I am building a survival crafting MMO in Unity3D and Typescript.
Last time, I wrote a number of unit tests for my new netcode module, and got them all passing.
Today, I will be working on integrating the new module into my MMO server!
* Support me on Patreon: https://www.patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
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https://www.youtube.com/watch?v=jW0696996Ro
Making my server scalable, Part 3 | Unity Devlog #17
I am finishing up my current push to get the server for my game massively scalable.
It's a bit of a step back from the perspective of the visuals, but should set me up well to move onto testing more ideas next week.
Join the community on Discord: https://discord.gg/JKgW9WY9qb.
I'm making a crafting survival game. Join me as I learn how to make a game in Unity 3D.
#gamedev #devlog #unity3d
Contents:
0:00 - Episode #17
0:47 - Performance
2:59 - Deploying with Docker
4:50 - Client implementation
Follow me on Twitter: https://twitter.com/Island54Games
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
...
https://www.youtube.com/watch?v=RiS275ofUFU
I've decided to start making a crafting survival game. Join me as I learn how to make a game in Unity 3D.
In this episode, I give my terrain a face-lift.
#gamedev #devlog #unity3d
Contents:
0:00 - Episode #03
0:50 - Unity's terrain system
1:14 - Chunks and voxels
1:55 - Smoothed voxels
2:32 - Final result
Links:
None this episode.
Follow me on Twitter: https://twitter.com/Island54Games
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
Credits and Attribution:
"A Woman Shushing" by Engin Akyurt from Pexels: https://www.pexels.com/@enginakyurt
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https://www.youtube.com/watch?v=C_TA4ALJFAY
Last stream, I started building a poor-man's nav mesh for pathfinding. Today I will be implementing A* to get better path finding working.
* Want to support the channel? https://patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
...
https://www.youtube.com/watch?v=wGEiogM-5vk
Yesterday, I got things set up so the troll in my game can see nearby players. Next, I need it to detect when the player gets too close, and deal some damage to them.
During the stream, I realised I needed to refactor my entity storage thanks to some advice from a viewer.
Powered by Restream https://restre.am/yt
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https://www.youtube.com/watch?v=-EPgYt2TQjo
I am building a survival crafting MMO in Unity3D and Typescript.
Last time, I worked on the "remote command" system. I didn't make a huge amount of progress, but things were definitely heading in the right direction.
Today, I will be continuing my work with the aim of getting both the inventory and harvesting systems up and running on the server-side.
* Support me on Patreon: https://www.patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
...
https://www.youtube.com/watch?v=cwPYIUPA1zM
I'm making a crafting survival MMO. Join me as I learn how to make a game in Unity 3D.
I have created a Patreon! Be among the first to support me: https://patreon.com/Island54.
#gamedev #devlog #unity3d
Links:
[1] Red Blob Games: https://www.redblobgames.com/grids/hexagons/
[2] HexMod by Sander Evers: https://observablehq.com/@sanderevers/hexmod-representation
Contents:
0:00 - Episode #20
0:38 - Path-finding Theory
3:50 - Implementation
4:09 - Implementation: Groundwork
5:26 - Implementation: Trivial Implementation
5:51 - Implementation: Graph Building
7:05: - Implementation: A*
8:46: - Implementation: Funnel Algorithm
10:31 - Demo time
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
...
https://www.youtube.com/watch?v=O6z0r4RwUyE
In this week's episode, I allow the player to claim some land as their own, and build their first structure.
I'm making a crafting survival game. Join me as I learn how to make a game in Unity 3D.
#gamedev #devlog #unity3d
Unity Devlog Playlist: https://youtube.com/playlist?list=PLDoi_MGZ3AYP6SgD7YWWPWCaP08CDzJ1b
Contents:
0:00 - Episode #07
1:06 - Stackable Infrastructure
5:43 - Land claims
6:30 - Demo Time
Links:
None this week
Follow me on Twitter: https://twitter.com/Island54Games
And Reddit too: https://reddit.com/r/island54
Music:
Cover - Patrick Patrikios
Motor Hums - The 126ers
So Bueno - The 126ers
Stock footage:
Video of man chopping wood by Mikhail Nilov from Pexels
Video of filling bucket by Ikechi Ugwoeje from Pexels
...
https://www.youtube.com/watch?v=zyUedlriNd8
Last week, I got trees displaying from the server, but half of them are upside down.
Today, I'll fix that, and probably start working on improving the server-to-client comms.
* Support me on Patreon: https://www.patreon.com/island54.
* Join the Island54 Discord: https://discord.gg/JKgW9WY9qb.
* Follow me on Twitter: https://twitter.com/Island54Games.
* And subscribe on YouTube to see all my progress on my game: https://youtube.com/c/island54games.
#devlog #gamedev #unity3d
...
https://www.youtube.com/watch?v=eGiuutqjzU8