in Temple Scar, no deaths. Practicing for the full run. This includes the loading screen at the beginning. Build listed below.
CONSUMABLES USED: YES (3 PURPLE)
The run was done on my (494) Masterwork Ranger.
I plan to further push the build into GM3.
Screenshot of build: https://imgur.com/a/AEVdw3r
Build guide: https://youtu.be/MTnit_Z5Zr4
-build requirements-
venom darts, sticky grenade, siege breaker (offhand sniper), tip of the spear, cooldown reduction
-quick overview-
most of the damage comes from combo + blast increase (nade), and cooldown reduction. the constant venom darts will ensure that you take the combo on detonation. you can usually fire one right before the grenade detonates. acid debuff also provides a group damage increase on the targets.
spam nades and darts, pretty simple! use your gun to help with shielded enemies. successful combo heals you for 40% hp (unlimited range) and will heal/rez the group members AOE around your javelin (tip of the spear MW mod). use siege breaker to freeze big elites, save ammo for only 3 shot freezes. main gun can by anything (flex spot). i chose thunderbolt of yvenia for the extra damage to shields (lightning proc).
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https://www.youtube.com/watch?v=1-s9BYoG3UI
From the perspective of a level 50+3 SS/Invuln Brute, hero side. An 8 minute video showing a Hamidon raid, and successful kill. Cool costume 02:07. Hamidon engaged 02:40. Hamidon killed 04:33. Vet level and character screen 07:27.
When I first attempted Hamidon, the server was new and people were still gearing out. Because of this, we all died horribly.
This time around, a stronger group with better gear had been put together. What a SWEET LOOKING boss.
"The Hamidon was once a zealous scientist named Hamidon Pasalima. Using hideous dark magic and his own genetic genius, he transformed himself into the god-like monster that would spawn the Devouring Earth and threaten the entire world." https://paragonwiki.com/wiki/Hamidon
Build overview (this was at vet level 6, also see Arch-villain kill videos for a newer build): https://youtu.be/uFhZwxlf8KE
UPDATED BUILD** at vet level 156 https://imgur.com/a/A8WkFEc
Key server info: https://score.savecoh.com/
Build guides (archived): https://web.archive.org/web/20120907031318/http://boards.cityofheroes.com/showthread.php?p=578371#post578371
PVP info: https://paragonwiki.com/wiki/Player_vs_Player
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https://www.youtube.com/watch?v=7tXOE4appo0
SWTOR MMORPG. BUILD GUIDE. Bounty Hunter - Powertech, Advanced Prototype spec. In this video I discuss my PVP build rotation for my Powertech, and showcase 2 PVP matches at the end. 00:49 PT bug, 02:30 build discussion, 06:08 full rotation, 09:42 talents overview, 21:51 match 1 starts, 23:58 I'M COMING FOR YOU, 26:09 who is shooting me, 27:07 NOOO, 27:46 match 1 final score, 31:56 match 2 begins, 37:40 OHHHHH, 41:50 match 2 final score, 42:30 final thoughts.
link to build: https://imgur.com/a/s6VUl1E
Name: Mybek
Server: Star Forge
Spec: Advanced Prototype, Powertech
Level and gear: 75, ilvl 306, 3/6 set pieces (Meteor Brawler)
*still gearing the PT, need 4 piece and 6 piece of Meteor Brawler and to fully augment slot those pieces.
Game is free to play, and now on Steam!
https://store.steampowered.com/app/1286830/STAR_WARS_The_Old_Republic/
#swtor
#mybek
#GUIDE
#insan3d
#gameplay
#mmorpg
#build
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https://www.youtube.com/watch?v=2_odCwbNLjA
POE. EARLY MAPPING BUILD. Video shown is at 22 hours played, and just starting to map. Very easy to play, and has a LOT of growth left. Will be progressing into the late end game. 00:22 character sheet, 00:32 map selection, 00:46 map 1 begins, 04:28 enter boss 1 arena, 04:56 boss 1 dies, 06:02 showing the scuffed armor setup, 07:06 my cool cosmetic hat, 07:28 second map, 08:10 map 2 begins, 08:32 successful cassia, 13:39 enter boss 2 arena, 13:50 boss 2 dies, 14:20 begin going over build, 14:38 talents, 17:37 damage stacking discussion, 19:39 ascendancy, 22:25 final thoughts.
Link to talents and gear: https://imgur.com/a/bSfQKfM
"MORE" multipliers info: https://imgur.com/bgFyA4l
The idea is to queue up a huge bleed by stacking as many "more" multipliers as possible.
Just put down a totem, buff with a warcry, and then hit earthquake (EQ). Stay mobile, and tap EQ as you run around. Very easy to play, and runs smooth. Gear in the video is super scuffed. WILL update as I progress.
update(1): I had Brutality support slotted with EQ. I have since swapped it out for Melee Phys support, since I need to run further tests with bleed damage. Once I get a 6-link chest, the last slot is still open for discussion. In the bleed calculation above, I use melee phys support.
update(2): I had originally thought a critical strike from a physical attack causes a bleed (in addition to the separate stat "chance to inflict bleeding"). I'm not sure if this is true anymore, according to the wiki " A critical strike that deals elemental damage also inflicts elemental ailments: ignite from fire damage, freeze from cold damage, and shock from lightning damage.", but it does not mention a physical hit causing a bleed from a critical strike.
update(3): slotted out phys reflect reduction nodes (still died at 13% phys reflect immediately), went over and got the dirty techniques 3 nodes (includes 20% more bleed chance). Up to 90% bleed chance now.
update(4): swapped out the two crit nodes areas for HP nodes on the talent tree, few other talents rearranged. **updated imgur link to include the new talent nodes as of this update.
Path of Exile is free to play! And is on steam.
https://www.pathofexile.com/
https://store.steampowered.com/app/238960/Path_of_Exile/
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https://www.youtube.com/watch?v=13OQVXB2PU8