The first set of maps we will be doing are actually in the first game, but the defending COs have been changed around. Originally, this was Olaf, but is now Andy. Trying to match up to the first game, I bring Max here so you can see how badly he was nerfed and Andy received some buffs of his own.
There is not really much in terms of strategy here. The map is small with only a couple bottlenecks that do have ways around them, so we can just rush in there and smash everything. Sadly, if you want the S, you will need to do things a little faster as I narrowly miss the ranking. I can go back later and try to do it, but this is just a demonstration of how things have changed. Now, if you're wondering, I do intend to do all of the maps, I just need to unlock specific COs first as otherwise you will be seeing a LOT of Orange Star as I work my way through the campaign and unlock others. You will eventually see a spoiler here, but I will mark the video accordingly. ... https://www.youtube.com/watch?v=FW4rnjphWRo
For the next part of our investigation into the intruding beasts, we head to the first hospital we have seen in the series to date. There, one of the residents/assistants was attacked by the beasts, but he was not able to remember much. However, a visually impaired patient heard some things that reveals that there are people pulling the strings behind the attacks. Now we just need to head to Mainz for the finale. However, there is a bit of busy work we will need to tackle first...
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https://www.youtube.com/watch?v=9VoyMB1a7Xo
I am not putting the HR tag in there as Rajang only appears in HR.
As for Rajang itself, it has the pants that we need for the Pierce set (currently nerfed as of 3.0), so I had to fight him a few times. He does not drop a gem, but we need his "Super Saiyan" fur it.
Rajang has two transformations that he uses with the last one being blade resistant, meaning guns are the ideal for dealing with him. His arms can break, but I intentionally aim for the horns. I mention this as we don't need either part, but if you want to maximize your yields, you can try for both. I think you will need Partbreaker to actually break everything as it will die long before you can break everything otherwise.
Anyway, the trick to him is knowing when to reload as that is when you are most vulnerable. You can end up eating a flurry of punches or a Final Flash if you time it poorly. Otherwise, stay on your toes and you can pick off the beast and get the next piece of the larger set.
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https://www.youtube.com/watch?v=Ir2FYRXnUL8
The story is the same, but this time the incoming enemy is overwhelming in numbers. So much so that even the units I am hiding around the HQ are found as the deluge pour in. However, Lash doesn't have the means to break the defending medium tank I have guarding the HQ, especially since I make sure to cripple the heavy units for that very reason.
Anyway, the map is a harder version of the Grit introduction map, namely due to the fact that you don't have Grit's bonuses. Adder is annoying in being able to jump distances with his power, but Lash becomes pretty much immortal, meaning her super turns are best spent repositioning for the following turns. Anyway, just make sure to guard the HQ and you can power through and push deeper to the conclusion of the Yellow Comet campaign.
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https://www.youtube.com/watch?v=YDUIc4MvZB8
Another one of the new monsters of the game, and this is the one we will be getting the remainder of our sleep stuff from. I have not tested doing this fight with sleep immunity, but as long as you can steer clear of the breath or bring energy drinks, there shouldn't be anything too outlandish in this fight. In my case, his long serpentine body means Pierce makes short work of him, but that is the story for most of the cast.
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https://www.youtube.com/watch?v=H6zQEe5etAk
There is no combat to be found here, but we do pick up one of the Guardian fish, so if you're interested, stick around. Mainly, we just play out the story segments here and then start conversing with people. We do the minigames, but none of the bonding stuff yet. Sadly, I did not get to all of the locations in the span of this video, so that is where we will be picking up in the next one. Then there will probably be one more video where I actually do the quests and bonding events.
The important thing to note here is that I do not have enough points for all the events, so at least one of the girls will have to be left behind. Speak now if you have a preference!
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https://www.youtube.com/watch?v=j1Jp19TtGRM
Now we kick off NG+ proper. From this fight, hopefully you can see why I wanted to start with the mental battle. You only have five characters here to fend off the bandits, and they outnumber you and have more strength than you. As ridiculous as it may sound, this is one of the hardest fights in NG+, especially since you have to sacrifice one of these characters in your ending route.
I think your best chance is to try to poke at them while you fall back down the dock. Serenoa and Frederica have long range attacks that you can use to chip away at the enemy before they can reach you. I don't think there is much merit to trying to use an oil jar with a fire spell to get a little bit of chip damage as you need Frederica's TP and she hits extremely hard. If you lose her before wiping out the majority of the bandits, you will probably lose.
As for Roland, I have him pulling two bandits on a chase, poking at them with his abilities. He can outrun them, and if you line things up, you can Rush through them and race over to the rest of the group with them chasing after him. This can give you a little extra DPS that may finish someone off before the group as a whole arrives.
The good news is that for the next fight, we can use the rest of our cast, but the fight after that will be a different chapter, and as such, I will be showing it in its entirety.
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https://www.youtube.com/watch?v=5RkH1KuWhnE
Here we have the true ending, the happy ending of the game as the thumbnail implies. There are bad endings, which I will be putting up tomorrow, but for now you can savor the happiness of the new couple. I did enable the adult content here, but cut out the CGs just so you can see a couple of the events play out differently. From what I can tell while trying to get this, affection points are not enough as there seem to be specific flags you must trigger. Find those, and have enough points, then you can do as you see here.
Anyway, with this, we have a request complete and I will be returning to a previous project to bring it to conclusion. If you didn't know any better, you might think I had this whole thing planned in advance. Who knows?
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https://www.youtube.com/watch?v=yxtj20idCa8
I did not mean to end this on a cliffhanger. With that out of the way, the trip ends and we return home to resume daily life. Erilynn spends her time pondering the amulet and trying to figure out who may have had it. Other than this, she opts to get her volunteer work out of the way, which brings a new fleabag into the group. This game is going to the dogs...
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https://www.youtube.com/watch?v=WlIheeO5VcM
Watch it quick before it gets pulled down. I removed the battles from here so you can see the scenes and namely get an idea of how it differs compared to Cube or even some of the other characters.
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https://www.youtube.com/watch?v=BemUsu2VHZo