This is a cellular automaton that I came up with. YouTube compression kinda ruins it, so I highly recommended you watch in highest quality you can, and also download the project to see it for yourself :)
Source: https://github.com/Hopson97/Empire
Download: https://drive.google.com/open?id=0B-bhEaACRE65dVFxdWUzbzA4d2M
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NEWER VERSION:
Just some QoL improvements:
https://drive.google.com/open?id=0B-bhEaACRE65bTZMMk4xeU1MaXM
You can now press WASD to pan around, as well as you arrow keys to zoom in/ out
Runs faster
People wrap (eg, if they go to edge then they go to other side
To see stats, roll mouse over the sigma symbol.
Dead colonies are removed from the list.
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Rules: https://github.com/Hopson97/Empire/blob/master/README.md
Enjoy!
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=3mgGQR6oGxI
Technically I already made this, but I felt like I did a poor job, as many people commented with issues.
So I decided to recreate it :)
In this video, we set up SFML and CodeBlocks.
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DOWNLOAD SFML: https://www.sfml-dev.org/download
DOWNLOAD CODEBLOCKS: http://www.codeblocks.org/downloads/26
SOURCE CODE: https://pastebin.com/DdeQ6vQw
=========================================
LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=fcZFaiGFIMA
Coways Game of life is a very famous cellula automaton, created by John Conway.
In this video, I implement it in C++ and SFML.
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DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/tag/v1.1
SOURCE CODE: https://github.com/Hopson97/CellularAutomaton
=========
RESOURCES:
https://en.wikipedia.org/wiki/Conway%27s_Game_of_Life
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MUSIC USED:
Silver Star - Traffic
Doom Original - Level 3
=========================================
LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=WVCM3Rv4VV8
START FROM PART ONE: https://www.youtube.com/watch?v=GACpZp8oquU
Welcome back to my Creating Minecraft series!
This time it is all about a rewrite of the clone, with new exciting features.
Enjoy!
Music:
[00:00] Mother 2 - Fourside ( https://www.youtube.com/watch?v=zoWNTcP1uqM ) [01:05] Super Mario Galaxy - Star Festival ( https://www.youtube.com/watch?v=Ih9KffOGPBk ) [02:06] Ken Silverman - NEATSONG.kdm ( https://archive.org/details/youtube-2GDU4z5bztQ ) [03:02] Kirby and the Rainbow Curse - Milky Way Wishes ( https://www.youtube.com/watch?v=YYXHHb0xPdA ) [03:35] Terraria - Underground Hallow ( https://www.youtube.com/watch?v=vDplQwPnhjs ) [04:34] SoundGarden - Black Hole Sun (8 bit) ( https://www.youtube.com/watch?v=Srzq7X6zYLo ) [05:22] Tales of Phantasia - Final Act (SNES) ( https://www.youtube.com/watch?v=AB__iGAZ1DU )
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You can view the source here:
https://github.com/Hopson97/HopsonCraft
But note, there is nothing there really due to a massive code overhaul, but you can view source of a similar Minecraft project I made here:
https://github.com/Hopson97/MineCraft-One-Week-Challenge
__________
Feel free to contribute!
Also, download the game here: https://drive.google.com/open?id=0B-bhEaACRE65MDJLWC05Z0ZjR2s
PS: I have been revising for exams, hence why no videos for a very long time. I have been creating this video in my breaks.
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=ujGW5y1x7Jg
When I create videos on creating games, I am going to be using this framework that is shown being made in this video. It's nothing too fancy, but it will help save time in future videos :)
Source:
https://github.com/Hopson97/SFML-Game-Framework
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=J_ZnUpXGMmg
Hello everybody! This time, I will be creating Wire World, which is little bit different than some of the other cellular automatons i have made, but still quite cool none the less :) Hope you enjoy!
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DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/
SOURCE CODE: https://github.com/Hopson97/CellularAutomaton/tree/master/Source/WireWorld
=========
RESOURCES:
Wikipedia: https://en.wikipedia.org/wiki/Wireworld
Images:
http://psoup.math.wisc.edu/mcell/pow.html
http://www.mathpuzzle.com/26Aug2002.htm
https://www.quinapalus.com/wires11.html
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MUSIC USED:
Rayman 1 - Betilla The Fairy
Dragon Quest IX - The Sun Gathering Village
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance
Donkey Kong - Snowbound Land
Ken Silverman - DRIFSNG2
=========================================
LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=p9quENRDW00
In this video I will be creating Brian's Brain cellular automaton using C++ and SFML.
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DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/
SOURCE CODE: https://github.com/Hopson97/CellularAutomaton/tree/master/Source/BriansBrain
=========
RESOURCES:
Wikipedia: https://en.wikipedia.org/wiki/Brian%27s_Brain
=========
MUSIC USED:
Beyond Good and Evil - Frame of Mind
Cave Story - Hero Bad Ending
=========================================
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=ALQO0KtnV4E
In this video I will create a clone of Space Invaders using the C++ programming language, and using SFML for graphics and audio. Thanks for watching :)
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DOWNLOAD: https://github.com/Hopson97/Hopson-Arcade/releases
SOURCE CODE
https://github.com/Hopson97/Hopson-Arcade
=========
MUSIC USED:
Ratchet and Clank - Wuplash Nebula
Beyond Good and Evil - Frame of Mind
Dragon Quest 6 - Pegasus
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance
=========================================
LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=MkpxwsybNPo
The strategy design pattern can help make code more readable, maintainable when you need to be able to select an algorithm during the run time of a program.
This is done through the use of polymorphism.
Firstly I show how code can be bad when not using it, and then show the same code, but written using the pattern in mind.
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SOURCE CODE: https://github.com/Hopson97/design-patterns-explained/tree/master/strategy
=========
RESOURCES:
More info on strategy pattern:
https://refactoring.guru/design-patterns/strategy
=========
MUSIC USED:
Ken Silverman - PREPSONG - https://www.youtube.com/watch?v=XbSHkB3vF4w
Pokemon DP - Route 209 - https://www.youtube.com/watch?v=bw_iFKE5QBE
Banjo Kazooie - Main Title - https://www.youtube.com/watch?v=dQNAVqW1shA
Banjo Kazooie - Pause Screen - https://www.youtube.com/watch?v=BWzc_jgpIzg
Orchard Media - Square Hill (Spyro) - https://www.youtube.com/watch?v=vKYia8vKp2Q
Tales of Phantasia - The Final Act - https://www.youtube.com/watch?v=4Ja7PJUkvyk
Ken Silverman - DRIFSNG22 - https://www.youtube.com/watch?v=x2qAjf4sGZE
=========================================
LINKS:
GitHub:
https://github.com/Hopson97
Discord Server:
https://discord.gg/DeEhUXY
Support me on Patreon:
https://www.patreon.com/Hopson
Follow me on Twitter:
https://twitter.com/Hopson1997
Follow me on Twich:
https://www.twitch.tv/hopsonn
Subscribe to the subreddit:
https://www.reddit.com/r/HopsonCommunity/
Community Channel:
https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=CPK3sg6YnjI