Hello everybody! This time, I will be creating Wire World, which is little bit different than some of the other cellular automatons i have made, but still quite cool none the less :) Hope you enjoy!
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DOWNLOAD: https://github.com/Hopson97/CellularAutomaton/releases/
SOURCE CODE: https://github.com/Hopson97/CellularAutomaton/tree/master/Source/WireWorld
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RESOURCES:
Wikipedia: https://en.wikipedia.org/wiki/Wireworld
Images:
http://psoup.math.wisc.edu/mcell/pow.html
http://www.mathpuzzle.com/26Aug2002.htm
https://www.quinapalus.com/wires11.html
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MUSIC USED:
Rayman 1 - Betilla The Fairy
Dragon Quest IX - The Sun Gathering Village
Beyond Good and Evil - Home Sweet Home
Donkey Kong - Aquatic Ambiance
Donkey Kong - Snowbound Land
Ken Silverman - DRIFSNG2
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LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
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https://www.youtube.com/watch?v=p9quENRDW00
This is not part of the tutorial series, but rather the series where I show the dev process of me creating my own Minecraft clone.
Download: https://drive.google.com/open?id=0B-bhEaACRE65TVRzLXBUdjFJdFE
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You can view the source here:
https://github.com/Hopson97/HopsonCraft
But note, there is nothing there really due to a massive code overhaul, but you can view source of a similar Minecraft project I made here:
https://github.com/Hopson97/MineCraft-One-Week-Challenge
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Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
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https://www.youtube.com/watch?v=lZuyXPIHtLk
This video assumes you have watched this video, where SFML is set up with CodeBlocks: https://www.youtube.com/watch?v=fcZFaiGFIMA
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DOWNLOAD GLEW: http://glew.sourceforge.net/
DOWNLOAD GLM: http://glm.g-truc.net/0.9.8/index.html
SOURCE CODE: https://gist.github.com/Hopson97/94293b7b1bd6eb3b3c679bfd03bfcd7a
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RESOURCES:
MinGW std::to_string patch: http://tehsausage.com/mingw-to-string
=========================================
LINKS:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=XlMEK58FaGM
Originally uploaded on March 15, 2015
This was first the project I made, within perhaps 2 weeks of learning programming. Yes, I didn't actually start with C++, but rather I started with Java, as most people do for some reason.
While I didn't really make this entirely on my own, it was based off a short tutorial series which can be here:
https://www.youtube.com/watch?v=xU741r4ln8w
I changed things around a bit, and made it into a simple flappy bird game.
It was programmed in Java using LWJGL, however I used the old intimidate OpenGL to create this, so it wasn't very hard as most of the OpenGL functions you see here were just from the tutorial.
I honestly had no idea what I was doing, but hey ho it actually worked.
As you can see, the name of the Window is quite rude, but oh well.
The music you hear in the video is actually from the original video. It is some "chill step" remix of a Minecraft song, but I cannot find it now :(
There are 2 more parts (which I can combine into a single video) and a time-lapse programming to this very old flappy bird LWJGL/ Java game series. Would you like to see them?
And obviously, I didn't know how to texture back then xD
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Original Title:
Recreating Flappy Bird in Java / LWJGL - Part One
Original Description:
Ignore the name of my game window :s
I'm new af to this stuff so it is pretty crap.
Original thumbnail:
http://i.imgur.com/rgVDgA5.png
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=u55fkIYlBs8
GENERAL INFO:
This is a showcase of the program made in the video here: https://www.youtube.com/watch?v=6haL-aiE21w
Source code available down below, but bare in mind it was my first time using Java Swing and so it is not great.
There is a much better visualizer which can be found here: https://www.youtube.com/watch?v=kPRA0W1kECg
EXPLANATION:
There are 256 bars. Each bar has a height depending on the value of an integer array. For example, the bar on the far left has a height of the value of "array[0]" and the far right bar has the value of "array[255]".
As the sort algorithm changes the array, the bars change height accordingly.
Green bars are those most recently changed. They immediately go into a red bar, which gradually fades back to the default white colour.
The sounds being played were made using Java's built in MIDI Channels and Synthesizer. A note is played each time a change to the array is made. The higher the pitch, the higher the value that was changed.
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DOWNLOAD: https://github.com/Hopson97/Sort-Algorithm-Visualiser/releases/tag/v0.2
SOURCE CODE: https://github.com/Hopson97/Sort-Algorithm-Visualiser
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RESOURCES:
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MUSIC USED:
Ken Silverman - NEATSONG.kdm
=========================================
LINKS:
GitHub: https://github.com/Hopson97?tab=repositories
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
...
https://www.youtube.com/watch?v=tPtvKYinUzc
So yeah, this was made just under 2 years ago, and was my first programming project. Though, it was not 100% on my own, it is still quite a good first project as I learned a fair amount from this.
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Part 2 Collisions
This was originally uploaded on 17 March 2015
I have no idea. I was really dumb. I basically created 4 classes "thing1, thing2, thing3, thing4" and then I placed objects at the pipes corners.
I would then test if the bird was between thing1 and thing2, or thing3 and thing4.
Awful.
Original Title:
Java/ OpenGL Flappy Bird Clone - Completed !
Original Description:
I now have collision working :)
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Part 3 Complete
This was originally uploaded on 2 April 2015
This just shows the overall completion of the project.
It is bad. Collisions were done naively, there are public static things everywhere, seperate class for top/ bottom pipe... D:
At least I can look back at this and see I have improved immensely :D
Original Title:
Java/ OpenGL Flappy Bird Clone - Completed !
Original Description:
So I managed to finally get my 'flappy bird' clone thing to work, so it can now reset without closure of the window, records score for as long as the window is open, and other crap no one cares about as no one reads this.
______________________________
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=O13UpgsH62A
So my friend challenged me to create a clone of Pyoro using C++ and the SFML.
I had never heard of this game before he told me and it looked very simple.
It is a game from WarioWare Inc. on the Nintendo GBA. You play as a little bird looking thing, and you hop left and right, avoiding seeds falling from the sky while simultaneously collecting them with your extendable tongue.
Also, the background changes (as well as all the sprites, but background changes more freqently) as your score increases.
Me and my friend thought it would take 2-3 hours tops to make, but here is 14 hours of sped up footage creating a UNFINISHED product of the game.
Source:
GitHub: ----- https://goo.gl/oPU78X
Downloads:
Source: - - http://www.mediafire.com/download/9bldmz23w2trzjj/Pyoro_Source.zip
Game: - - - http://www.mediafire.com/download/osuunrw9o309o6e/Pyoro_Game.zip
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Music:
Knights of Cydonia - Muse
Chop Suey - System of a Down
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IDE:
Code::Blocks
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=kzaj-PKvoLU
In this episodewe optimize the network code a bit, and also implement voxel world editing
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DOWNLOAD:
SOURCE CODE:
https://github.com/Hopson97/open-builder
=========
RESOURCES:
UDP Packets Being Dropped: https://jvns.ca/blog/2016/08/24/find-out-where-youre-dropping-packets/
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MUSIC USED:
Donkey Kong Country - Forest Interlude
Geographer - Airline - https://www.youtube.com/watch?v=Yie5s6UVZfo
Final Fantasy IX - Dali Theme
Donkey Kong Country- Stickerbush Symphony
=========================================
LINKS:
GitHub:
https://github.com/Hopson97
Discord Server:
https://discord.gg/DeEhUXY
Support me on Patreon:
https://www.patreon.com/Hopson
Follow me on Twitter:
https://twitter.com/Hopson1997
Follow me on Twich:
https://www.twitch.tv/hopsonn
Subscribe to the subreddit:
https://www.reddit.com/r/HopsonCommunity/
Community Channel:
https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=fqdTj27xVMM
START FROM PART ONE: https://www.youtube.com/watch?v=GACpZp8oquU
Welcome back to my Creating Minecraft series!
This time it is all about a rewrite of the clone, with new exciting features.
Enjoy!
Music:
[00:00] Mother 2 - Fourside ( https://www.youtube.com/watch?v=zoWNTcP1uqM ) [01:05] Super Mario Galaxy - Star Festival ( https://www.youtube.com/watch?v=Ih9KffOGPBk ) [02:06] Ken Silverman - NEATSONG.kdm ( https://archive.org/details/youtube-2GDU4z5bztQ ) [03:02] Kirby and the Rainbow Curse - Milky Way Wishes ( https://www.youtube.com/watch?v=YYXHHb0xPdA ) [03:35] Terraria - Underground Hallow ( https://www.youtube.com/watch?v=vDplQwPnhjs ) [04:34] SoundGarden - Black Hole Sun (8 bit) ( https://www.youtube.com/watch?v=Srzq7X6zYLo ) [05:22] Tales of Phantasia - Final Act (SNES) ( https://www.youtube.com/watch?v=AB__iGAZ1DU )
__________
You can view the source here:
https://github.com/Hopson97/HopsonCraft
But note, there is nothing there really due to a massive code overhaul, but you can view source of a similar Minecraft project I made here:
https://github.com/Hopson97/MineCraft-One-Week-Challenge
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Feel free to contribute!
Also, download the game here: https://drive.google.com/open?id=0B-bhEaACRE65MDJLWC05Z0ZjR2s
PS: I have been revising for exams, hence why no videos for a very long time. I have been creating this video in my breaks.
Links:
GitHub: https://github.com/Hopson97
Discord Server: https://discord.gg/DeEhUXY
Support me on Patreon: https://www.patreon.com/Hopson
Follow me on Twitter: https://twitter.com/Hopson1997
Follow me on Twich: https://www.twitch.tv/hopsonn
Subscribe to the subreddit: https://www.reddit.com/r/HopsonCommunity/
Community Channel: https://www.youtube.com/channel/UCvP6PNyj42j9PHPmCpo7Srg
...
https://www.youtube.com/watch?v=ujGW5y1x7Jg