Now the dodge acts as a very quick way to dodge to the other side of your opponent (As the original version simply carried the momentum of the original dodge, which carried Mario too far) and acts as a quick counterattack in normal play. I still haven't fixed the slowdown yet, but I will get there eventually. Have a good day, guys, and thanks for watching!
And yes, that would be a certain Majin Vegeta character hack placed over Pikachu. What's that for? Maybe something in the future..... :D ... https://www.youtube.com/watch?v=ABGsnfFNew8
In which Peach once again shows off the weapon that surpassed Metal Gear.
Nothing really much to say about this one given its short length even without NG+.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
My Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
My Other Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
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https://www.youtube.com/watch?v=aRHqZ3xjntk
I have an updated run at https://www.youtube.com/watch?v=p90B_AF2otA , which saves about 4 seconds.
In which Marth learns about teleportation and Meta Knight fires literally everyone.
Featuring a timesave of over a minute and 40 seconds through general optimizations, an entire autoscroller skip, and MANY fight skips. For some reason, cutscenes play many frames early when the input file is played back (As opposed to being recorded), and I don't know why. Good news is that this doesn't technically desync the rest of the run, but it's still a pain.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
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https://www.youtube.com/watch?v=jwAEbONiAgU
A supercut of every single time I notably messed up in a speedrun of The Subspace Emissary I did a few days ago. View my most recent TAS of the game (At https://www.youtube.com/watch?v=HDXOUQq2mZ4) to see how one should actually do it.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
My Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
My Other Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
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https://www.youtube.com/watch?v=Rn4PMmIDMr0
In which I get incredibly lucky in several factors. Almost no people targeted me despite my below average play, and the KOs that I acquired were all unintentional.
This game is much more luck based than you'd think.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
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https://www.youtube.com/watch?v=Dh9grtT-Euk
In which Ike "borrows" the Home Run Contest bat and increases his Luck stat beyond what's physically possible.
This is a Tool Assisted Speedrun that aims to complete Classic Mode on the hardest difficulty as fast as possible. Custom equipment and special moves were used; while the equipment was hacked into the game, it was calculated to be possible for the game to randomly generate. The equipment set chosen spawns Ike with a Home Run bat, increases the bat's swing speed by 30%, and gives him a 20% chance to deal critical hits that do 300% more damage. The general strategy for this set is to bat-swing all the main opponents in the five regular fights, and then abuse RNG to get critical hits in the final boss fight against Master Core.
While it seems fairly simple, it was rather frustrating to get everything to play out how I wanted. The CPUs in this game infamously read your own inputs on higher difficulties, which means I had to do some rather obtuse movement in order to play them right into a bat swing in many instances.
The most frustrating thing was the boss fight against Master Core. The only way to properly see if one gets a Critical Hit is to see how much damage one dealt to an enemy. Because Master Core's very HP is hidden for almost all of its phases, seeing if my hits were critical hits was almost impossible. What's worse, Citra doesn't seem to have any compatible RAM Watch software yet (As Cheat Engine didn't find what I was looking for), and my attempts to remove the swarm of black particles from Master Core's HUD showed that there was no physical damage counter even there.
With that said, I still think this is a very solid run for a first attempt at an actual Tool Assisted Speedrun of the mode (The run with Ganondorf was more of a playaround). RNG could be improved (As always), especially with the Master Core fight. With everything perfect, I think a sub-3 time might be possible.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
Twitter: https://www.twitter.com/DStejGaming
Twitch: https://www.twitch.tv/DyllonStej
Skype: dyllon.stejakoski
Email: DyllonStejakoski@gmail.com
My Mods: https://www.dropbox.com/sh/67ce97vfa4xh9pn/AAAILWUMsqJ1I9NxHLwpsvaCa?dl=0
My Other Channel: https://www.youtube.com/channel/UCL_aWcJRBfVKqn1QnYJyt4g
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https://www.youtube.com/watch?v=_auBTFUC-fU
In which Meta Knight climbs a glacier and fires the cameraman in such extravagant ways all to get bodied by some dude with spikes coming out of his paws.
Featuring a timesave of 47 Seconds and 25 Frames thanks to skipping a mandatory autoscroller and a mandatory fight, alongside general optimization of going through the level by Green Shell hopping.
Note that this isn't even the most optimal method: The most optimal way of getting through this stage would be using a Turbo Mode item and cancelling Meta Knight's Up-B with an attack the instant he begins to rise, which lets him retain his vertical momentum. As hard as I tried, however, I just couldn't get a Turbo Item to appear.
I implemented two video-edited pauses on the sticker selection screen to show two crucial stickers that were placed on Meta Knight and Captain Falcon, those being the Carry Beam Sword sticker and Carry Bob-Omb sticker, respectively. As shown with Meta Knight in the actual level, these stickers allow you to spawn with the designated item in every room you appear in. Meta Knight is still used in a later level, which is why I put it on him now.
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Check out my Patreon! https://www.patreon.com/DyllonStej
Discord: https://discordapp.com/invite/T7rZqbm
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https://www.youtube.com/watch?v=eF-VN3c0Q0s