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The Evil Within 2 (Part 11) | Beacon
The Evil Within 2 Walkthrough Gameplay (Part 11) | Beacon

The Evil Within 2 is a survival horror video game developed by Tango Gameworks and published by Bethesda Softworks for PlayStation 4, Windows, and Xbox One. It was released worldwide in October 2017 and is the sequel to 2014's The Evil Within.

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Similar to its predecessor, the game is a survival horror game. Played from a third-person perspective or a first-person perspective, the player assumes control of detective Sebastian Castellanos, who must descend into the world of Union to rescue his daughter, Lily. There are five difficulty modes, namely Casual, which producer Shinji Mikami recommends, Survival, Nightmare, which is the setting recommended for players who enjoyed the difficulty curve in the previous game, Classic, which is mostly identical to Nightmare, but limits the amount of saves and removes upgrades, and Akumu, which is also mostly identical to Nightmare, but causes the player to die in a single hit from anything. In The Evil Within 2, maps are larger and there are multiple ways for players to advance in a level. The player is also given an item known as "The Communicator", which helps to highlight the objectives, resources and enemies featured in the game's world. It also reveals Resonance points, which provides hints regarding what had happened in the world of Union. Players can explore the map area freely to complete side objectives and scout for resources, which are scarce. Players can engage in direct confrontation with enemies using weapons like guns, or use stealth to prevent themselves from being noticed or sneak behind enemies to kill them silently.

The game features a crafting system, in which players can gather resources to craft new items such as ammo. Players can craft items at any time in the game, but doing so in a workbench requires fewer crafting materials. A customization system is also present. The Green Gel, introduced in the first game, can be used to customize Sebastian's abilities, which are divided into five different trees: health, stealth, combat, recovery and athleticism. Weapons can be customized using the weapon parts players collected through exploring Union.

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