Hero in the Shadows Drenai Series Book 9 Written by David Gemmell Narrated by Sean Barrett
The ruined city of Kuan Hador reeks of dark mystery. Shunned by brigands and merchants alike, it is home to fearsome wild things and legends that freeze the blood--tales that speak of slavering white beasts, locked behind a powerful wall of spells, who possess an insatiable appetite for death. Millennia have passed since they were bound, and the spell of imprisonment has begun to fade. Soon the foul minions will be free to wreak a horrible vengeance against all that lives.
But no army waits to oppose them, only a ragtag group of unlikely heroes. Leading them is the mysterious Gray Man, an enigmatic figure with a blood-drenched past who has killed for principle and for payment--a man of destiny known throughout the lands of the Drenai as Waylander the Slayer . . .
Someone-or some thing-has kidnapped the dreaded Demon Earth. If he isn't found, the very fabric of our world will unravel, removing the Earth's gravitational field, and, incidentally, that of the magical land of Xanth as well! To combat this dastardly deed, six bold adventurers must locate the mysterious object known as the Swell Foop, and wield it in a deadly cosmic contest against an awesome enemy.
The twenty-fifth exhilarating episode in Piers Anthony's fabulous saga of Xanth, Swell Foop blends laughter and romance, wonder and danger, in one of the most intricate and intriguing tales in the history of the series.
Swell Foop, the twenty-fifth volume in Piers Anthony's bestselling Xanth fantasy adventures, is one of the most intricate and intriguing tales in the history of the series.
The heroes of the High Republic era return to face a shattered peace and a fearsome foe, following the dramatic events of Light of the Jedi.
In the wake of the Great Hyperspace Disaster and the heroism of the Jedi, the Republic continues to grow, bringing more worlds together under a single unified banner. Under the leadership of Chancellor Lina Soh, the spirit of unity extends throughout the galaxy, with the Jedi and the newly established Starlight Beacon station at the vanguard.
In celebration, the chancellor plans The Republic Fair, a showcase of the possibilities and the peace of the expanding Republic - a peace the Jedi hope to foster. Stellan Gios, Bell Zettifar, Elzar Mann, and others join the event as ambassadors of harmony. But as the eyes of the galaxy turn toward the Fair, so, too, does the fury of the Nihil. Their leader, Marchion Ro, is intent on destroying this unity. His storm descends on the pageantry and celebration, sowing chaos and exacting revenge.
As the Jedi struggle to curb the carnage of the rampaging Nihil, they come face-to-face with the true fear their enemy plans to unleash across the galaxy - the kind of fear from which even the Force cannot shield them.
Ga'Hoole is victorious, but far from the great tree, in the bitter ashes of defeat under a full moon, Nyroc is born. And he will be bred to monstrous evil.
Kludd is dead. Nyra, his mate, is determined that her hatchling, Nyroc, will fulfill his father's destiny: the vicious oppression of all the owl kingdoms. But Nyroc is a poor student of evil. A light grows in his heart, fed by scraps of forbidden legend and strange news of a place where goodness and nobility reign. He must summon all his courage to defy his destiny -- and the embodiment of evil that is his mother.
An epic tale of adventure and intrigue, Daughter of the Empire is fantasy of the highest order by two of the most talented writers in the field today.
Magic and murder engulf the realm of Kelewan. Fierce warlords ignite a bitter blood feud to enslave the empire of Tsuranuanni. While in the opulent Imperial courts, assassins and spy-master plot cunning and devious intrigues against the rightful heir. Now Mara, a young, untested Ruling lady, is called upon to lead her people in a heroic struggle for survival. But first she must rally an army of rebel warriors, form a pact with the alien cho-ja, and marry the son of a hated enemy. Only then can Mara face her most dangerous foe of all—in his own impregnable stronghold.
Please note: This content is not for kids. It is for mature audiences only. Just like the original graphic novels, this audio adaptation contains explicit language and graphic violence, as well as strong sexual content and themes. Discretion is advised.
Enter the Dreaming again as the blockbuster audio adaptation of “the greatest epic in the history of comic books” continues in The Sandman: Act II. James McAvoy returns to voice Morpheus, the Lord of Dreams, in this sequel to the number-one New York Times audio best seller. Journey into a world of myths, imagination, and terror based on the best-selling DC comic books and graphic novels written by Neil Gaiman (returning as the Narrator), and lose yourself in another groundbreaking, immersive drama adapted and directed by the award-winning audio master Dirk Maggs.
In the absolutely packed Act II, the dark fantasy resumes and the Sandman expands into the French Revolution, ancient Rome, 19th-century San Francisco, eighth-century Baghdad, and beyond. New and familiar characters abound, voiced by a bright mix of performers, including Kat Dennings, Regé-Jean Page, Emma Corrin, Michael Sheen, Kristen Schaal, Brian Cox, John Lithgow, Jeffrey Wright, and so many more, including fan-favorite narrators Simon Vance and Ray Porter.
Just close your eyes and listen again as the greatest epic continues.
Act II of the audio series The Sandman adapts collected volumes four (Season of Mists) and five (A Game of You) of the comics in their entirety, and most of volume six (Fables & Reflections).
Winged demons gather, silent and unseen, above the city of Usa, their talons long and sharp. Their purpose is clear, as is the prophesy: Upon the deaths of the three kings, the demon riders of the Krayakin will become flesh, free to slake their thirst with human blood - and the stench of evil will cover the land.
Two of the kings are already dead. For the prophesy to be fulfilled, spreading carnage across the world, the Demon Lord must sacrifice the third king: Queen Axiana's unborn child.
When Emperor Skanda disbands his army, the pregnant queen takes flight, pursued by the Lords of the Undead. All hope lies with three ancient heroes, though discarded by the emperor, they are still Drenai soldiers: Bison the giant, Kebra the bowman, and the great swordsman Nogusta - the Demon Lord's greatest foe. But will these warriors - once the best in the land - be enough to stem the tide of gruesome horror that threatens to envelop the world?
A friendly game....
It was just an innocent game of dragon poker. But soon Ogres were high, unicorns wild, and the pot was half a million! Skeeve bluffs his way into a high-stakes game of dragon poker - and wins! But now he's left with Markie, a pint-sized IOU left by a player who went broke. She conjures up a house full of trouble every time she tries to cast a spell. And now the dragon poker champion has challenged Skeeve to a game - with a pot of half a million.
Myth-Chievous....
Skeeve, magician extraordinaire, and his apprentice Massha were sauntering their way through the Bazaar at Diva. Markie, the little girl a gambler has left with Skeeve as a "marker" after a game of dragon poker, was in a nearby tent, trying on some clothes with Bunny, another female member of Skeeve's retinue. "Hasn't Markie been well-behaved?" Skeeve asked Massha. "She said she was in the third grade of elementary school, even though she calls it elemental school...." "Elemental school!" Massha gasped in horror. "We've got to get her back home...quick!" Just then, Markie was kicked out of the tent by its owner. Markie stared at the tent - and suddenly dozens of booths were destroyed by a powerful wind. "Markie blew her cork and summoned up an air elemental, like you learn to do at elemental school," Massha said grimly....
Drawn into a battle against nefarious pirates, Drizzt questions if ‘the greater good’ is worth the cost of innocent lives
A shadowy organization of mages and pirates known as the Arcane Brotherhood has long held the city of Luskan in their power, but corruption now eats away at their ranks. Seeing this as an opportunity to finally defeat their leader, Arklem Greeth, legendary pirate hunter Captain Deudermont hatches a plot that will free the city of the Brotherhood’s iron grip.
Elsewhere, Drizzt and Regis depart for Icewind Dale, where they suspect Wulfgar—having returned his adopted daughter to her biological mother—now lives in isolation. When they cross paths with Captain Deudermont on their journey, the pirate hunter reveals his plans and recruits the duo to fight against the Arcane Brotherhood. But rescuing Luskan from itself proves more difficult—and more violent—than anyone anticipated, leaving all to question if they will destroy the city before they can actually save it.
The Pirate King is the second book in the Transitions trilogy and the twenty-first installment in the Legend of Drizzt series.
New York Times and USA Today Bestseller!
R. A. Salvatore returns with one of fantasy's most beloved and enduring icons, the dark elf Drizzt Do'Urden, in an all-new trilogy full of swordplay, danger, and imaginative thrills.
Centuries ago, in the city of Menzoberranzan, the City of Spiders, the City of Drow, nestled deep in the unmerciful Underdark of Toril, a young weapon master earned a reputation far above his station or that of his poor house.
The greater nobles watched him, and one matron, in particular, decided to take him as her own. She connived with rival great houses to secure her prize, but that prize was caught for her by another, who came to quite enjoy the weapon master.
This was the beginning of the friendship between Zaknafein and Jarlaxle, and the coupling of Matron Malice and the weapon master who would sire Drizzt Do’Urden.
R. A. Salvatore reveals the Underdark anew through the eyes of Zaknafein and Jarlaxle—an introduction to the darkness that offers a fresh view of the opportunities to be found in the shadows and an intriguing prelude to the intriguing escapes that lie ahead in the modern-day Forgotten Realms. Here, a father and his son are reunited and embark on adventures that parallel the trials of centuries long past as the friends of old are joined by Drizzt, Hero of the North, trained by Grandmaster Kane in the ways of the monk.
But the scourge of the dangerous Lolth’s ambitions remain, and demons have been foisted on the unwitting of the surface. The resulting chaos and war will prove to be the greatest challenge for all three.
Timeless is the First book in the Generations Trilogy and the thirty-Fourth book in the Legend of Drizzt series